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1/13/2018 11:48 am  #1


Tables For GM Screen?

Hey guys, I just ordered me a Hammerdog 6-panel mini screen.  I want to put in pertinent ASSH tables so I thought I'd ask folks here: which tables would you use for a GM screen, no matter what size or how many panels?

-SJ

 

1/13/2018 12:28 pm  #2


Re: Tables For GM Screen?

For the PDF that I am cobbling together, the "Ready Reference Sheets" for AS&SH, I'm now zeroing in on the following tables, which is overkill for a Ref Screen, but it gives you an idea of what I have nailed down as helpful and essential info for referees to have at their disposal.

READY REFERENCE SHEETS
 


  • Table 43: Unskilled Weapon Attack Penalty
  • Table 44: Attack Rate / Rate of Fire
  • Table 45: Monetary Exchange
  • Table 62: Armoured Sorcery
  • Table 77: Light Sources
  • Table 78: d6 Task Resolution
  • Table 80: Overland Travel
  • Table 81: Terrain Effects on Movement
  • Table 82: Becoming Lost
  • Table 83: Course Deviation (Overland)
  • Table 85: Reaction
  • Table 86: Combat Matrix
  • Table 87: Attack Roll Modifiers
  • Table 88: Armour Class Modifiers
  • Table 89: Basic Combat Sequence
  • Table 90: Comprehensive Combat Sequence (Melee)
  • Table 91: Comprehensive Combat Sequence (Missiles)
  • Table 92: Comprehensive Combat Sequence (Magic)
  • Table 93: Flask (Grenade) Hurling
  • Table 94: Turn Undead
  • Table 95: Combat Movement
  • Table 97: Two-Weapon Fighting
  • Table 98: Critical Hit Results
  • Table 99: Saving Throw
  • Table 100: Item Saving Throws
  • Table 155: Daylight Calendar


Astonishing Swordsmen & Sorcerers of Hyperborea - A Role-Playing Game of Swords, Sorcery, and Weird Fantasy
 

1/13/2018 1:18 pm  #3


Re: Tables For GM Screen?

Ghul wrote:

For the PDF that I am cobbling together, the "Ready Reference Sheets" for AS&SH, I'm now zeroing in on the following tables, which is overkill for a Ref Screen, but it gives you an idea of what I have nailed down as helpful and essential info for referees to have at their disposal.

READY REFERENCE SHEETS


  • Table 43: Unskilled Weapon Attack Penalty
  • Table 44: Attack Rate / Rate of Fire
  • Table 45: Monetary Exchange
  • Table 62: Armoured Sorcery
  • Table 77: Light Sources
  • Table 78: d6 Task Resolution
  • Table 80: Overland Travel
  • Table 81: Terrain Effects on Movement
  • Table 82: Becoming Lost
  • Table 83: Course Deviation (Overland)
  • Table 85: Reaction
  • Table 86: Combat Matrix
  • Table 87: Attack Roll Modifiers
  • Table 88: Armour Class Modifiers
  • Table 89: Basic Combat Sequence
  • Table 90: Comprehensive Combat Sequence (Melee)
  • Table 91: Comprehensive Combat Sequence (Missiles)
  • Table 92: Comprehensive Combat Sequence (Magic)
  • Table 93: Flask (Grenade) Hurling
  • Table 94: Turn Undead
  • Table 95: Combat Movement
  • Table 97: Two-Weapon Fighting
  • Table 98: Critical Hit Results
  • Table 99: Saving Throw
  • Table 100: Item Saving Throws
  • Table 155: Daylight Calendar

Thanks Jeffery.  I'll be doing this for a 4x6" 6-panel screen but this gives me a good place to start.

-SJ

     Thread Starter
 

1/14/2018 12:33 am  #4


Re: Tables For GM Screen?

Ghul wrote:

For the PDF that I am cobbling together, the "Ready Reference Sheets" for AS&SH...

Will this be a publicly available referee aid? http://cdn.boardhost.com/emoticons/grin.png

 


"I, Satampra Zeiros of Uzuldaroum, shall write with my left hand, since I have no longer any other, the tale of everything that befell Tirouv Ompallios and myself in the shrine of the god Tsathoggua..."
 

1/14/2018 6:44 pm  #5


Re: Tables For GM Screen?

foxroe wrote:

Ghul wrote:

For the PDF that I am cobbling together, the "Ready Reference Sheets" for AS&SH...

Will this be a publicly available referee aid? http://cdn.boardhost.com/emoticons/grin.png

 

 
Yes.


Astonishing Swordsmen & Sorcerers of Hyperborea - A Role-Playing Game of Swords, Sorcery, and Weird Fantasy
 

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