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Play-by-Post » The Scorched Sanctuary » Today 4:42 pm

Iron Ranger
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KEET GOOCH sprints back out into the sudden rain of piercing ice to grab the fallen Warlock.

[KEET GOOCH roll d20!]

Play-by-Post » The Scorched Sanctuary » Today 4:40 pm

Iron Ranger
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eakratz wrote:

[Cryonmancing baby! “In the hands of a cryomancer, every 1 result on the damage dice can be rerolled once. ”]

It must be 2nd or 3rd edition madness. I knew better than to let it invade the game...sigh.

Play-by-Post » The Scorched Sanctuary » Today 4:38 pm

Iron Ranger
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The cone of cold blasts the wolves, the direly wounded one cowering behind the other, falls in a lump to the dirt. The other springs forward at the wand itself!

17!  It snatches the wand in its jaw!

[NARRHIL roll d6!]
[NARRHIL roll d20!]

Play-by-Post » The Scorched Sanctuary » Today 4:23 pm

Iron Ranger
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Caveman wrote:

Narrhil Morrtos rolls 9d4+9 = 1 +3 +2 +4 +3 +3 +2 +4 +1 + 9 = 32.
Reroll: 2d4. (get 4 & 3).

Total: 37.

[Why rerolling the 1s?]

Play-by-Post » The Scorched Sanctuary » 4/22/2024 2:01 pm

Iron Ranger
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[Time will tell...]

Play-by-Post » The Scorched Sanctuary » 4/22/2024 2:00 pm

Iron Ranger
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[No way! I like rolling dice especially that many in one throw!]

Play-by-Post » The Scorched Sanctuary » 4/21/2024 9:40 pm

Iron Ranger
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KEET thinks twice about throwing the rock and dives inside the opened door landing hard across the dark stone floor! [KEET GOOCH +25XP]

NARRHIL waves the torch wildly at the wolves as TILLAK steps back and to his flank! [NARRHILL + 25XP]

The WOLVES are at first skittish of the flame but see and opportunity when TILLAK retreats!

WOLF 1 lunges at TILLAK! 18!  Its jaws puncture the weak neck joint between armor!  [TILLAK -6 HP!]
TILLAK falls hard and motionless to the dirt in front of NARRHIL!

WOLF 2 moves on NARRHIL but can't get past the waving torch!


[End of ROUND 2.]
[INTENTIONS, INTIATIVE, ATTACKS AND DAMAGE ROLLS, ETC for round 3]

Play-by-Post » The Scorched Sanctuary » 4/20/2024 8:46 pm

Iron Ranger
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Light suddenly floods the courtyard and quick glances skyward see numerous yellow meteor fireballs streaking through and puncturing the dense snow filled clouds - releasing torrents of ice from above!!

Play-by-Post » The Scorched Sanctuary » 4/20/2024 8:41 pm

Iron Ranger
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HEADED INTO ROUND 2 like this:

Play-by-Post » The Scorched Sanctuary » 4/20/2024 8:37 pm

Iron Ranger
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eakratz wrote:

Kèet reloads his slings and swings it around for another go at the wolf.

[Atk 11 for AC of 8; 2 dmg if that actually hit]

[KEET's sling attack intent and rolls for round 2 received and understood- just missing the most important - the INITIATIVE d6!!]

Play-by-Post » The Scorched Sanctuary » 4/20/2024 8:35 pm

Iron Ranger
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[TILLAK's round 1 attack is another brutal one, the wolf again puncture, blood sprays as TIllak withdraws the pick. The courtyard dirt getting sticky and wet in the battlezone!] [TILLAK state intent, make all rolls you think you'll need for round 2, which the other dudes are moving into!]

Play-by-Post » The Scorched Sanctuary » 4/20/2024 8:33 pm

Iron Ranger
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[NARRHIL torch attack intent noted. make all the rolls you think you'll need and we'll use what works.]

Play-by-Post » The Scorched Sanctuary » 4/19/2024 4:06 pm

Iron Ranger
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As all combatants maneuver for attacks, KEET GOOCH slings his stone!  19!  which ricochets off one of the wolves skulls, It yelps in pain and staggers back briefly.

Then simultaneously The other wolf snaps at TILLAK's wrist - 5! but the warrior proves too swift, striking his own blow with the pick!

[TILLAK roll attack and damage rolls please, [which we'll tab at end of round.]]

Meanwhile NARRHIL by the time he aims the wand's sapphire tip he sees that Tillak is now in the middle of fray.  {Does NARRHIL press the activation indention?]

 

Play-by-Post » The Scorched Sanctuary » 4/14/2024 10:26 pm

Iron Ranger
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SullyB74 wrote:

Iron Ranger wrote:

SullyB74 wrote:

Tillak charges the wolves, striking at the foremost on with his warpick. 1d20:16!
16+3(Fighting Ability)+1(strength)=20!
[I add my fighting ability to my attacks, correct?]

[No, the FA is simply where the character falls on the Combat Matrix.]

Got it, amended total: 16+1=17!
Dmg: 1d8:6+2=8!

TILLAK leaps across the courtyard at the 2 rabid wolves - and lands his war pick deep into the haunch of the more aggressive b****! It howls in pain as the solid steel punctures its mangy hide - but gnashes its foaming jaws in death snaps at the warrior!

[End of surprise round.]
[NARRHIL intends to use wand and rolled a 1 INT.]
[KEET GOOCH intends to sling a rock - NEEDS INT ROLL.]
[TILLAK state intention and roll INT.]
[WOLVES intend to eat all 3 of you and have rolled INT!]
 

Play-by-Post » The Scorched Sanctuary » 4/14/2024 10:20 pm

Iron Ranger
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eakratz wrote:

Seeing nothing of immediate danger inside the building Kèet pulls out his sling and whips a stone in the direction of the wolves.

[I rolled a 19 to hit an AC -1 and 3 to damage.

[OK, but I'll need to hold this action until round one because TILLAK is playing the surprise round first.  roll KEET's initiative roll for round 1]

Play-by-Post » The Scorched Sanctuary » 4/13/2024 8:28 am

Iron Ranger
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SullyB74 wrote:

Tillak charges the wolves, striking at the foremost on with his warpick. 1d20:16!
16+3(Fighting Ability)+1(strength)=20!
[I add my fighting ability to my attacks, correct?]

[No, the FA is simply where the character falls on the Combat Matrix.]

Play-by-Post » The Scorched Sanctuary » 4/12/2024 8:54 pm

Iron Ranger
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What does Tillak do?
 

Play-by-Post » The Scorched Sanctuary » 4/12/2024 8:53 pm

Iron Ranger
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Wolves at 2. Tillak has the upperhand! 

 

Play-by-Post » The Scorched Sanctuary » 4/12/2024 8:36 pm

Iron Ranger
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SullyB74 wrote:

Iron Ranger wrote:

SullyB74 wrote:

1d12 = 7!

Tillak senses something behind him!

Tillak spins to face what ever is behind him, warpick at the ready! "Brothers! We are not alone!!"

2 large wolves salivate across the courtyard! Each snarls as silently as they have approached!

[Tillak roll initiative!!!!!]

Play-by-Post » The Scorched Sanctuary » 4/12/2024 8:33 pm

Iron Ranger
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Caveman wrote:

Narrhil ties to assist Kéet with light, by thrust his arm into the entrance with the torch.

Narrhil's torch illuminates stacks of books lining the walls and loose pages scattered across the floor...

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