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11/03/2020 7:02 pm  #3341


Re: The Scorched Sanctuary

ooc: Dammit. 

"You've... you've killed her. She did nothing to you, and you killed her."

Kondor looks at the beast men, to see if they have ranged weapons or merely the clubs.

ooc: Kondor is considering his options. How big is this ledge/tunnel that we're on? It's not slippery like the hole we fell through, is it? 
Are the beast men able to all reach him, or is it a narrow hallway so only one or two could strike at once?

 

11/03/2020 8:32 pm  #3342


Re: The Scorched Sanctuary

fireinthedust wrote:

ooc: Dammit. 

"You've... you've killed her. She did nothing to you, and you killed her."

Kondor looks at the beast men, to see if they have ranged weapons or merely the clubs.

ooc: Kondor is considering his options. How big is this ledge/tunnel that we're on? It's not slippery like the hole we fell through, is it? 
Are the beast men able to all reach him, or is it a narrow hallway so only one or two could strike at once?

In the nanosecond after the beast man leader finishes his speech, Kondor's eyes dart his surroundings from his position lying on the floor:
Clubs, a torch, 6 beasts.
The tunnel is 15 diameter, but he, the lump, the beasts and the crank are on a 3 ft wide set of stairs beside a long slide.

2 beastmen stand over him and 2 more are on the slide beside him, 2 more are behind the first 2.



[roll d6]
 


 
     Thread Starter
 

11/04/2020 10:12 am  #3343


Re: The Scorched Sanctuary

d6: 1!

 

11/04/2020 10:22 am  #3344


Re: The Scorched Sanctuary

With a roll of 2! the beast men gain the initiative.

Round 1:

"Hard way better for me anyway!" the leader barks and swings his mighty gnarled club down upon the prone barbarian!

9 (+4) = 13! vs AC 2    MISS!

The beast man next to him brings his club down as well!
6 (+4) = 10! vs AC 2   MISS!

The two behind hold their ground.
The two on the slide snarl and slaver but hold back their clubs!

[State intentions for round 1 and make appropriate rolls]

 


 
     Thread Starter
 

11/04/2020 1:41 pm  #3345


Re: The Scorched Sanctuary

Iron Ranger wrote:

With a roll of 2! the beast men gain the initiative.

Round 1:

"Hard way better for me anyway!" the leader barks and swings his mighty gnarled club down upon the prone barbarian!

9 (+4) = 13! vs AC 2    MISS!

The beast man next to him brings his club down as well!
6 (+4) = 10! vs AC 2   MISS!

The two behind hold their ground.
The two on the slide snarl and slaver but hold back their clubs!

[State intentions for round 1 and make appropriate rolls]

 

Kondor rolled this way, then again, dodging each of the beast men's clumsy strikes. Then he attempts a mighty deed: dashing their heads together to stun them before shoving them over the edge of the ledge!

- Kondor is furious, and while he may be hungry he's prone to being "hangry" when he gets that way. The thought of killing these cannibals and his primal barbarism - psychologically that he would EAT them, even if he'd never think to do so when calm - is guiding his hands now.

ooc: if you're okay with that? Do I roll an attack?

 

11/05/2020 12:50 am  #3346


Re: The Scorched Sanctuary

fireinthedust wrote:

Iron Ranger wrote:

With a roll of 2! the beast men gain the initiative.

Round 1:

"Hard way better for me anyway!" the leader barks and swings his mighty gnarled club down upon the prone barbarian!

9 (+4) = 13! vs AC 2    MISS!

The beast man next to him brings his club down as well!
6 (+4) = 10! vs AC 2   MISS!

The two behind hold their ground.
The two on the slide snarl and slaver but hold back their clubs!

[State intentions for round 1 and make appropriate rolls]

 

Kondor rolled this way, then again, dodging each of the beast men's clumsy strikes. Then he attempts a mighty deed: dashing their heads together to stun them before shoving them over the edge of the ledge!

- Kondor is furious, and while he may be hungry he's prone to being "hangry" when he gets that way. The thought of killing these cannibals and his primal barbarism - psychologically that he would EAT them, even if he'd never think to do so when calm - is guiding his hands now.

ooc: if you're okay with that? Do I roll an attack?

Of course! I’m just the ref. Roll away!!!


 
     Thread Starter
 

11/05/2020 10:20 am  #3347


Re: The Scorched Sanctuary

d20:  19! +3 for 22! 

