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1/21/2019 7:00 pm  #1061


Re: The Scorched Sanctuary

Init 6

 

1/21/2019 7:04 pm  #1062


Re: The Scorched Sanctuary

Character sheet:  I actually thought a falcata was a backwards scimitar, like a shorter khopesh, but it's apparently a weird name for a machete. Ah well.  I had all this art for what I think is just a sickle, but now I feel dumb posting it.

Map Update:  I've tried the map again. thicker walls looks better. Plus the graveyard is now wider because I inked it after everything else and I don't want to start over, so unless you *need* it to be 20x20 it's now 25x20. Yay!

And no, I have no idea why the images keep going sideways. Bad enough I have to use normal notebook paper for this (but it's holding up fairly well; dyson logos might be on to something, I should map more often!), but the image looks weird. I need someone to upload this stuff for me. Ugh.

 

1/21/2019 8:20 pm  #1063


Re: The Scorched Sanctuary

Looks good. DM, Is this map correct? And scale?

 

1/21/2019 10:42 pm  #1064


Re: The Scorched Sanctuary

achiriaco wrote:

Looks good. DM, Is this map correct? And scale?

Emral's map looks fantastic.
Compass is incorrect. Sun rises through the front doors. Sets on the cemetery.
The windows in the kitchen were a tad bit wider, 
and Malak recalls the belltower in the courtyard was made of wood, not stone.
and Malak remembers when he dropped the clear gemstone that rolled back into the graveyard that the building's  southern wall extended from C11 up to C6.

Last edited by Iron Ranger (1/22/2019 12:05 am)


 
     Thread Starter
 

1/22/2019 12:06 am  #1065


Re: The Scorched Sanctuary

I scream!!!!

 

1/22/2019 12:07 am  #1066


Re: The Scorched Sanctuary

Doubt that screaming will help against a flaming sphere in a 2 foot wide walkway!


 
     Thread Starter
 

1/22/2019 12:19 am  #1067


Re: The Scorched Sanctuary

I scream anyway!!!!

 

1/22/2019 12:25 am  #1068


Re: The Scorched Sanctuary

Malak: roll d20!


 
     Thread Starter
 

1/22/2019 8:50 am  #1069


Re: The Scorched Sanctuary

He was behind me, and then I moved to the other rack. So should he not be about the same distance from the corner as me?

Compass rose: the fire place in the kitchen is on the north wall. I went by that.

 

1/22/2019 9:31 am  #1070


Re: The Scorched Sanctuary

fireinthedust wrote:

He was behind me, and then I moved to the other rack. So should he not be about the same distance from the corner as me?

Compass rose: the fire place in the kitchen is on the north wall. I went by that.

Actually Malak dove back toward the stairwell so he is further away from the corner. I assume you are starting the flaming sphere from the walkway side of the the last row and rolling it toward the unknown?

Compass: crap, if I said that my mistake, I 've tried so hard to only use left and right,


 
     Thread Starter
 

1/22/2019 11:09 am  #1071


Re: The Scorched Sanctuary

Ooc: alchemy. The original version of him was a character with alchemy powers. Fire that transformed substances.

Map:  so I altered reality?

Spell:  should I roll damage?

 

1/22/2019 11:20 am  #1072


Re: The Scorched Sanctuary

Alchemy. Check.

no. I misstated direction of the fireplace in the kitchen. Should be the west wall. The church faces East.
this blurb from #324 best describes it:
The red daybreak shines onto the entrance doors. After dragging Olo to the wall out of entrance, Emral joins Malak in creeping around to the North wall of the church. The air is still and dead, only the rare call of a lost bird flown too close to this forgotten place.

The north outer wall of the church is stone, 20 ft high. and extends the full length of the building - 60ft.


Flaming Sphere is 2d4 unless ST is made. Go for it!

 


 
     Thread Starter
 

1/22/2019 12:49 pm  #1073


Re: The Scorched Sanctuary

2d4: 4, 6.  Do I roll for all six? He’s going to send it rolling through from the left corner to the right.

 

1/22/2019 12:52 pm  #1074


Re: The Scorched Sanctuary

fireinthedust wrote:

2d4: 4, 6. Do I roll for all six? He’s going to send it rolling through from the left corner to the right.

not sure i understand your "4,6"

yes roll 2d4 for each of the 6 skeletons.

They each get a saving throw, and if successful negate the spell.

Last edited by Iron Ranger (1/22/2019 12:53 pm)


 
     Thread Starter
 

1/22/2019 1:01 pm  #1075


Re: The Scorched Sanctuary

1d20 roll is a 1

 

1/22/2019 1:19 pm  #1076


Re: The Scorched Sanctuary

2d4: I rolled a 6 total.

 

1/22/2019 1:24 pm  #1077


Re: The Scorched Sanctuary

achiriaco wrote:

1d20 roll is a 1

Malak trips and falls on his dive to the stairwell. -1 HP faceplate damage!


 
     Thread Starter
 

1/22/2019 1:25 pm  #1078


Re: The Scorched Sanctuary

fireinthedust wrote:

2d4: I rolled a 6 total.

First skeleton misses his save and takes the 6 points of damage and its bones burn to ash.
The flaming sphere rolls on!

2d4 on Emral! 


 
     Thread Starter
 

1/22/2019 1:31 pm  #1079


Re: The Scorched Sanctuary

I continue to the stairwell

 

1/22/2019 1:44 pm  #1080


Re: The Scorched Sanctuary

achiriaco wrote:

I continue to the stairwell

Good. Malak is marked safe from the twirling globe of fire!
The magical fire is so bright that he witnesses the implosion of half skeleton bones through the melting glass of the green bottles lining the last rack.


 
     Thread Starter
 

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