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2/05/2020 11:14 am  #21


Re: Xambaala Referee's Notes (spoilers - NO players)

Hey, kids. 

I ran my first session a few days ago, and it went very well. We'll play again in about two weeks.

Some notes--each player had to explain a debt they owed to the Witch Queen of Yith. Then, as payment for that debt, they were asked/told to escort a small caravan from Yithorium to Xambaala. We began just outside the port city, having travelled for a good week across the sands. Part of the hook is that when they looked into the crates and sacks they were transporting to Xambaala, they found an assortment of slaver's tools--manacles, neck restraints, etc. 

They took a detour to explore an island--I used the Stygian Library to create some weirdness in a tower. Soon enough, though, I think they'll head back to face the troubles of Xambaala. 

I really did the adventure layout and contents--easy to navigate, but full of ideas.

Thanks to all who offered advice!

 

2/06/2020 10:59 am  #22


Re: Xambaala Referee's Notes (spoilers - NO players)

Shincan wrote:

Hi, kids. When running Xambaala, do most of you handle the outer city/ruins area as a modified hex crawl, as per the map in the module? Each hex is 1/4 mile, so not quite wilderness scale, right?

My first session is a week away... super psyched.

Thanks for any advice!

The scale is pretty small for a hex crawl. Any party with a ranger or other tracker is probably going to be able to go right along the trail from town to oasis to camp to Palace. Otherwise, I'd have the oasis, mausoleum and ridge to the SE be the obvious features when they leave town and let what they choose decide what happens next. But unless you actively want to obscure the trail, it should be pretty trivial to get to a place that the anthropophagi travel to with some frequency.

Shincan wrote:

They took a detour to explore an island--I used the Stygian Library to create some weirdness in a tower.

Good call! Emmy Allen's stuff is excellent.

 

5/21/2020 6:19 pm  #23


Re: Xambaala Referee's Notes (spoilers - NO players)

Started Xambaala recently. About 3 sessions in (on VTT, so comparatively slower). They've stayed around the city a bit, and had a few things happen, but haven't left into the desert yet, where it looks like things will be harder. 

 

5/21/2020 6:25 pm  #24


Re: Xambaala Referee's Notes (spoilers - NO players)

Nice!


Blackadder23: Insanely long villain soliloquy, then "Your action?"
BORGO'S PLAYER: I shoot him in the face
     Thread Starter
 

9/17/2020 2:42 am  #25


Re: Xambaala Referee's Notes (spoilers - NO players)

Has anyone’s party begun discussions on how to dismantle the systems of oppression; bringing the rotten edifice crashing down?
(...feeling my PCs are cusping on siding with the slaves...)

Last edited by Monkeydono (9/17/2020 2:44 am)


...before fatidic silver pools on a auspicious night stood a Hyperborean Xathoqquan priestess; stripping naked like a beast crawling in on all fours in supplication...
 

9/17/2020 5:47 am  #26


Re: Xambaala Referee's Notes (spoilers - NO players)

Monkeydono wrote:

...feeling my PCs are cusping on siding with the slaves...

Seems like my group discussed eventually overthrowing the satrap and freeing the slaves, but the campaign fizzled before they became powerful enough to do it. In true swords-and-sorcery fashion, I could easily see a new evil ruler emerging from those freed and the PCs run out of town for their trouble. Fertile ground for adventure, for sure. https://cdn.boardhost.com/emoticons/grin.png


Blackadder23: Insanely long villain soliloquy, then "Your action?"
BORGO'S PLAYER: I shoot him in the face
     Thread Starter
 

9/17/2020 8:37 am  #27


Re: Xambaala Referee's Notes (spoilers - NO players)

Well, we first have to get back from wherever tf we are first.

I mean...I wouldn't be opposed to picking up where we left off :-)


What? Me worry?
 

9/17/2020 9:25 am  #28


Re: Xambaala Referee's Notes (spoilers - NO players)

gizmomathboy wrote:

Well, we first have to get back from wherever tf we are first.

Lost in austinjimm's Palace of the Vampire Queen, haha!

gizmomathboy wrote:

I mean...I wouldn't be opposed to picking up where we left off :-)

Me either! I'm a bit preoccupied with some real life business at the moment, but maybe next summer when that settles down, we can talk about it. Anything's possible. https://cdn.boardhost.com/emoticons/happy.png


Blackadder23: Insanely long villain soliloquy, then "Your action?"
BORGO'S PLAYER: I shoot him in the face
     Thread Starter
 

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