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Ward 3: Port Area
Beast Man's XXX
khromarium - ward 3, coast port, beast man's tavern names
The full name of the tavern has been lost to time.
The final part is smudged/defaced and can't be figured out.
Names are scrawled on the sign in charcoal
These get smugged and written over
There's even a hunk of charcoal on the ground outside the tavern
dice: 1d30
results:
1: Lament
2: Misfortune
3: Pelt
4: Kneecap
5: Toupee
6: Skull
7: Bone
8: Folly
9: Cave
10: Vice
11: Lice
12: Breakfast
13: Wedding
14: Tango
15: Pet
16: Crawl
17: Concubine
18: Wife
19: Mistress
20: Brawl
21: Tribe
22: Love
23: Side Piece
24: Bad Life Choices
25: Regret
26: Tankard
27: Brew
28: Wanker
29: Feast
30: Doom
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Ward 3: Factories Area
Near the "Beast Man's XXX" tavern in the factories area of the ward is a factory that needs to be cleared out before it can be sold.
It is an abandoned textile mill that has seen better days.
The mill was built after the Green Death. The old structure was a shrine and combat arena dedicated to Ares with some covert Thaumagorga influences.
The mill is primarily the ground floor, a partial second floor, and a partial basement.
The combat arena area is adjacent to the basement and in a sub-basement.
There are also some shrine related rooms adjacent to the basement are, too.
Currently the mill is occupied by some squatters that are a pack of werewolved led by a superior werewolf
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Khromarium - Ward 3 - wall/boundary area
Open Portal
superficially inspired by Chainsaw's Fools Grave and DJ Chesire Cat's Shaziromir's Spires
Near the boundary/wall of the ward are the ruins of what is thought to be either a wizard's tower or a mundane obelisk.
During the height of the recent Belltainn when both Selene and Phobos were at their brightest sigils appeared on its faces and a portal opened up.
There are few rooms on the ground level but some stairs have been found going down.
In those lower areas can be found some devices to trigger/open areas in the ground level.
Those are portals that expand on the ground level and reveal the rest of the tower/spire/obelisk that can not be seen from the outside.
This place was created prior to the Green Death and the denizen worked and research portal magic.
Their research led to an accident that placed the portions not visible from the exterior in a different time/place/phase of existence.
The lower areas have a connection to the Yith/Hyperborea portal network that can transport travelers to near by planets and moons or elsewhere.
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Fun!
Hope you are well, gizmo.
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Chainsaw wrote:
Fun!
Hope you are well, gizmo.
Doing well.
Just trying to jump start some sketches for my current campaign and share the pain/process/effluence.
Hopefully you and the family are doing well, too.
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