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The Ron Edwards supplement for the "Sorcerer" RPG.
While I don't always "get" what Edwards has to say on pretty much any topic he talks about, I found this particular book to be very inspirational. It has an overview of S&S literature and has some neat ideas about running S&S style games.
Anyone read it? What do you think about it?
EDIT: Crud. Posted in the wrong section again. This was going to be in the "literature" part of the boards. I need to pay attention.
Last edited by finarvyn (4/02/2014 10:31 am)
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Moved for you! Although I may never play the actual game the source material may be worthwhile.
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I'm afraid I don't know anything about it, Fin. Want to give us a few highlights?
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First of all, keep in mind that Edwards slants much of his material towards players who are planning on running a SORCERER game.
"Chapter One: Fantastic Adventure" talks about role playing in a Swords & Sorcery genre.
"Chapter Two: The Literature" goes back to discuss literary inspirations, and this is the part that folks here may find most interesting. He breaks it down into three eras:
(1) the originals: 1920's through 1950's
(2) the fans: 1960's through 1970's
(3) betrayal: late 1970's and beyond
"Chapter Three: the Setting" talks about what makes a good S&S campaign setting and how to create the right atmosphere.
Most of the rest of the book is SORCERER specific.
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That actually sounds really useful and interesting. Thanks for mentioning fin!
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Not of much interest on this board, but I might point out that Edwards also wrote a supplement called THE SORCERER'S SOUL which does the same thing for pulp detective fiction as SORCERER & SWORD did for swords & sorcery fiction. I had never ready any Raymond Chandler or Ross Macdonald prior to discovering THE SORCERER'S SOUL but now have gotten hooked on the genre. I think he does a good job in his research, even if you don't play SORCERER.
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Chandler is one of the best American writers, I think. I'd put him up there with anyone.
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Agreed, but it took me 45 years or so of life before I found him. I never would have tracked his stuff down at all if it wasn't for THE SORCERER'S SOUL. (And I still don't "get" the SORCERER RPG, by the way.)