Offline
## 2023-10-25
Present
- Marge (Verica - purloiner)
- Dave (Torcan-purloiner)
- Yanick (Verg - cryomancer)
- Shawn(Asulfr - druid)
- Jenn (Conan - pyromancer)
not present
- Jason (Aldsvider - huntsman)
- Mark (Emmet Slaan - gadgeteer)
- Chris (arsalion-death-lord)
### 577-02-23
weather:
conditions:
base: Rain
effects:
- Missile fire at -2
- -10 MV
temp: 45
temp_c: 7.2
wind:
wind_direction: Southeast
wind_force: light breeze
wind_speed: 7
wind_speed_kph: 11.3
Kali climbed down the ladder and was attacked by 4 dudes. They all somehow
missed her.
She got down then Verica, then Arsalian, then Alsufr enter the room.
The party is able to slowly kill 2 but Kali is severely injured but Verica
gives Kali some healing and the remaining 2 run out through what look to
be a secret door.
Torcan and the rest come down the ladder. Torcan does spot what looks to
be good loot on the dead bodies and a chest under the bed in the room.
Arsalian and Aldi stand guard next to the second secret door connecting
the room with the ladder to the room the 2 svart alfar fled into.
Arsalian informs everyone he's gonna have Aldi open the door and he's gonna
toss a lightning bolt. Everyone tenses up thinking of the last time he did
this.
Aldi opens the door and casts the lightning bolt. It happens to travel
through/past 2 alfar and the door way leading out of the room and into
the hallway beyond. Arsalian kills a couple in the room and one standing
in the hallway beyond the room. Their might be others.
For of the surviving alfar throw hand axes at Aldi and Ars. Two of them
missing Ars and 2 hit Aldi.
Arsalian casts his final ligthning bolt and kills almost everyone in the
room. The surviving alfar run away.
The looting begins.
In the room with the ladder:
6 copper arm bands on 2 dead svart alfar and 16gp.
In the chest under the bed is:
1,322gp
251 pp
3 gold armbands
2 silver armbands
In the next room with 6 dead alvar
17 copper ambands
27 gp
On dude in platemail (ruined by lightning bolt)
shield ( in good shape for getting hit be lightning )
battleaxe ( in good shape for getting hit be lightning )
broach
mithril armband
2 gold armbands
2 silver armbands
necklace
The party moves the dead alfar into the room with the ladder
and camp out in the "lightning" room that happens to have 5 beds.
The session is paused here.
Offline
## 2023-11-01
Present
- Shawn(Asulfr - druid)
- Yanick (Verg - cryomancer)
- Marge (Verica - purloiner)
- Jason (Aldsvider - huntsman)
- Jenn (Conan - pyromancer)
- Dave (Torcan-purloiner)
not present
- Mark (Emmet Slaan - gadgeteer)
- Chris (arsalion-death-lord)
### 577-02-23
weather:
conditions:
base: Rain
effects:
- Missile fire at -2
- -10 MV
temp: 45
temp_c: 7.2
wind:
wind_direction: Southeast
wind_force: light breeze
wind_speed: 7
wind_speed_kph: 11.3
Decide to jam a dagger in the door to the "north" and set the
watches and get some rest.
During the first hour of Verg/Aldi watch a ghostly viking
figure appears. It beckons them to towards the door.
Just as the rest of the group awakens it disappears.
About 20 minutes later, about when the rest of the part
falls asleep, a loud banging on the door starts.
The group is awakened. Torcan positions himself to be
behind the door when it opens in the room, in the hope
of getting a backstab attempt.
The door is opened.
Aldi shoots an arrow into the haug bui standing there.
Arsalian and Verica try to turn it but fail.
Emmett attacks and misses it.
The haug bui attacks Aldi but misses.
Torcan is able to backstab and kill it.
The body is looted and 1 silver armband is taken.
During the start of Asulfr/Emmett's shift they hear
shuffling of feet near the door. They do nothing.
Then the sound like they running away.
Shortly after that there is a bang on the door bursts open. Two
haug bui are standing in the doorway with a third behind those.
