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12/09/2018 12:01 pm  #661


Re: The Scorched Sanctuary

Malak at full 9.
Emral at 7/14.

 


3d6 straight.
 

12/09/2018 2:48 pm  #662


Re: The Scorched Sanctuary

I feel good and warm


-They call me DM Angelo
My current Campaigns 
 

12/09/2018 5:38 pm  #663


Re: The Scorched Sanctuary

I’m for resting one more increment, and then going.

 

12/09/2018 5:47 pm  #664


Re: The Scorched Sanctuary

You are both jolted awake by the sound of a door slamming.
You don't know long you've been asleep, but it can't have been long, based on your disorientation upon waking.


3d6 straight.
     Thread Starter
 

12/09/2018 8:18 pm  #665


Re: The Scorched Sanctuary

Iron Ranger wrote:

You are both jolted awake by the sound of a door slamming.
You don't know long you've been asleep, but it can't have been long, based on your disorientation upon waking.

I open my eyea


-They call me DM Angelo
My current Campaigns 
 

12/09/2018 8:38 pm  #666


Re: The Scorched Sanctuary

Still dark. You hear footsteps in the dirt below the high windows on the left wall.  The door in the right corner of right wall remains closed. Emral is ripping sleep from his eyes and cursing how damn  close he was to getting another dHD+ Con bonus!


3d6 straight.
     Thread Starter
 

12/09/2018 11:50 pm  #667


Re: The Scorched Sanctuary

Iron Ranger wrote:

Still dark. You hear footsteps in the dirt below the high windows on the left wall.  The door in the right corner of right wall remains closed. Emral is ripping sleep from his eyes and cursing how damn  close he was to getting another dHD+ Con bonus!

I climb walls to the window to look out. Rolled a 4


-They call me DM Angelo
My current Campaigns 
 

12/10/2018 12:40 am  #668


Re: The Scorched Sanctuary

It's very dark but you can just make out the belfry to the left, and the tombstones in the cemetery to the right, impossible to see down to the ground below the windows from this angle.


3d6 straight.
     Thread Starter
 

12/10/2018 1:03 am  #669


Re: The Scorched Sanctuary

Iron Ranger wrote:

It's very dark but you can just make out the belfry to the left, and the tombstones in the cemetery to the right, impossible to see down to the ground below the windows from this angle.

I stay still and hear noise. Rolled a 3


-They call me DM Angelo
My current Campaigns 
 

12/10/2018 9:34 am  #670


Re: The Scorched Sanctuary

You hear the tiniest squeal of light metal rub together then a latch clang from far side of the cemetery area.


3d6 straight.
     Thread Starter
 

12/10/2018 11:12 am  #671


Re: The Scorched Sanctuary

Emral grumbles and gets up, draws his sword, and moves forward.  "Okay, so do we move into the pool? Where's that noise coming from?"

 

12/10/2018 2:03 pm  #672


Re: The Scorched Sanctuary

fireinthedust wrote:

Emral grumbles and gets up, draws his sword, and moves forward.  "Okay, so do we move into the pool? Where's that noise coming from?"

Sounds like the cemetary gate opened.


-They call me DM Angelo
My current Campaigns 
 

12/10/2018 5:00 pm  #673


Re: The Scorched Sanctuary

Malak's muscle begin to tremble up there. Roll d12.
 


3d6 straight.
     Thread Starter
 

12/10/2018 5:40 pm  #674


Re: The Scorched Sanctuary

"Let's go down into the pool, then. If whatever spirits animated these bones are likewise in the graveyard, we'll have an army upon us faster than we can beat them away. We'll go down into the pool then close the door behind us. Bring some of this wood, too, and the skins. In case we're down there for a while."

 

12/10/2018 9:16 pm  #675


Re: The Scorched Sanctuary

You can't be sure Malak heard you, he's trembling trying to hang onto the window ledge - 12 feet up.
[anticipating d12]


3d6 straight.
     Thread Starter
 

12/10/2018 11:05 pm  #676


Re: The Scorched Sanctuary

Iron Ranger wrote:

You can't be sure Malak heard you, he's trembling trying to hang onto the window ledge - 12 feet up.
[anticipating d12]

I climb down. Roll a 4


-They call me DM Angelo
My current Campaigns 
 

12/10/2018 11:06 pm  #677


Re: The Scorched Sanctuary

fireinthedust wrote:

"Let's go down into the pool, then. If whatever spirits animated these bones are likewise in the graveyard, we'll have an army upon us faster than we can beat them away. We'll go down into the pool then close the door behind us. Bring some of this wood, too, and the skins. In case we're down there for a while."

I will follow you to the pits of the abyss


-They call me DM Angelo
My current Campaigns 
 

12/11/2018 6:48 am  #678


Re: The Scorched Sanctuary

They head over to the pool with their things and some firewood and the furs.

Emral dresses in his armor and is getting otherwise battle ready.

 

12/11/2018 11:48 am  #679


Re: The Scorched Sanctuary

Leaving the comfort of the fire behind just a few short hours short of a second much-needed rest, Emral and Malak stare down into the now empty pool on the raised pulpit.

The pool is constructed of the same hardwoods as the pulpit, though made watertight through a coating of hard waxes. It is 6 ft x 4 ft wide, 4 ft. deep. There is an iron sluice grate on the left side bottom around 18 inches squared. 


3d6 straight.
     Thread Starter
 

12/11/2018 2:24 pm  #680


Re: The Scorched Sanctuary

Emral has a lantern ready and nods to malak to head down.

 

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