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ooc: Can't see the image.
Emral also wants to check out the leather pile. He shines the light onto it and tries to get a closer look before they go in.
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I think the image site is down, it'll come back.
Meanwhile...
The leather looks old and worn in the flickering shadows. You cannot make sense of its shape.
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"I'll go first, in case my armor has to take the brunt of some attack." In his mind he's thinking that his partner may be suffering from the cold, and that his own current immunity to the chill seems unfair, making him want to do something active to get them somewhere safe.
ooc: If Emral can fit in there, he does. He has his sword pointed to it, ready to take the lead so Malak can pull him back.
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Emral enters the structure and approaches the pile of leather with caution.
It doesn't move and standing over it, Emral thinks it's a piece of clothing.
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Emral picks it up, investigates.
And are there other features down here? Any doors or, say, entrances into the new area?
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Sheathing the sword, Emral leans down to pick up the leather.
It is a cowl.
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I try to squeeze
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Malik easily enters the structure.
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Describe the scene. I am not sure what we are looking at as far as surroundings and where we are on the map.
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You are standing next to Emral inside the wooden belfry.
It is dark outside but in the lantern light you can se that Emral is holding a leather cowl. His eyes are bloodshot and he's sweating in this cold night air.
The belfry is 10 x 10, made of boards. See #1441.
Looking up you see the bell at the edge of the lantern's dim glow.
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Just a cowl? Is anything about it... potentially magical? Not that we have detect magic, but can Emral as a Warlock have a sense of whether a thing he's handling is enchanted?
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fireinthedust wrote:
Just a cowl? Is anything about it... potentially magical? Not that we have detect magic, but can Emral as a Warlock have a sense of whether a thing he's handling is enchanted?
Often Emral can smell magic on the air and often he cannot.
Most times a Detect Magic spell is needed to know for sure.
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Emril is the cowl magic?
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I get it now. It is a blown out building
I throw a stone at the bell
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Should we start a fire in the building?
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achiriaco wrote:
I get it now. It is a blown out building
I throw a stone at the bell
Malak: roll d20, d12, & d4 please
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achiriaco wrote:
Should we start a fire in the building?
Inside the wooden pyre? with you in it?
uh....DM doesn't recommend it.
Last edited by Iron Ranger (2/22/2019 2:59 pm)
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Iron Ranger wrote:
achiriaco wrote:
I get it now. It is a blown out building
I throw a stone at the bellMalak: roll d20, d12, & d4 please
In order:
4
10
4
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The pebble misses the bell. It's too high.