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The dog trods on slowly through the piled drift, rounding the stone wall of the church ahead in the torchlight.
Your audience was no request.
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Your return is not an option.
The hound stumbles in the snow, both hind legs collapsing in the snow.
It quickly regains its stance. And moves forward along the church wall through the deep drift.
The sleet forever thickening.
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Narrhil refrains from asking the dog anymore questions, it obviously was a messenger and had no more intelligences than a snow ape. The cryomancer trudges on, keeping in the hound's tracks to save him too much effort to follow. His wand was trained on the beast before him. If it was a trap, it died first...
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The hound's pace decreases as it nears the edge of the church.
Far off, up in the hills a small light of flame can be seen. Then two.
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"Slow down dog, least I loose you in the darkness!"
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The hound missteps in the drift, going down under the snow pile.
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Narrhil waited, wand ready, his eyes merciless...
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The hound doesn't get up.
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Narrhil waits patently, he also scans the land around him, whatever that might be, and he looks towards the flickering lights.
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The dog doesn't rise.
The stone church is close beside you left, behind the snowpile.
The two flickering flamelights are high up in the mountains ahead. They are stationary.
To your right you know is dense woodland, though the trees are far beyond your light.
And behind you, the abandoned village.
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Narrhil was surprised, he had never seen a village before...
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Narrhil doesn't see it now. It is behind him many , many yards out of torchlight.
Narrhil paid the village no attention as he first emerged from the dark snowy forest and spied the campfire within the Church seems like so very long ago...
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Narrhil ponders investigating the village, latter, his torches are low, but he could illuminated part of the ruins with one of his spells, if it was a necessity.
[I presume I got about 110 minutes of torchlight, if he took the other torch he had left with Tillak?].
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Caveman wrote:
Narrhil ponders investigating the village, latter, his torches are low, but he could illuminated part of the ruins with one of his spells, if it was a necessity.
[I presume I got about 110 minutes of torchlight, if he took the other torch he had left with Tillak?].
[I think he said he would leave one with Tillak, but I'll go back through.]
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[He did, but that was before Hell Hounds. If you think it still with Tillak, he will either go back for it, or judge distance to flicking lights and if it too far, forget it. If it within torchlight time, there and back, he keeps going].
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Narrhill thinks those fires must be up in the caves of the Beastmen. That was probably an hour march Down the mountain he recalls, probably double going back Up, and in this sleeting? He thinks it's too far with or without the extra torch.
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Narrhil turns back in haste, with his guide dead and with him having no notion of where to go, and for that fact who this priest was. A priest that uses Hell Hounds as messengers was not one he could trust.
He moves as fast as he can back to the temple, he needed to preserve his mundane light source.
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Narrhil reenters the church and the safety of his sphere of c. light.
Stubs out the torch 1 of 3.
[NARRHIL +300 XP]
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He quickly blocks the door, and tries to patch any holes made by the Hell Hounds. He had been on his way to try and talk to the ghost-witch once more but now he was injured and needing to rest, he chooses not to.
He casts his two continuous lights spells, one at the front of the temple; by the main door, and the other in the kitchen; his plan to light around the temple, and the last spell to also illuminate the stairs into the cellar.
Church of Helios v7 | Nialldubh | Flickr