They pair rush up to Emmett and Asulfr but miss their attacks. The
third runs to Kali but isn't able to attack.
One hits Emmett. Asulfr is able to hit the one attacking him.
Torcan starts a Prayer.
Meanwhile the rest of the party wake up and get into combat.
Emmett, Asulfr, and Kali all get hit in the meantime.
Eventually the party gets rid of the trio, but they also notice
that non-magical weapons are effective against them.
From them 6 silver armbands are taken.
During Arsalion and Conan's watch nothing happens in the first hour, but
during the second there is more banging on the door.
Conan says, "Come back later"
This is replied with Old Norse but neither is able to recognize anything
beyond some words Aldi and Verg have used but do not know the meaning of.
Everyone is awakened, positions taken, and the door opened.
The intruder continues his invective but the group is able to quickly
kill him.
A serene expression comes over his face when Kali delivers the killing blow
by an arrow piercing his skill.
The body is inspected and looted. Torcan takes a throwing axe as a memento.
The ringmail, shield, and battle axe are noticed to be of fine quality. A
potion vial is found as well.
Aldi decided to grab the small shield. The rest is tossed into the general
loot pile of the party.
At the start of Kallisto, Torcan, and Verica's shift a ghostly horned helmet
appears, the eys glowing an evil red. It turns to Aldi's sleeping body.
Gazing at it intently. Aldi wakes up as if stabbed.
It is finally decided to head back up to the barrow they came down into
this place from.
They look outside to confirm it is indeed morning.
### 577-02-24
Weather:
conditions:
base: Fog
effects:
- Visibility reduced to 20 feet
temp: 30
temp_c: -1.1
wind:
wind_direction: Southeast
wind_force: moderate breeze
wind_speed: 18
wind_speed_kph: 29.0
Another round of shifts is taken to fully rest and recover.
Torcan casts cure moderate wounds on Kali and Asulfr.
Asulfr is conscious but weak. Too weak to cast spells and can't
easily run or be effective in combat.
The session is paused here.
Offline
## 2023-11-08
Present
- Yanick (Verg - cryomancer)
- Marge (Verica - purloiner)
- Jason (Aldsvider - huntsman)
- Jenn (Conan - pyromancer)
- Dave (Torcan-purloiner)
not present
- Shawn(Asulfr - druid)
- Mark (Emmet Slaan - gadgeteer)
- Chris (arsalion-death-lord)
### 577-02-24
Weather:
conditions:
base: Fog
effects:
- Visibility reduced to 20 feet
temp: 30
temp_c: -1.1
wind:
wind_direction: Southeast
wind_force: moderate breeze
wind_speed: 18
wind_speed_kph: 29.0
Aldi goes out to hunt to get something fresh to eat.
He is only able to find a rabbit, but on the way back
it steps into a herd of reindeer, surprising them.
The is able to kill one as they bolt away.
Aldi cuts off a haunch to take back to the barrows.
### 577-02-25
Weather:
conditions:
base: Cloudy
temp: 70
temp_c: 21.1
wind:
wind_direction: East
wind_force: light breeze
wind_speed: 7
wind_speed_kph: 11.3
Go back down the ladder into the dungeon
They revisit the 2 rooms. The dead bodies are still
there and are starting to smell.
The take the one door leading out. Three more svart alfar bodies
are found. They have the tell tale burn marks of lightning on them.
They are in a T junction. The hallway to the left is take where it
ends in a door. Emmett opens with Aldi covering.
There are 3 beds here and it is ransacked to find 20 cp, 15 sp, 28gp, 6 pp, and 3 gems
Emmett is impatient. He checks and opens the second door in the room. His impatience
continues and he follows the hallway beyond. It keeps turning to the left.
The hallway is spiraling in on itself until it ends in a door.
Once again Emmett checks and swiftly opens the door. Aldi and him are able
to surprise what is behind the door. A zombie minotaur.
Emmett toss fire on it and Aldi shoots 2 arrows.
