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Boris Borisovich Godyunov
Woodsman
Ability * Stat * Bonus/Penalty
STR * 10 * -
INT * 11 * 1 Lang. (Eng.)
WIS * 8 * -1
CON * 11 * -
DEX * 11 * -
CHA * 6 * -1
Class: Woodsman
Level: 3 (+1 to hit bonus for level)
XP: 3001
ST: 13
AC: 12
HP: 17
ENC:
MV: 12
$: 40 silver francs
Abilities: Stealth (DEX), +2 ST vs. Poison, +1 t-h/dmg: wood axe, wilderness survival (CON): self +1, more w/ST, track (WIS),
Gear: Sturdy clothes, leather jack, blanket, utensils, knife, snares, wood axe, 6 furs @ 1d6-2 groats
Atk: Wood axe @ 1d6+1
Boris is your typical Russian serf wood chopper who has seen some messed-up stuff and decided that being chained to *that* particular piece of land was not a long-term survival strategy. Hello, world.
Last edited by Scalydemon (12/21/2014 1:35 pm)
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Name; Dupont
Class: Hunter
Ability * Stat * Bonus/Penalty
STR * 15 * +1
INT * 10 * 1 Lang. (Eng.)
WIS * 13* +1
CON * 7 * -1
DEX * 8 * -1
CHA * 10 *
Level: 3
XP: 3001
ST: 13, (15 for death magic & fear)
AC: 11
HP: 18
ENC:
MV: 12
$ 47 silver francs
Class abilities; Information gathering CHA detect rumours in an Inn), +2 save vs death,Magic, Fear. Smite Evil (one per day) Wis bonus added to attack/+1 dmg. Turn Monster (Wis) similar to clerk ability.
Gear; Outdoorsmans clothes, wide brimmed hat, riding boots. A thick military trenchcoat, waterproofed. A hand axe (1d6), belt pistol (1d6, rof 1/2, rng 20ft) (12rds), horse (poor breed), dried biscuits, water bottle.
Dupont was disowned by his noble family after attempts to cure his 'insanity' in the asylum failed. He now wanders the lands aimlessly seeking to kill those unseen monsters of the night and gambling away his meagre earnings.
Last edited by Scalydemon (12/21/2014 1:39 pm)
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Ac is positive i assume. Also, i think its fair to assume our languages are French but since I at least, am not fluent in french, I will play in english.