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9/27/2025 7:42 pm  #1


NPC spellcasting cost?

I have two players with afflictions.  One has contracted Lycanthropy, the other was wounded by a  clay automaton.  Both need the services of a 9th level cleric.  One should be available somewhere in Kromarium.  They're going to need a cure disease cast by a 9th level cleric, and probably multiple healing spells cast by the same (The pc wounded by the automaton took 22 points of damage.)  How much should these spells cost?  

Thanks.

 

9/28/2025 6:10 am  #2


Re: NPC spellcasting cost?

Assuming the Priest was amenable I'd base the costs on a potion of similar effect: 400gp - 800gp for healing or extraordinary healing, and 600gp for cure disease. This isn't so much a "cost" as a "showing proper deference and donation to the temple", i.e. don't just make it an accounting exercise, but a roleplaying opportunity, with the "cost" varying based on the circumstances (PC actions, plus a reaction roll).


"It is all very well to point out that the man lacks facility; as he asserts, sheer force can overpower sophistication."
Jack Vance, Rhialto the Marvellous
 

9/28/2025 4:05 pm  #3


Re: NPC spellcasting cost?

If you have the 1e DMG, I'd probably go with those prices as a base (as Rhialto says above, they should probably vary based on how the temple views the players); so cure disease is 1000gp a pop, and cure critical wounds is 600 each. So assuming a temple you have neutral relations with, I'd estimate 3200gp total. Members of the church, assuming they're in good standing, could get 10% off, and of course it's a good opportunity to have the priest go "sure, I can cure you, but I have a job that needs doing..."

 

9/29/2025 4:40 pm  #4


Re: NPC spellcasting cost?

Thanks.  That's cheaper than I was thinking.

     Thread Starter
 

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