LOGOmasthead2021

Being the Official Discussion Forum for Astonishing Swordsmen & Sorcerers of Hyperborea


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6/16/2021 11:36 am  #101


Re: What makes it a Third Edition?

Cool to see Glynn doing the maps again.  I like his work so much that not only did he professionalize my own hand drawn rpg maps, I had him do the maps for a book on military history I'm publishing next year.


"Could you fancy me as a pirate bold?  Or a longship Viking warrior with the old gods on his side?  Well, I'm an inshore man and I'm nobody's hero.  But I'll make you tight for a windy night and a dark ride."--Jethro Tull
 

6/16/2021 11:54 am  #102


Re: What makes it a Third Edition?

Spider of Leng wrote:

Cool to see Glynn doing the maps again.  I like his work so much that not only did he professionalize my own hand drawn rpg maps, I had him do the maps for a book on military history I'm publishing next year.

To be clear, he didn't redraw the world map. He changed up the color scheme. I'll be sharing samples in the coming weeks. Yes, Glynn is a gem of a man. Always a pleasure to work with. 

He did do some new mapping for DM Prata's 1st level adventure, The Late Trapper's Lament, which is going to be included in this KS campaign.
 


HYPERBOREA- A Role-Playing Game of Swords, Sorcery, and Weird Science-Fantasy
     Thread Starter
 

6/16/2021 2:33 pm  #103


Re: What makes it a Third Edition?

Yeah, and nothing keeping a DM from dropping in Greeks from a specific city-state into a chunk of Hyperborea.

I mean, if I can drop in US Army Rangers from WW2 into the Lug, why not Spartans or Athenians in some remote region? Sure the "native" Greeks of Hyperborea might think their dialect is weird or funny but hey, that's a role playing opportunity.


What? Me worry?
 

6/16/2021 4:21 pm  #104


Re: What makes it a Third Edition?

gizmomathboy wrote:

Yeah, and nothing keeping a DM from dropping in Greeks from a specific city-state into a chunk of Hyperborea.

I mean, if I can drop in US Army Rangers from WW2 into the Lug, why not Spartans or Athenians in some remote region? Sure the "native" Greeks of Hyperborea might think their dialect is weird or funny but hey, that's a role playing opportunity.

Well said! Good stuff, Giz.


HYPERBOREA- A Role-Playing Game of Swords, Sorcery, and Weird Science-Fantasy
     Thread Starter
 

6/17/2021 6:12 am  #105


Re: What makes it a Third Edition?

gizmomathboy wrote:

Yeah, and nothing keeping a DM from dropping in Greeks from a specific city-state into a chunk of Hyperborea.

I mean, if I can drop in US Army Rangers from WW2 into the Lug, why not Spartans or Athenians in some remote region? Sure the "native" Greeks of Hyperborea might think their dialect is weird or funny but hey, that's a role playing opportunity.

in my version of Hyperoborea i have a legend that people get lost in nights of the winter and other people appear. to support that to my players, after i said to them that legend through an NPC, i introduced to them a Spaniard from the 16th century with a rifle and a huge flag trying to conquer for King Philip a tiny island next to Port Zangerios.

so yeah, i agree we can do what ever we want but i'm just excited about the greek myth and culture representation in Hyperborea in a way that isn't "highly romantic" or "inspired by but different" that i see a lot in movies, games and other works of fiction.


-Gladiator, What is best in life?
-The inability of the human mind to correlate all its contents,  terrifying vistas of reality,  the peace and safety of a new Dark Age.
-Yee... wait... what ... WHAT?
 

6/17/2021 9:39 am  #106


Re: What makes it a Third Edition?

Will Weapon Class be included in the new initiative system? 

Thanks!

 

6/17/2021 11:01 am  #107


Re: What makes it a Third Edition?

ShadowsPawn wrote:

Will Weapon Class be included in the new initiative system? 

Thanks!

Welcome to the board, ShadowsPawn. No, there is no such plan for weapon class to take on more meaning in the initiative system. But I may not be picturing what your implying correctly. Do you mean for the order of attacking? Something else?
 


HYPERBOREA- A Role-Playing Game of Swords, Sorcery, and Weird Science-Fantasy
     Thread Starter
 

6/17/2021 11:24 am  #108


Re: What makes it a Third Edition?

Thanks for the kind welcome.

Sorry, I should have been more clear in my question. I didn't see any mention of weapon class in the system that was presented. I was just wondering if it was going to be included at all in this edition and if so how it would fit into the new system (which I love by the way). 

Thanks again!

 

6/17/2021 2:28 pm  #109


Re: What makes it a Third Edition?

ShadowsPawn wrote:

Thanks for the kind welcome.

Sorry, I should have been more clear in my question. I didn't see any mention of weapon class in the system that was presented. I was just wondering if it was going to be included at all in this edition and if so how it would fit into the new system (which I love by the way). 

Thanks again!

Oh, yes, that was just a small portion of the combat system cut and paste to give you guys an idea of how we've adjusted things. Using weapon class for first strike is still a part of the game, as a referee's option. Also, weapon class has a direct bearing on a lot of other things, from a thief's backstab ability, to two-weapon fighting, to someone trying to cut themselves out of the belly of a giant toad... and more! ;)
 


HYPERBOREA- A Role-Playing Game of Swords, Sorcery, and Weird Science-Fantasy
     Thread Starter
 

6/17/2021 8:58 pm  #110


Re: What makes it a Third Edition?

