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[11/17HP]
"It is perhaps not good to tempt the spirits, I will not use any more of these potions for now.
Perhaps we should try the upstairs now?
The beastman had said "she" came in this way and I have not seen another person other than the corpse in the next room and some half sized skeletons."
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"Yes, let us gonupstairs."
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SullyB74 wrote:
Tillak takes the red ones, as well.
[How many? There are hundreds.]
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I'll take 6.
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Votin gathers up his gear and shows Tilliak the staircase.
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"Lead the way, Votin." Tillak readies his war pick.
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Votin leads Tillak up the narrow stairwell imbedded with the stone wall, both their torches flickering wildly, up to the wooden door above.
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Votin shows Tilliak the much scratched wooden door with no handle.
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Tillak looks for any runes or signs of power on or near the door?
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SullyB74 wrote:
Tillak looks for any runes or signs of power on or near the door?
There are only the rough scratches in the wood about waist high.
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Tillak looks for any mechanisms that might open the door.
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SullyB74 wrote:
Tillak looks for any mechanisms that might open the door.
He sees none.
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Iron Ranger wrote:
SullyB74 wrote:
Tillak looks for any mechanisms that might open the door.
He sees none.
He listens at the door. Is there movement on the other side?
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"Perhaps we should try to force the door?"
Last edited by bald_headed_yeti (1/13/2023 10:39 pm)
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SullyB74 wrote:
Iron Ranger wrote:
SullyB74 wrote:
Tillak looks for any mechanisms that might open the door.
He sees none.
He listens at the door. Is there movement on the other side?
Silence.
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I cast "Shatter" on the door.
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SullyB74 wrote:
I cast "Shatter" on the door.
As the last of the magical phrasings escape Tillak's lips, he suddenly recalls the teachings of his master ..."Objects weighing more than 10 pounds are not subject to this spell....."
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[Dang it!] Tillak takes his war pick to the door.
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If there's room Votin will assist with his battleaxe or they will take turns space permitting.
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The noise of the the war pick biting the door is deafening. But within several swings the door unsticks and bursts away and frigid air blasts across your faces causing your torchlight to flicker into the room beyond.
There is a sick, waning red daylight streaming from 2 small windows high in a stone wall across the room.