Jimm.Iblis wrote:
mavfire wrote:
if the GM says no to any of the (sub)classes I would suspect they ARE NOT running AS&SH!
I think paladin can be safely omitted. Depending on your preferred level of dystopia (what the kids are calling grim-dark these days), it might not be appropriate for guys to get special powers because they do "good." That said, I've reskinned them to be more like sikhs, or to represent modern Earth transplants ala sword & planet. The latter always seem to want to make these worlds better and seem blessed with the power to do so.
We pretty roundly say no to paladins, priests, and hunters as PCs. I might redo paladins at some point to make them fit Myperborea. I have a priest replacement I like a lot more, though it could use a little refining. My players got pretty frustrated with the hunters that have been in the group, so those probably won't make a return unless we figure out some mods we like.
These are all fine for NPCs, too. Just not what we're looking for in PC experience.
I don't think there's anything wrong with not using some of the subclasses or with adding freely to them. As the Dread Necromancer says, do as thou wilt shall be the whole of the law.
But, yeah, you should probably have barbarians!