Forced march

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Posted by kane
6/18/2019 3:07 pm
#1

Has anyone idea about how to handle forced march? It's a valid tactic when you need to move away from dangerous area as fast as possible, but honestly I don't know how to handle it well.

So far I had my players make test of CN and failure meant exhaustion and negative effects plus max hp loss. But I'm open to other ideas.

EDIT: Oh, and also party in forced march is easier to surprize (+1 in 6)

Last edited by kane (6/18/2019 3:09 pm)


Non-native English speaker - I apologize for any unclear phrasing
hyperborea.video.blog
 
Posted by DMPrata
6/18/2019 7:29 pm
#2

See VOL. III, p. 238: MOVEMENT, wilderness movement for forced march rules.

 
Posted by kane
6/19/2019 7:29 am
#3

Awesome, how could I miss that? Thanks!


Non-native English speaker - I apologize for any unclear phrasing
hyperborea.video.blog
 


 
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