Silence and magic horns

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Posted by gizmomathboy
6/27/2023 12:46 pm
#1

The main antagonist in my campaign just had the Horn of Valhalla used against him for the first time.

He was able to survive, barely.

Now he's going to figure wtf just happened and what caused it.

I figure he will try to use Silence of the blower of the horn.

I think that will keep a magic horn from working (horn of blasting, horn of fog, and horn of valhalla specifically since they are blown to generate their effects)

Anyone think this is a bad ruling?

I'm not sure if he'll try to target the horn at all, too much risk that the target makes their save and negates the Silence straight away


What? Me worry?
 
Posted by Carnby
6/27/2023 1:33 pm
#2

Sounds entirely reasonable to me.

 
Posted by rhialto
6/27/2023 6:15 pm
#3

Yes, sounds reasonable to me too.


"It is all very well to point out that the man lacks facility; as he asserts, sheer force can overpower sophistication."
Jack Vance, Rhialto the Marvellous
 
Posted by Ghul
6/28/2023 4:25 pm
#4

I think it's a good ruling. But I would consider the smarts of the antagonist. If it is not very bright, the silence may be targeted at the user of the horn and not the horn itself. I would probably assign a chance-in-six, based on the antagonist's IN, WS, and experience. Even the brightest sorcerer with a lot of experience might, on a 1-in-6 chance, target the person and not the object.


HYPERBOREA- A Role-Playing Game of Swords, Sorcery, and Weird Science-Fantasy
 


 
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