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So, there is (or was, might be over now) a Humble Bundle containing a bunch of DCC adventures and I was thinking, despite the bit of difficulty in converting them over due to different base assumptions at the core of each game, that there's several that'd work well in Hyperborea. The 3e-based adventures should convert over decently well with minimal mechanical changes (but probably requiring a bit of Hyperborea-izing) while the DCC RPG ones are a bit more finicky to translate over but could probably be dropped in with few changes and fit the setting.
Anybody done a DCC adventure in Hyperborea? Anything you found particularly difficult or simple to convert over? Any adventure that stands out as working great?
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I’d not seen this offer on Humble Bundle - thanks for the heads-up
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Ive run "sailors on a starless sea" for a level 1 party.
The chaos lords are discribed as hyperboreans-- dungeon contains a shrine that is a clear reference to the shrine of xathoqqua from "tale of satampra zeiros". Some ideas are pilfered from the greyhawk "moat house" and the "temple of tharazdun". just swap the monsters & treasures for their near equivalent in Hyperborea.
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How's running it go? I'd heard that the funnel adventures could be a little rough even for higher level characters just due to their inherent lethality, was that an issue?
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It went very well; they loved it. My players are quite clever, very strategic and they brought a stable of hirelings to die on their behalf. I could see a less well prepared group having some difficulty though.
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Ah, so it was a funnel but for hirelings. Thanks, I think I'll definitely use Sailors. I've done a bit of adapting Neon Knights, though the very premise makes that one pretty simple.