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4/14/2015 6:58 pm  #21


Re: Berserker attack rate

Rastus_Burne wrote:

I'll create berserking monsters 
 

Jeff's way ahead of you: wild berserkers!

 

4/14/2015 7:06 pm  #22


Re: Berserker attack rate

Handy Haversack wrote:

Rastus_Burne wrote:

I'll create berserking monsters 
 

Jeff's way ahead of you: wild berserkers!

I was thinking more along the lines of a Purple Worm Berserker. He was raised from infancy under the care and tutelage of an expert human berserker who found him in the woods as a wormling. Through the master's oversight the Purple Worm has added a 5/2 routine to his repertoire, though the worm still has trouble speaking the language of his fellow worm, preferring the common tongue. 
 

     Thread Starter
 

4/14/2015 9:00 pm  #23


Re: Berserker attack rate

And his tongue is also a (berserk) clay golem.

I hear you.

 

4/14/2015 9:44 pm  #24


Re: Berserker attack rate

A clay golem, who in turn, also has the tongue of a purple worm (also a trained berserker). 

Yes. I hear you. 

     Thread Starter
 

4/14/2015 10:08 pm  #25


Re: Berserker attack rate

We've done good work here!

 

4/14/2015 10:09 pm  #26


Re: Berserker attack rate

Handy Haversack wrote:

We've done good work here!

Make sure Jeff doesn't include this in the second print Bestiary without proper attribution.


Blackadder23: Insanely long villain soliloquy, then "Your action?"
BORGO'S PLAYER: I shoot him in the face
 

4/14/2015 10:14 pm  #27


Re: Berserker attack rate

Chainsaw wrote:

Handy Haversack wrote:

We've done good work here!

Make sure Jeff doesn't include this in the second print Bestiary without proper attribution.

All you need to do is name it Chainsaw, and you could be credited too!
 

     Thread Starter
 

4/14/2015 10:18 pm  #28


Re: Berserker attack rate

Rastus_Burne wrote:

Chainsaw wrote:

Handy Haversack wrote:

We've done good work here!

Make sure Jeff doesn't include this in the second print Bestiary without proper attribution.

All you need to do is name it Chainsaw, and you could be credited too!

Very thoughtful, but you two have done the heavy lifting. I could never swoop in at this late stage and look myself in the mirror again.


Blackadder23: Insanely long villain soliloquy, then "Your action?"
BORGO'S PLAYER: I shoot him in the face
 

4/14/2015 10:26 pm  #29


Re: Berserker attack rate

Patent pending!

 

4/14/2015 10:29 pm  #30


Re: Berserker attack rate

Handy Haversack wrote:

Patent pending!

Bam! Time to quit your day job and get ready for Easy Street.


Blackadder23: Insanely long villain soliloquy, then "Your action?"
BORGO'S PLAYER: I shoot him in the face
 

4/15/2015 8:55 pm  #31


Re: Berserker attack rate


HYPERBOREA- A Role-Playing Game of Swords, Sorcery, and Weird Science-Fantasy
 

4/15/2015 9:05 pm  #32


Re: Berserker attack rate

Ghul wrote:

Patent pending!

 

4/25/2015 7:28 pm  #33


Re: Berserker attack rate

I think I agree, I'm honestly not a big fan of 3/2 attacks starting at first level. It seems to make fighters a bit too dominate at early levels, especially with higher strength bonuses and specialization bonuses. Monsters are generally of the same power level as AD&D monsters, so it definitely makes characters much more powerful. But I haven't actually played AS&SH yet, just bought the pdf, but it looks like a lot of difficult AD&D monsters can be turned into mincemeat much like specialized characters in 1st edition.

 

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