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Announcements » New Hat! » Yesterday 3:20 pm

I'm amazed I'm the only one to back a black hat so far. Knowing gamers and their taste in clothes, I thought that would be the only color anyone backed.

General Discussion » Bi-Ethnic Waifs of the Boreas » 4/11/2025 2:21 pm

Blackadder23
Replies: 25

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Ghul wrote:

Blackadder23 wrote:

Ghul wrote:

Very nice. So, what is left at this point?

Kimmerian, Kimmeri-Kelt, Lapp, Lemurian, Moor, Mu, Pict, Pict (Half-Blood), Roman, Tlingit, and Viking. Since I'm reusing relevant ones from previous races (i.e., Moor-Amazon is the same as Amazon-Moor), each successive race has one fewer new cross to create than the one before. So Vikings will only have one new cross (Viking-Yakut) and Yakuts will be 100% reused previous crosses.

Anyway, I'll get it done.

And then you can move onto tri-ethnic waifs! ;)
 

I think those all just yield "common" men. Or that's my story anyway.

General Discussion » Bi-Ethnic Waifs of the Boreas » 4/10/2025 11:57 pm

Blackadder23
Replies: 25

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Ghul wrote:

Very nice. So, what is left at this point?

Kimmerian, Kimmeri-Kelt, Lapp, Lemurian, Moor, Mu, Pict, Pict (Half-Blood), Roman, Tlingit, and Viking. Since I'm reusing relevant ones from previous races (i.e., Moor-Amazon is the same as Amazon-Moor), each successive race has one fewer new cross to create than the one before. So Vikings will only have one new cross (Viking-Yakut) and Yakuts will be 100% reused previous crosses.

Anyway, I'll get it done.

General Discussion » Bi-Ethnic Waifs of the Boreas » 4/08/2025 10:40 pm

Blackadder23
Replies: 25

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Better late than never(?), here are the Kelt crosses:

https://www.mediafire.com/file/orhjrv5reh5hz38/Bi-Ethnic_Waifs_of_the_Boreas_%2528Kelt_Crosses%2529.pdf/file
Unsuprisingly, there are lots of "common" men here, and many more who will become so in the next generation.

HYPERBOREA 3E » Mastery and similar weapons » 3/18/2025 2:37 pm

By the book, each weapon requires a different mastery (although Jeff did put in some language softening this where the long sword and broad sword are concerned). In a particular campaign it's really the referee's call. I would most likely require a separate one for each per the rules.

Adventures » The Late Trappers Lament & Radiation Grenades (Caveman stay out :D » 2/18/2025 11:13 pm

The magical (super science?) properties of the room should react with the grenade and blow open a gaping hole to the Black Gulf!

General Discussion » Bi-Ethnic Waifs of the Boreas » 12/31/2024 10:28 am

Blackadder23
Replies: 25

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Just in time for the new year, here are the Ixian crosses:

https://www.mediafire.com/file/g6psg0yp67v8eqw/Bi-Ethnic_Waifs_of_the_Boreas_%2528Ixian_Crosses%2529.pdf/file
As befits this strange sorcerous race, all of the offspring are tall and dusky-skinned, regardless of their other parentage. Due to this inevitable complexion, none of these race kits quite fall into the range of "common" men. However, many may join those ranks in the next generation, meaning that "common" man in the tavern may have Ixian grandparents! Maybe he has some strange inherited item that could serve as an adventure seed?

Swordsmen & Sorcerers » Paladin » 12/27/2024 2:18 pm

My feeling is that paladins are in a worse position in Hyperborea than in a typical D&D campaign world, so they can't afford to be as picky. For example, Gary once stated that Lawful Neutral was the most common human alignment in default D&D. This would surely be the Chaotic alignments in Hyperborea, because of the outsized influence of Xathoqqua. Hyperborean paladins probably can't turn up their nose at help, even from necromancers.

And, to be honest, I didn't always enforce strict alignment restrictions on paladins, even in default D&D.
 

Rules Discussion » Prone Attackers » 12/20/2024 7:01 pm

Blackadder23
Replies: 17

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lige wrote:

What if it were being used as tactic?  Maybe as a means of surprise or getting a shot at the soft underbelly of a beast?  Possibly something like this:   
 

That's what I meant in my last comment: I might allow prone attacks if the character was deliberately prone (sniping with a crossbow, or perhaps lying in wait beside a doorway to stab at the legs of someone passing through). Someone who had been knocked prone? No. They need to regain their feet first.

Rules Discussion » Prone Attackers » 12/11/2024 4:49 pm

Blackadder23
Replies: 17

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Osric_of_O wrote:

But if a prone creature could not attack, that would mean that Pyromancers' Fire Web spells, which keep the victim prone for multiple rounds, would be an instant, no-challenge, encounter-winner.  And we don't really want that, do we?