I'm guessing that's an involved move, smacking them together and tossing them off the ledge, but Kondor very much wants to leap to his feet and take out the other beast men.

 

11/05/2020 11:06 am  #3348


Re: The Scorched Sanctuary

Kondor becomes a savage beast, grabbing his attackers and smashing their skulls together and throwing them over the ledge!  

The remaining beastmen stare slack-jawed at the bestial attack.

[Kondor roll initiative, state actions for round 2.]


 
     Thread Starter
 

11/05/2020 11:08 am  #3349


Re: The Scorched Sanctuary

Gundrabu stares upward the lamp high over his head straining to see and make out the echoing voices from beyond the ledge when suddenly 2 large shadows come careening down upon him.

[Gundrabu roll DEX FEAT for avoidance!]


 
     Thread Starter
 

11/05/2020 12:11 pm  #3350


Re: The Scorched Sanctuary

“Kondor sure likes to punish me,” mutters Gundrabu, ducking and bracing himself against the inevitable impact.

14!


“Our own age is not one which can afford to call its ancestors savage.” 
― Poul AndersonThe Broken Sword
 

11/05/2020 2:17 pm  #3351


Re: The Scorched Sanctuary

Kondor leaps to his feet, draws his blade with a snarl, and readies to hack and slash his way through the beast men.

 

11/05/2020 2:27 pm  #3352


Re: The Scorched Sanctuary

d20:12+3: 15!  According to the character sheet, AC1.

 

11/05/2020 3:01 pm  #3353


Re: The Scorched Sanctuary

fireinthedust wrote:

Kondor leaps to his feet, draws his blade with a snarl, and readies to hack and slash his way through the beast men.

Which beast men will Kondor attack?   Two on other side of lump up 2 stairs (with torch) or the two on the slide?


 
     Thread Starter
 

11/05/2020 3:04 pm  #3354


Re: The Scorched Sanctuary

Eirvit wrote:

“Kondor sure likes to punish me,” mutters Gundrabu, ducking and bracing himself against the inevitable impact.

14!

Two bodies of beast men slam with thud atop the slab. their clubs bounce over the side and fall to the floor far below.

Sadly, One of the two lands on top of Gundrabu for  8 points of damage! 
 


 
     Thread Starter
 

11/05/2020 5:55 pm  #3355


Re: The Scorched Sanctuary

Oof!

Head swimming, Gundrabu gains his hands and knees, crawls to the nearest form, seizes a the hollow-handle dagger from his belt, and plunges it into the beast-man’s breast.

1d20- 16!


“Our own age is not one which can afford to call its ancestors savage.” 
― Poul AndersonThe Broken Sword
 

11/05/2020 8:46 pm  #3356


Re: The Scorched Sanctuary

Gundrabu pushes the limp form off the top of him and plunges the dagger! The beast comes to just as its heart drains out onto the slab. Its last breath is agonizing!

 


 
     Thread Starter
 

11/05/2020 9:22 pm  #3357


Re: The Scorched Sanctuary

The nearest ones are on the slide, right? So Kondor is going to hack one of them who's higher up, that guy dies, and falls onto the one lower down so they both fall to their deaths. Then if the other two run, Kondor can use his whip to pull them back and take their torch!

d20: 14! +3 is 17, so hits AC -1!

 

11/05/2020 9:34 pm  #3358


Re: The Scorched Sanctuary

fireinthedust wrote:

The nearest ones are on the slide, right? So Kondor is going to hack one of them who's higher up, that guy dies, and falls onto the one lower down so they both fall to their deaths. Then if the other two run, Kondor can use his whip to pull them back and take their torch!

d20: 14! +3 is 17, so hits AC -1!

Need an initiative roll first. D6


 
     Thread Starter
 

11/06/2020 12:15 pm  #3359


Re: The Scorched Sanctuary

Iron Ranger wrote:

fireinthedust wrote:

The nearest ones are on the slide, right? So Kondor is going to hack one of them who's higher up, that guy dies, and falls onto the one lower down so they both fall to their deaths. Then if the other two run, Kondor can use his whip to pull them back and take their torch!

d20: 14! +3 is 17, so hits AC -1!

Need an initiative roll first. D6

D6: 6! 

 

11/06/2020 1:44 pm  #3360


Re: The Scorched Sanctuary

Kondor has the int. and strikes his intended target! 

[roll damage]


 
     Thread Starter
 

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