Image and video hosting by TinyPic
Image and video hosting by TinyPic


Being the Official Discussion Forum for Astonishing Swordsmen & Sorcerers of Hyperborea™


Visit us at the HYPERBOREA web site!

You are not logged in. Would you like to login or register?

1/29/2018 2:18 pm  #1


Ran my first ASSH game last night... Question about Phased Combat

I really like Phased combat. I used it in my last campaign but a little differently than ASSH does it. Basically, I resolved all missile, movement, melee, magic as separate phases with each side going once for each of those phases. 

ASSH is different though and I intended to use it, but as combat unfolded, I really found the phases to be overwhelming. Especially, because I was running 8th-9th level characters with multiple attacks and so forth. I even had the cheat sheets printed out, but the handling time was still too much. 

After the first round, I basically threw my hands up and just did a single phase, adjudicating some people going later in the round than others based on their distance and choice of action. 

I guess my question is: who is running combat strictly by the book? And, what are some techniques / tips to help me get more acquainted with the phased style of combat ASSH uses? 

 

1/29/2018 4:14 pm  #2


Re: Ran my first ASSH game last night... Question about Phased Combat

If you take a look at Tables 90, 91, and 92, you will see the comprehensive combat sequences for melee, missiles, and magic. It may look like a lot to take in at first, but if you look at just phase 2 of each combat variety, you will see that it usually comes into play only when the PC (or perhaps your monster / NPC) wishes to move a good deal before or after engaging. Most of the time, players are not going to want to go at the end of the round, so they will elect to take actions that they will complete in phase 1, but exceptions can occur! For example, a magician might want to move 15 feet diagonal to her left before unleashing that AoE spell, such as fireball. Or, a fighter might want more than a half move (15 feet) in his scale armour before attacking. He might want to move his full 30 feet, then attack, which puts him at phase 2. (Of course, said fighter can opt to bridge the 30 feet in phase 1, should he elect to make a charge attack.) 


Astonishing Swordsmen & Sorcerers of Hyperborea - A Role-Playing Game of Swords, Sorcery, and Weird Fantasy
 

1/29/2018 7:47 pm  #3


Re: Ran my first ASSH game last night... Question about Phased Combat

http://hyperborea.boardhost.com/viewtopic.php?pid=2321#p2321

Maezer's sheet posted here not only helped me and my group "get it" but it made us anxious to try it.


"Role-playing isn't storytelling. If the dungeon master is directing it, it's not a game."  ~ Gary Gygax
 

1/30/2018 2:17 am  #4


Re: Ran my first ASSH game last night... Question about Phased Combat

My group and I were also overwhelmed by it at first. I pulled out a dry erase board and charted the two phases for everyone involved with it for a couple of combats. That really helped things come together in our heads and we realized it's as easy as Ghul described it above.
Now it's easy, and feels much more realistic than non-phased rounds.


"But not all men seek rest and peace; some are born with the spirit of the storm in their blood" -REH
Rambling Conan Blog

 
 

1/30/2018 12:10 pm  #5


Re: Ran my first ASSH game last night... Question about Phased Combat

Thanks everyone! This is helpful! 

     Thread Starter
 

1/30/2018 12:20 pm  #6


Re: Ran my first ASSH game last night... Question about Phased Combat

I find that after a while you rarely have to think about it. If the player wants to move, it's fairly likely any other action will come on phase 2, so that's a good time to think about it. For characters with multiple attacks, I think it's up to the player to tell you how s/he wants to divide them among the phases; otherwise, just assume it's all phase 1.

 

1/30/2018 2:34 pm  #7


Re: Ran my first ASSH game last night... Question about Phased Combat

Handy Haversack wrote:

I find that after a while you rarely have to think about it. If the player wants to move, it's fairly likely any other action will come on phase 2, so that's a good time to think about it. For characters with multiple attacks, I think it's up to the player to tell you how s/he wants to divide them among the phases; otherwise, just assume it's all phase 1.

That may have been another issue was that we were running characters with attacks like 2/1, 5/2, 3/2 etc. and keeping that organized on top of the phases seemed daunting. 

I'll try and run with Phases next time. 

     Thread Starter
 

2/12/2018 2:59 pm  #8


Re: Ran my first ASSH game last night... Question about Phased Combat

Michael Pfaff wrote:

After the first round, I basically threw my hands up and just did a single phase, adjudicating some people going later in the round than others based on their distance and choice of action. 
 

I think this is legit as well.


“How can I wear the harness of toil
And sweat at the daily round,
While in my soul forever
The drums of Pictdom sound?” 
 

Board footera

“Astonishing Swordsmen & Sorcerers of Hyperborea”, “AS&SH”, and all other North Wind Adventures product names and their respective logos are trademarks of North Wind Adventures, LLC in the USA and other countries. ©2018 North Wind Adventures, LLC.