Main Novo Grey Coast Main Map
Was conglomerating a few changes with my map, but with a chat with Gizmo, I also adding a strip of land to north and south, adding Gal City and Khromarium. New changes to strips: Lake Nova, etc., new islands mostly, some hills and mountains, etc.
Novo Grey Coast: Here:
Also some fixes to original map....
Things Added and Changed (Inner Map):
Mount Stava; north-west of map.
Pass of Braunstone; north-west of map.
Riphean Downs (Gap of Riphean); west between forests.
Honem (town); south Black Marshes.
Zhairmont (Keep); south Black Marshes.
Dreaded Marsh; in Wildland; (North).
Clearwater River; in Wildland.
Forest; in Wildland (2401).
Kraggoth Manor (Borders of Lug Wasteland in its north-east region).
Eilean Cullens: Isles at Keltic section of Little Italy.
The mountain ranges are capitalized, but had not done that with Tikha Mountains, so changed to suit.
Features:
Extended Saar Brook to Dunbeag, this represents the local river near the keep (Dunbeag) called the Meander by locals.
Added a lake/marsh: called Dreaded Marsh. And river called Clearwater in Wildland.
Changes:
Had created two Greywoods, one was an original from previous fellow's idea and I created another in south Greyland. I change latter woods to Fangwoods.
Also Redid dwarf tunnels to Dagr and Olden Hold.
Error: Had state 30 miles to Vikland in SE corner, it was in fact 90 miles, darn; bit annoyed about that one!
So that is that for now, cannot promise it is the last changes, but sure I nearing the end of this map and close to complete...