Slowly they are able to kill the zombie minotaur
No loot is found in the room.
session paused here
Offline
## 2023-11-15
Present
- Yanick (Verg - cryomancer)
- Marge (Verica - purloiner)
- Shawn(Asulfr - druid)
- Jason (Aldsvider - huntsman)
not present
- Jenn (Conan - pyromancer)
- Dave (Torcan-purloiner)
- Mark (Emmet Slaan - gadgeteer)
- Chris (arsalion-death-lord)
### 577-02-25
Weather:
conditions:
base: Cloudy
temp: 70
temp_c: 21.1
wind:
wind_direction: East
wind_force: light breeze
wind_speed: 7
wind_speed_kph: 11.3
The party goes back down the other hallway.
Aldi and Emmett trigger a trap door and fall 20 feet.
They are helped out of the pit.
It is decided to have Torcan jump across the pit tied to
a rope. He doesn't clear the distance. He does climb out
to get to the other side.
Kallisto anchors the other side.
When Aldi gets across him and Torcan hear a door open. It sounds
like it is coming from a hallway to the north of the hallway they
are in.
A svart alfar comes around the corner, looks at the duo, grunts "huh",
then walks away from them down the hallway and exits via another door.
Everyone gets across and Kalli deftly jumps across the pit.
Aldi and Verica go down the hall and through the door. Beyond it is
a short hallway going north and south with a door at either end.
When they go Verica starts to check out the northern door when a ghostly
image of a horned helmet appears. Its eyes glowing an evil red.
Verica feels its gaze and takes damage.
Just as Verica reaches for her symbol of Raven to turn it the image fades away.
The two of them go back to the rest of the party.
The part takes the hallway that the svart alfar come out of and through the door
they find.
Verica and Aldi go through it. The door they went through is painted red on the
other side (not the side they came through). To the west is another door painted
blue and the hallway stretches to the east.
The doors start speaking. Insulting each other and the party. As the party
ask questions the doors ask them to answer a riddle before they give an answer.
One they answer incorrectly and Conan is hit with an electrical shock.
Verica asks the blue door if she can open it, "You can try" it replies.
When she does a strong gust of wind blows against her and Aldi. Aldi drops the
lantern he is holding but it only spills the oil out of it and doesn't break.
As the doors continue their berating of the non-doors the group heads east to a door.
Behind it is a viking longship.
It looks virtually identical to the open they had burnt.
The group checks around the room. Torcan reminds Conan to not fireball the place.
Aldi and Verg climb aboard. Aldi notes the vague footprints on the deck of ship.
He can't make out what might have created them. They do lead to the stern of the boat
and gather around the tiller.
Verg walks up to the tiller. He feels a surge of thaumaturgic force but it fades. He
asks Aldi to grab the tiller but he feels nothing. Verg grabs it again but also feels nothing.
There 2 more doors in the room. One in the northern wall and one in the eastern wall.
The party tries the northern door but find nothing but a short, dead end hallway.
Most of the party goes in to check for secret doors.
During this time a northern type troll enters the room. It looks about and walks up to
Verg and slaps him kinda hard.
Verg tries to return the favor with a Slow spell but the troll shrugs it off. Verg
then runs to cower in a corner. The troll is not able to hit the retreating cryomancer.
Kallisto gives it some arrows for its troubles. Torcan starts Praying
The troll charges up to Kallisto and gets a weak critical hit on her.
The party is able to take it down quickly after that.
Session paused here
Offline
## 2023-11-29
Present
- Yanick (Verg - cryomancer)
- Marge (Verica - purloiner)
- Jenn (Conan - pyromancer)
- Jason (Aldsvider - huntsman)
- Dave (Torcan-purloiner)
- Shawn(Asulfr - druid)
not present
- Mark (Emmet Slaan - gadgeteer)
- Chris (arsalion-death-lord)
### 577-02-25
Weather:
conditions:
base: Cloudy
temp: 70
temp_c: 21.1
wind:
wind_direction: East
wind_force: light breeze
wind_speed: 7
wind_speed_kph: 11.3
Verg takes the door to the east. It leads to a 4 way intersection
and beyond that to the east is a door.
