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Caveman wrote:
Narrhil Morrtos rolls d20 = 10
NARRHIL gets knocked senseless by a hard piece of falling ice!
[NARRHIL -1HP]
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KEET GOOCH manages to dodge the largest ice and grab the fallen Warlock, dragging him quickly across the courtyard toward the opened door!
[KEET GOOCH roll str test]
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The wolf focuses again on the stick!
[NARRHIL state intention, makes rolls, etc.]
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Narrhil steps back and directs the wand at the wolf again. He suspects he is also being targeted by a magician of some form, but he is uncertain.
[He wants to run for the interior of room after attacking wolf if he can. Though the foe might be in there...
Wand: Narrhil Morrtos rolls 9d4+9 = 3 +1 +1 +3 +2 +3 +3 +3 +4 + 9 = 32 (-2 = 30).
Re-rolls 2d4 = 2 +3 = 5 +30 = 35 Total.]
=14pxNarrhil Morrtos (=14pxInitiative=14px)=14px =14pxrolls d6 ==14px =14px=inherit2
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NARRHIL pulses the wand again but NOTHING HAPPENS!!!
Wolf attacks! 4! Wolf cant find flesh!!!
[End of round.]
[Everybody state intentions, etc, etc, etc for next round but AFTER YOU ROLL d20s!]
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Iron Ranger wrote:
[KEET GOOCH roll str test]
[2!]
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"Narrhil get in here!" Kéet shouts and readies to shut the door if cryomancer joins him inside.
Last edited by eakratz (4/30/2024 8:56 pm)
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Narrhil ponder how magic does not explain better that it does not exist no more, and drops the wand and pulls out his pick. He waves the torch in the wolf's face, trying to bury it into its eye, and slowly steps back.
[OOC: turning and running is a free attack at +2, plus it has its normal attack if I read it right.
Attack with Torch: Narrhil Morrtos rolls d20 = 20 (natural 20).
Damage: well it 1d4, critical multiplies by x2? It not say, so presume: so, 2d4 = Can you believe it?
Narrhil Morrtos rolls 2d4 = 4 +4 = 8].
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eakratz wrote:
Iron Ranger wrote:
[KEET GOOCH roll str test]
[2!]
KEET successfully drags TILLAK inside the door!
[missing KEET and TILLAK d20 rolls]
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Caveman wrote:
Narrhil Morrtos rolls d20 = 8.
NARRHIL hit by another falling ice chunk!
[NARRHIL -1HP]
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[NARRHIL roll d6 to determine critical hit damage!]
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[Yeah, it a good roller.
Narrhil Morrtos rolls d6 = 3; Darn fighting like a warrior dying like an acolyte. ]
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So the torch does 4+2 =6 damage!
Narrhil thrusts the torch at the ferocious beast, and its flame ignites the mangy hide! The wolf suddenly aflame bolts away out of the courtyard but pauses among the stones and turns its head back at the cryomancer.
"I will return to end you!" it snarls in the common tongue of men.
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Slightly startled at the wolf talking, Narrhil was too concerned for his own safety. He rushes for the open door.
"Barricade the door," he calls. He quickly drops to Tillak's side.
[He searches for any Healing potions in Tillak's pack, then makes Tillak drink one, or stanches any wound with bandages from his own equipment and attempt to stop him bleeding to death.]