Ghul wrote:

...to someone trying to cut themselves out of the belly of a giant toad...
 

i'm intrested to know more about it :D


-Gladiator, What is best in life?
-The inability of the human mind to correlate all its contents,  terrifying vistas of reality,  the peace and safety of a new Dark Age.
-Yee... wait... what ... WHAT?
 

6/18/2021 9:24 am  #111


Re: What makes it a Third Edition?

Ghul wrote:

ShadowsPawn wrote:

Thanks for the kind welcome.

Sorry, I should have been more clear in my question. I didn't see any mention of weapon class in the system that was presented. I was just wondering if it was going to be included at all in this edition and if so how it would fit into the new system (which I love by the way). 

Thanks again!

Oh, yes, that was just a small portion of the combat system cut and paste to give you guys an idea of how we've adjusted things. Using weapon class for first strike is still a part of the game, as a referee's option. Also, weapon class has a direct bearing on a lot of other things, from a thief's backstab ability, to two-weapon fighting, to someone trying to cut themselves out of the belly of a giant toad... and more! ;)
 

Awesome, thanks!  <<looks around nervously for giant toads>>

 

6/18/2021 10:45 am  #112


Re: What makes it a Third Edition?

demetrisathanasopoulos wrote:

Ghul wrote:

...to someone trying to cut themselves out of the belly of a giant toad...
 

i'm intrested to know more about it :D

Hang around the Lug Wasteland long enough, and you just may find out! ;)
 


HYPERBOREA- A Role-Playing Game of Swords, Sorcery, and Weird Science-Fantasy
     Thread Starter
 

6/18/2021 12:41 pm  #113


Re: What makes it a Third Edition?

Ghul wrote:

someone trying to cut themselves out of the belly of a giant toad

These have been the most memorable times Weapon Class has come up :D

 

6/18/2021 6:53 pm  #114


Re: What makes it a Third Edition?

Ghul wrote:

demetrisathanasopoulos wrote:

Ghul wrote:

...to someone trying to cut themselves out of the belly of a giant toad...
 

i'm intrested to know more about it :D

Hang around the Lug Wasteland long enough, and you just may find out! ;)
 

i'm in the middle of the ocean with a ship and a crew, towards an obelisk. i'm not turning back now...
 


-Gladiator, What is best in life?
-The inability of the human mind to correlate all its contents,  terrifying vistas of reality,  the peace and safety of a new Dark Age.
-Yee... wait... what ... WHAT?
 

6/19/2021 9:15 am  #115


Re: What makes it a Third Edition?

One of my groups are in the Lemurian Remnant and pondered trying to destroying one of those obelisks.

Players have such silly ideas :-)


What? Me worry?
 

6/19/2021 9:22 am  #116


Re: What makes it a Third Edition?

gizmomathboy wrote:

One of my groups are in the Lemurian Remnant and pondered trying to destroying one of those obelisks.

Players have such silly ideas :-)

It's obviously up to you, but I wouldn't allow the obelisks to be damaged by any power available to PCs.

Plus, my feeling is that the obelisks are what is maintaining Hyperborea as a livable environment, despite its current untenable state. If you really did destroy one... https://cdn.boardhost.com/emoticons/devious.png

 


Michael Sipe 1979-2018
Rest in peace, brother.
 

6/19/2021 10:08 am  #117


Re: What makes it a Third Edition?

gizmomathboy wrote:

One of my groups are in the Lemurian Remnant and pondered trying to destroying one of those obelisks.

Players have such silly ideas :-)

i have spread misinformation about them. that they are like the black towers of Khromarium.
they will lose their ship crew from madness and be stranded there.

well that is a good subject for an other thread. we have derailed a little. this thread is about the changes of 3e.


-Gladiator, What is best in life?
-The inability of the human mind to correlate all its contents,  terrifying vistas of reality,  the peace and safety of a new Dark Age.
-Yee... wait... what ... WHAT?
 

6/19/2021 5:36 pm  #118


Re: What makes it a Third Edition?

I absolutely loved the 2E map and am glad you got Glynn on the team for 3E! If I may make a humble request, would it be too difficult to render the large map in a standard poster size? I used the map as a prop to "show not tell" Hyperborea's unique geography but the non-standard size made it expensive to frame.

To be clear, the map is probably my all-time favorite fantasy RPG map and I am not trying to tell the artist how to do their job. That said, the non-standard size is a little limiting for those of us who want to show it off and use it as a prop.

Last edited by Brock Savage (6/19/2021 5:45 pm)

 

6/19/2021 7:14 pm  #119


Re: What makes it a Third Edition?

Yeah, they aren't gonna do harm and if they do...really awful things would happen if they could.


What? Me worry?
 

6/19/2021 8:26 pm  #120


Re: What makes it a Third Edition?

Blackadder23 wrote:

Plus, my feeling is that the obelisks are what is maintaining Hyperborea as a livable environment, despite its current untenable state. If you really did destroy one... https://cdn.boardhost.com/emoticons/devious.png

 

That is my take on the obelisks as well. In the unlikely event that PCs managed to wield mighty cosmic forces beyond the comprehension of Man to damage or destroy one of the obelisks it would have disastrous effects across the entire planet/spaceship/cosmic petri dish known as Hyperborea
 

Last edited by Brock Savage (6/19/2021 8:26 pm)

 

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