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6/22/2016 5:40 pm  #1

Hyperborean Demographics.

Hi all. I've started a series of posts on my Mutants & Magic gameblog discussing the demographics of Hyperborea, using the guidelines from Adventurer, Conqueror, King (ACKS).

ACKS has rules for demographics and economics of fantasy RPG realms. They stray into extremely wonkish territory, but I figured folks here may be interested nonetheless.

So far I've done two posts, the first discussing baseline assumptions and general implications:

The second focuses on the City-State of Khromarium:

So far, the urban populations ended up matching the Hyperborea Gazeteer quite closely. My key learning is that the Sages’ Guild of Khromarium didn’t do a good job enumerating the hamlets and rural population outside of city walls, however...

Last edited by kslacker (6/24/2016 10:05 pm)


6/22/2016 8:59 pm  #2

Re: Hyperborean Demographics.

Interesting - thanks for sharing. 

Blackadder23: Insanely long villain soliloquy, then "Your action?"
BORGO'S PLAYER: I shoot him in the face

6/24/2016 10:04 pm  #3

Re: Hyperborean Demographics.

I've got two more demographics posts, covering additional realms:

One major consideration when using ACKS is the Market Class of each community, which establishes whether expensive equipment is available. With the notable exception of Khromarium, most Hyperborean realms have limited items for purchase.

I’m definitely thinking of reducing starting equipment (namely armour) in my home campaign. PCs will probably need to travel to Khromarium if they want to make big purchases…

     Thread Starter

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