At the intersection they see a door to the north. To the south the
hallway continues and then looks like it turns east.
The northern door is inspected and then opened. There is a room
with a door on the northern wall, a door in the eastern wall, and
a hallway in the western wall that leads to a door. The room is
barren otherwise.
The northern door is taken. Beyond it is a hallway that curves to the west.
Kallisto and Verica take the lead. It goes to a 4 way intersection. To the
north it goes a little bit until it hits a T intersection. To the west
is a door. To the south is a hallway that eventually turns west.
They go south and just past the turn is a door. Verica checks it and
Kallisto opens it.
The northern wall of this room is covered
with a large mural depicting an immense ash tree. The upper
branches reach into the heavens, while the roots delve deep
into the ground. This is recognized by the Vikings of the group
to be the Tree of Life, known as Yggdrasil
As the mural is studied they notice a number of unsettling things.
The wood of the tree is beginning to rot and decay.
Hanging in the upper boughs are a number of humans, rotting and swinging from
nooses. Writhing through the roots are numerous demonic
creatures, hideous to behold as they gnaw upon the roots and
slowly poison the tree.
After staring a bit longer they believe that they see movement in the mural,
usually too quick to catch.
Below the tree is written:
Yggdrasill shivers,
the ash, as it stands.
The old tree groans,
and the giant slips free.
The room does have a door in the west wall. The party takes it to leave
the unsettling mural behind.
The hallway goes west to a T intersection. The southern hallway leads back to
the area with the blue and red doors.
Going west is a door in the northern part of the hall and the hallway ends in a door.
The northern door is check and opens to an empty room.
The door to the west is checked by Verica and opened and entered by Kallisto.
She is able to surprise 3 green trolls.
Kallisto backs out of the room and closes the door.
The party is able to put down the trolls, but while verica is checking the bodies
for loot one stands back up and attacks her. It is able to knock her unconscious.
Verica is gravely wounded but stable. Torcan was in the room and stops Praying to
attack the troll.
As the trolls recover from their wounds they are put back down. Conan casts Burning
Hands on one troll but the others are out of its range.
Emmett steps up and tosses around some greek fire. The filth of the room catches fire
and seems to take care of the trolls.
Verica and Aldi receive healing and the party decides to blockade themselves in the
empty room close by.
We pause the session here.
Offline
## 2024-01-03
Present
- Yanick (Verg - cryomancer)
- Marge (Verica - purloiner)
- Jenn (Conan - pyromancer)
- Jason (Aldsvider - huntsman)
- Dave (Torcan-purloiner)
not present
- Shawn(Asulfr - druid)
- Mark (Emmet Slaan - gadgeteer)
- Chris (arsalion-death-lord)
### 577-02-25
Weather:
conditions:
base: Cloudy
temp: 70
temp_c: 21.1
wind:
wind_direction: East
wind_force: light breeze
wind_speed: 7
wind_speed_kph: 11.3
Over night a ghostly appartion beckons to the "south" and the
flickers out.
Just before it's time to wake up a vision of thaumagorga appears,
stares at Verg and causes 1 HP of dmg.
### 577-02-26
Verg and Aldi go to where the red and blue doors are. The doors start insulting and
harassing them. Verg decides to chop through the blue door.
During the chopping a Vision of Thaumagorga appears and stares at Verg. A barrow
fire appears as well.
After chopping through the blue door he starts on the red. During
that a swarm of 15 rats attack Verg. He is able to ice dart most of
them and avoid disease due to his periapt of health. Although one of the
rats accidentally bites another rat and kills it.
They are visited again by a ghostly Maerling beckoning them towards the south east.
Eventually the red door is cut through.
The take the hallways that go roughly south east. This leads back to the room with
the funeral long ship. They go through the southern door in that room and keep
going south. Beyond is a short hall with a door at the end of the hall and one
in the western wall. The door at the end of the hall is open. They enter a room
with 2 doors, one east and one west. The room also has 2 very life-like statues of Maerlings.
