!!insidediv!!



Being the Official Discussion Forum for HYPERBOREA®, a role-playing game of swords, sorcery, and weird science-fantasy


Visit us at the HYPERBOREA web site!


You are not logged in. Would you like to login or register?

9/15/2023 8:57 pm  #1


DCC adventures in Hyperborea

So, there is (or was, might be over now) a Humble Bundle containing a bunch of DCC adventures and I was thinking, despite the bit of difficulty in converting them over due to different base assumptions at the core of each game, that there's several that'd work well in Hyperborea. The 3e-based adventures should convert over decently well with minimal mechanical changes (but probably requiring a bit of Hyperborea-izing) while the DCC RPG ones are a bit more finicky to translate over but could probably be dropped in with few changes and fit the setting.

Anybody done a DCC adventure in Hyperborea? Anything you found particularly difficult or simple to convert over? Any adventure that stands out as working great?

 

9/16/2023 7:38 am  #2


Re: DCC adventures in Hyperborea

I’d not seen this offer on Humble Bundle - thanks for the heads-up 

 

9/17/2023 5:04 am  #3


Re: DCC adventures in Hyperborea

Ive run "sailors on a starless sea" for a level 1 party.
The chaos lords are discribed as hyperboreans-- dungeon contains a shrine that is a clear reference to the shrine of xathoqqua from "tale of satampra zeiros". Some ideas are pilfered from the greyhawk "moat house" and the "temple of tharazdun". just swap the monsters & treasures for their near equivalent in Hyperborea.


"We alone of all mankind, who are sorcerers of high attainment and mastery, may endure the lethal ice-change and become breathers of the airless void, and thus, in the end, be made suitable for the provender of such as Rlim Shaikorth." sounds great unless you know what Provender means.
 

9/17/2023 2:02 pm  #4


Re: DCC adventures in Hyperborea

How's running it go? I'd heard that the funnel adventures could be a little rough even for higher level characters just due to their inherent lethality, was that an issue?

     Thread Starter
 

9/17/2023 3:24 pm  #5


Re: DCC adventures in Hyperborea

It went very well; they loved it. My players are quite clever, very strategic and they brought a stable of hirelings to die on their behalf. I could see a less well prepared group having some difficulty though.


"We alone of all mankind, who are sorcerers of high attainment and mastery, may endure the lethal ice-change and become breathers of the airless void, and thus, in the end, be made suitable for the provender of such as Rlim Shaikorth." sounds great unless you know what Provender means.
 

9/17/2023 5:09 pm  #6


Re: DCC adventures in Hyperborea

Ah, so it was a funnel but for hirelings. Thanks, I think I'll definitely use Sailors. I've done a bit of adapting Neon Knights, though the very premise makes that one pretty simple.

     Thread Starter
 

Board footera






© 2009-2024 North Wind Adventures, LLC. “HYPERBOREA” is a registered trademark of North Wind Adventures, LLC. “Astonishing Swordsmen & Sorcerers of Hyperborea,” “AS&SH,” and all other North Wind Adventures product names and their respective logos are trademarks of North Wind Adventures, LLC in the USA and other countries. ALL RIGHTS RESERVED.