Lots of spell are instant encounter winners, depending on the circumstances. That's why it's important not to tamper with the rules that make spells a limited commodity. If a character uses an encounter-winning spell now, they won't have it in the next encounter, when they might need it more. Today the PCs get an unfair victory, and tomorrow they get screwed by bad rolls. IMO it all comes out more or less even in the end.

To me it makes no real world sense to allow prone attacks (especially melee attacks) as a general rule. I would permit them in very limited circumstances (a deliberately prone character sniping with a crossbow or blowgun, perhaps). I might also accept an argument from a monk character that he might be able to make some martial arts attack from a prone position. Everyone else has to stand up first!

Swordsmen & Sorcerers » Runegraver rune magic » 12/07/2024 1:27 pm

Blackadder23
Replies: 23

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Vetus Miles wrote:

I imagined the same. But having a necklace or some such with several runes on it. That made me laugh and think of a kid with a charm bracelet and scrambling to find the right rune in an dangerous dynamic situation.


Hyperborea » Hyperborean Coin War » 11/13/2024 11:26 am

If you're asking if the Hyperboreans practiced slavery when they had political power, they definitely did according to the Referee's Manual ("Along the way they noted the advent of terrible beasts and monsters, as well as the infiltration of savages; these latter were paid no more heed than apes or dogs to be slaughtered or enslaved as whims dictated."). Whether a specific Hyperborean king would be interested in perpetuating the institution if restored to life and power is your call. I guess it depends if you and your players are interested in delving into what can be a distasteful subject.

Announcements » Modulistic Terror Sample Books! » 11/01/2024 3:05 pm

Also received mine yesterday. Most excellent!

General Discussion » Bi-Ethnic Waifs of the Boreas » 10/22/2024 5:06 pm

Blackadder23
Replies: 25

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Here are the Greek crosses:

https://www.mediafire.com/file/fbky6eyvnnqibfo/Bi-Ethnic_Waifs_of_the_Boreas_%2528Greek_Crosses%2529.pdf/file
As expected, lots of "common" men here, and many more who will be in the next generation. Much of Hyperborea has an Hellenic basis, so nothing too strange here. The next ones will be the strange ones...

Announcements » Modulistic Terror Sample Books! » 10/17/2024 5:53 pm

Aw, it's nice to see my name on the spine of a hardcover.

Rules Discussion » Few question on rules for new referee » 10/03/2024 12:10 pm

Carnby wrote:

If your players aren't super used to OSR-style gameplay, it might be useful to try and keep pressure up to keep them moving forward. When I ran it, my players tried to back out and rest basically right at the finish line, but luckily went to talk to a priest who was able to tell them it was probably a bad idea to leave a rat daemon around to plot revenge. Luckily they listened, if they had waited the night I'd have had to have them come back to the whole inn infested and the NPCs stripped to the bone by ravenous rats.

One useful method here is to put the PCs on a time limit right up front: "In three days my daughter will be executed by the bandits who kidnapped her. Rescue her before then and you get 500 gp each; if she dies, you get nothing." That will reduce the chance of them fooling around. Another method (although it's heavy-handed, and I would use it less often) is to cut off their retreat (with a collapsed hallway, overwhelming numbers of monsters, or whatever).

Sorcery » Q: Continuous Light: » 9/25/2024 8:48 am

Blackadder23
Replies: 15

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One thing I would say in favor of the standard interpretation is that it lets the DM set up some nasty traps (e.g., you could have a darkness spell just inside a closed door, or inside a chest; when the PCs open it, the darkness floods out and they suddenly find themselves in the center of its area of effect).

Of course, the PCs could play similar pranks with closed doors and light or darkness spells.

Sorcery » Q: Continuous Light: » 9/23/2024 10:57 am

Blackadder23
Replies: 15

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Iron Ranger wrote:

Frank for the win!

Well, he was taking the minority position in that discussion, but that doesn't make him wrong. The smallest minority is the individual, and no individual DM is ever wrong about his own campaign.

Sorcery » Q: Continuous Light: » 9/23/2024 10:54 am

Blackadder23
Replies: 15

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Iron Ranger wrote:

I prefer to use as written, and in this case (as in Holmes or Gygax forebears), the language doesn't mention objects being restrictive to the area. 
This may have been the intent, but it just doesn't say so (and some other spells do spell this out). In this ruleset - the effect is placed on an area only, and not on an object (as can be done in other forebears) so I don't see how an object which it cannot be placed upon in this case can effect it, so that's how I'd play it.

It actually is spelled out in 1e AD&D that continual light can be blocked just by being covered (DMG p. 41), which in my mind means it would be blocked by much thicker walls. Not that I think this means anybody can't interpret this however they like in AS&SH!

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