Submitted events:
Schedule
Thurs 1PM-6PM - Taken from Dunwich
Fri 1PM-6PM - Crash at Corpse Creek
Fri 8PM-whenever - Foolsgrave
Sat 1PM-6PM - The Strange Tale of Crystal Point
Sat 8PM-whenever - Foolsgrave
Descriptions
Crash at Corpse Creek. A strange object has fallen from the stars, crashing into the cold, haunted swamp of Corpse Creek. Several curious trappers from a nearby camp went to investigate, but none have returned. The remainder have hired your group to find their friends, but they warn you that Corpse Creek teems with the living dead and that its strange bugs have awakened early from their winter freeze, including some giant varieties never seen before in Hyperborea. A site-based adventure for up to six player characters of levels 3-5.
Foolsgrave. Khromarium's mysterious spiraling towers of black gneiss predate mankind, an ever-present reminder of how strange and alien things once ruled Hyperborea. During the Festival of Plutonia, a sombre commemoration of death, darkness and the all-consuming void, one such tower's impenetrable doors slowly creaked open, admitting anyone brave enough to descend into its depths. Many have entered, but few have returned - some with wealth overflowing, others simply mad, drooling and babbling. Locals now refer to the labyrinth as Foolsgrave. A megadungeon crawl for up to eight player characters of levels 1-3.
The Strange Tale of Crystal Point. In the far reaches of Hyperborea's Crab Archipelago, lies a small, mountainous island known as Crystal Point. Passing sailors have recently seen a crimson glow in Crystal Point's waters, beams of reddish-brown light shining up from its steep cliffs and frequent lightning storms overhead. One famous sage believes Crystal Point may hide the lost treasure of Atlantis! Eager for adventure and treasure, you agreed to explore the island and, after a long journey, have finally set foot on its rocky beach. A site-based adventure for player characters of levels 7-9.
Taken from Dunwich. Murder, mayhem, and abduction! After the Keltic village of Dunwich is victimized by the vhuurmis, degenerate quasi-men covered in umber-coloured fur, local druids offer land and title to those brave souls who would repair the situation. The vhuurmis are considered witless savages, seemingly incapable of organized incursions, but these particular brutes attacked with purpose and precision, taking men from Dunwich, and slaying any who opposed their black will. A site-based adventure for player characters of levels 4-7.