Until recently, the peculiar village of Port Greely was renowned as one of the most prolific exporters of crustaceans in the realm. Then, about three years ago, the Greely lobstermen severed all ties with outside partners. Subsequent attempts at renegotiation were shunned. More recently, a small group of Fishmongers’ Guild representatives from the City-State of Khromarium has gone missing in Port Greely, and answers have been less than forthcoming. At present, the guild seeks answers. They want to know what became of their representatives, and they wish to reestablish their lucrative partnership with the Port Greely lobstermen. Your party has been contracted to help resolve the mystery at Port Greely.
* * * * *
OK, my fine fellows, this adventure has once again been bumped by Gygax Magazine; originally slated for issue #3, then bumped to #4, and now bumped to be (hopefully, depending on their advertising success) included in issue #5. I'm afraid editor-in-chief Jayson Elliot prefers a larger number of diverse, shorter pieces in favor of adventure content of the 5,500-word variety such as I have submitted. I know the magazine's games editor, James Carpio, is very fond of the adventure, but the final say is not his. So, I'm pulling the article from future consideration. I plan to expand a few portions that are presented more sparsely than I would have liked (I ended the piece at 8,000 words and trimmed it to 5,500), and I will contract some art and hopefull get DMP to edit it. I actually already paid for the cartography on my own dime (Andreas Claren) to help out the magazine, so that portion is already complete. I will publish this adventure under the North Wind Adventures banner, which is probably for the best, anyhow, because Gygax Magazine is a non-paying market; philosophically, I am opposed to art (that includes writing) being provided for free (fanzines are an exception, they barely make beer and pretzel money), but here I made an exception because I am very fond of Ernie and Luke Gygax, and I viewed my Gygax Magazine articles as a form of shameless self-promotion. But after a year, one has to cut bait and find a new pond, as the case may be. I have no hard feelings. Business is business.
HYPERBOREA- A Role-Playing Game of Swords, Sorcery, and Weird Science-Fantasy