Tikon2000 wrote:
My players want to try and cross the Black Gulf and land on the Floating Island. Any advice on how to handle that?
Hmmm. How far is it?
Tikon2000 wrote:
The volcano islands at the edge. and then crossing the rift itself.
What kinds of strange volcanoes might exist there?—perhaps their eruptions are what power the Boreas itself?
rhialto wrote:
I like to mix in some sword-and-planet themes to my Hyperborea games, so encounters with sky ships from Mars and Venus would be on my list. Ancient Atlanteans may have developed sky ships too.
In addition to Yes artwork from Roger Dean (Fragile, Close to the Edge, Yessongs, and Drama in particular), you might check out SpellJammer and Upwind for cool ship designs. I like Upwind a lot, it’s from Biohazard Games (who did Blue Planet, too): https://www.biohazardgamespublishing.com/upwind
I think Milby’s maps has some too, come to think of it: https://www.milbysmaps.com/map-gallery/ and http://www.milbysmaps.com/megaprojects/
Allan.