Eldritch Shark
# Encountered 1d2
Alignment: Chaotic Evil
Size: L
Movement: 0 (Swim 90)
Dexterity: 13
Armor Class: 2
Hit Dice: 7+6
Attack Rate: 1/1 (bite)
Damage: 1d12+3, 1d10+3, 1d8+3, 1d6+3
Saving Throw: 15
Morale: 14
Experience Points: 975
Special:
If an Eldritch Shark successfully bites its target, the target will take damage from all 4 rows of teeth within it's mouth. The target remains locked in the Eldritch Shark's mouth until the target is to -20 (effectively dismembered), the Eldritch Shark is dead or a critical hit has been scored by a PC.Each round the target remains in the sharks mouth, the shark will thrash about, causing d/12/d10/d8/d6 damage.
Once a turn, an Eldritch Shark can emit an oily, black liquid and will quickly spin around in tight circles to push out the liquid in a 360 radius. The liquid moves at a 60' pace for each round the shark spins and then 20' after it ceases it's circling.The liquid has the effect of Fear (as the spell) and requires a DT vs Death to avoid.Once the Fear spell ends, a ST vs Sorcery is required; if it fails 1d3 forms of insanity manifest. Both ST's are modified by willpower adjustment.
It is unknown if Eldritch Sharks were created by Elder Things or were a different breed of sharks that were unnaturally transformed due to proximity or accidental contact with Elder Things. Eldritch Sharks live in bodies of water located within the deep places of the world or at the depths of the sea and only rarely come to the surface.
Last edited by Ar'Pharazon (11/18/2017 1:29 pm)