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Can Atlanteans "breathe water" in the same way as say; a fish? or are they amphibious in a more limited way? I'm fairly sure of my own answer, based on the wording of the text, but it has been a point of contention for my group. Figured it best to ask here.
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It's intended to be limited, but ideally it's a decision made by you, the referee, with perhaps some input from your players. IMC, some Atlanteans have barely visible traits, whilst others are much more obvious; however, the more traits, the more routinely they must immerse themselves in water.
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Personally, I would not allow an Atlantean PC to breathe water like a fish. I consider their condition a curse (or perhaps the result of some disastrous scientific endeavor by their ancestors), not a superpower.
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In my little world, there is two breeds of Atlanteans, one that suffer the effect with some slight discomfort and the other who have immersed themselves in water due to a magical effect from a rare substance that altered them; enhancing they ability; so this group can and must spend 90% of their time in water (this is more a monster/creature and not really for PCs).
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Yeah, Atlanteans don't get to breathe underwater.
However, it was determined that they could identify fish-men and find them edible but not delicious.
Thank you Port Greely and the odd questions my players bring up.
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Thanks for the feedback-- very helpful.
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We resolve this issue when we have our first Atlantean PC, a recessive genetic adaptation to low metablism and mioglobine usage (meaning an interracial offspring would never develop that ability hence the "reproductive incompatibility"), just like most of amphibious mammals, and we have an earthly tribe developing those traits, the Sea Nomads in Polinesia.. In game terms, they got a +8% to CN checks when swimming and 2x time underwater. All other rules about swimming and drowning apply.