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Iron Ranger wrote:
The hairs on the back of Votin's neck stand on end as he hears a rustle in the foliage behind him. Suddenly a powerful force knocks him off his feet in a blur of dark and light shaggy fur!
[Votin roll death(poison) save!]
[Votin roll d6 int. state actions, rolls, etc.!]
[1d20+2]=15+2=17 +2 for Hardy
[1d6]=6
Votin will turn and face whatever it is that bit him and if still standing...attack.
Last edited by bald_headed_yeti (5/16/2022 6:43 pm)
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The foul stench of the crazed wolverine floods Votin's nostrils as he scrambles on the ground. Votin twists around to attack the beast!
[Votin roll attack die at -2 for 1/2 prone penalty.]
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Iron Ranger wrote:
The foul stench of the crazed wolverine floods Votin's nostrils as he scrambles on the ground. Votin twists around to attack the beast!
[Votin roll attack die at -2 for 1/2 prone penalty.]
[1d20-1]=2-1=1
+1,-2, just going to call i t a -1, however I'll just skip the damage roll.
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bald_headed_yeti wrote:
Iron Ranger wrote:
The foul stench of the crazed wolverine floods Votin's nostrils as he scrambles on the ground. Votin twists around to attack the beast!
[Votin roll attack die at -2 for 1/2 prone penalty.][1d20-1]=2-1=1
+1,-2, just going to call i t a -1, however I'll just skip the damage roll.
The nasty wolverine easily dodges and somersaults back on top of Votin in an attempt to pin the barbarian to the ground. 4! Votin manages to evade the restraint, but it only makes the reeking flash of fur more infuriated and it bares its gnashing sharp teeth!
[end of round 1]
[Votin state intentions and roll int!]
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[1d6]=3
Votin will try to increase his distance, backing up, from the rabid furball but will swing if attacked.
He furiously searches his brain for some sort of defense or way to run this thing off.
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OK, now does Tillak hear the commotion?
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SullyB74 wrote:
OK, now does Tillak hear the commotion?
Ok, now Tillak hears some sharp snarls and growls behind him through the wood.
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Tillak spins around. "What was that?!" Tillak hisses. He moves in the direction of the noise.
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SullyB74 wrote:
Tillak spins around. "What was that?!" Tillak hisses. He moves in the direction of the noise.
The wild man grabs Tillak's arm, keeping him at the cliff's edge! "No! Danger in canoes!"
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Tillak rips his arm away. "My companions may be in danger! I must help them!"
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SullyB74 wrote:
Tillak rips his arm away. "My companions may be in danger! I must help them!"
The wild man's determined face falls.
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Tillak leans in. "If you help me, then I will help you," he says.
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SullyB74 wrote:
Tillak leans in. "If you help me, then I will help you," he says.
The wild man contemplates. "You make promise, magic man...You better keep."
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bald_headed_yeti wrote:
[1d6]=3
Votin will try to increase his distance, backing up, from the rabid furball but will swing if attacked.
He furiously searches his brain for some sort of defense or way to run this thing off.
The wolverine senses Votin's withdrawal as weakness and lunges with terrible claw 19! claw 3! and gnashing teeth 6!
A single claw tears past an opening in the armor, slicing open exposed flesh!
[Votin -1HP]
[end of phase 1." Votin swings" rolls please.]
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[1d20+2]=11+2=13
[1d8+2]=1+2=3
[OOC: Not Votin's best effort.]
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The crazed beast easily dodges the lumbering swing of Votin's huge battle axe!
[end of round. Votin state intention, roll int, attacks, etc.]
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Tillak has begun moving in the direction of the commotion.
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SullyB74 wrote:
Tillak has begun moving in the direction of the commotion.
Tillak races back toward the noises and finds the new barbarian on the trail being attacked by a large wolverine!
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Iron Ranger wrote:
The crazed beast easily dodges the lumbering swing of Votin's huge battle axe!
[end of round. Votin state intention, roll int, attacks, etc.]
[1d6]=1
if Votin is close to a tree, he will back up and try to smash or scrape the beastie off.
If that,s not a option and he is free from the creature, Votin will try and cleave it with his axe.
[1d20+2]=8+2=10
[1d8+2]=4+2=6
[OOC: Just how big is this thing?]
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OOC: Do I roll initiative?