As they are checking things out 2 svart alfar enter from the western door in the hallway.
Arsalion and Asulfr take care of them.
Both doors are looked through and the eastern door is chosen to go through.
It turns out to lead to a twisty maze. Wandering through it part of it
leads back to the room with the statues.
The keep exploring the maze until Aldi walks into a gelatinous cube and is paralyzed.
Verg tries to pull Aldi out but can't. Torcan is able to however.
The cube reacts by moving up and attacking Verg. Verg gets paralyzied.
Torcan frees Verg and has Conan take him. Torcan then attacks the cube. He
attacks again but stumples. The cube hits him but does not paralyze him.
Torcan decides to grab Aldi and have Conan attack with Flaming Missiles. That
causes the cube to slowly deflate like a souffle.
Verica Removes Aldi's paralysis.
The session is paused here.
Offline
## 2024-01-10
Present
- Marge (Verica - purloiner)
- Jenn (Conan - pyromancer)
- Dave (Torcan-purloiner)
- Jason (Aldsvider - huntsman)
not present
- Shawn(Asulfr - druid)
- Yanick (Verg - cryomancer)
- Mark (Emmet Slaan - gadgeteer)
- Chris (arsalion-death-lord)
### 577-02-26
While waiting for Verg to no longer be paralyzed
the back of the party is jumped by 3 svart alfar.
Arsalion and Asulfr are able to dispatch them even with
a few stumbles and awkard attacks.
Verica loots them finding 9 copper arm bands and 30 gp.
The party continues forward and finds some stairs down.
The hallway at the bottom continues east, turns south,
and ends in a door.
Emmett checks it and opens it for Kallisto.
Beyond is a room filled with bas reliefs. They
are depicting Maerling warriors committing terrible
acts on people.
The other door in the north wall on the eastern edge is
taken to go out of the room is taken.
It leads to a four way intersection. The western
hallway is taken. It leads to an empty room.
There is hallway going west out of the room.
It turns north and ends with a door on the western wall.
Emmett checks it and opens it for Kallisto.
There is a door in the north wall. It has graffitti on it:
So many have fallen, so many more to die
-- like wheat before a scythe.
Our limbs are weary of cleaving blows
-- we face endless hordes of foes
As the room is inspected ancient blood stains and chips on
the wall are found
As those in the room are doing this those still in the
hallway are attacked by 3 northern trolls.
Aldi takes a big hit and everyone retreats to the room
and Torcan jams the door with a dagger.
A troll busts down the door. Torcan decided to attack instead
of running away. Kallisto chooses to come to Torcan's aid
Meanwhile Emmett leaves down the north hallway past the door. There
is also a hallway leading to the west.
Kallisto engages the troll in melee with Aldi is shooting at it and
Torcan is Praying to Rel.
The second troll is killed and those left in the room leave and close the .door
The last troll bashes down door.
After taking some damage it decides to run away.
Meanwhile Emmett stops his mosey down the hall, and waits for the rest of the party
to catch up.
Offline
## 2024-01-18
Present
- Marge (Verica - purloiner)
- Dave (Torcan-purloiner)
- Shawn(Asulfr - druid)
- Yanick (Verg - cryomancer)
not present
- Jason (Aldsvider - huntsman)
- Jenn (Conan - pyromancer)
- Mark (Emmet Slaan - gadgeteer)
- Chris (arsalion-death-lord)
### 577-02-26
Emmett finds a room full of bones.
Torcan and Kalli investigate and Torcan finds a secret door.
It opens into what Torcan can only describe as an old treasury.
Everything is just scattered and piled up everywhere.
The find:
1,852 sp, 2,195 gp, 6 gems, a silver comb, 6 silver armbands, a bronze cup,
a potion , a scroll, and skis
Torcan looks at the scroll but can't understand it.
Verg looks and thinks there are 3 spells but he can only read 1, lightning bolt.
Conan looks and can't understand any of them.
The door is closed and watches are set as they decided to rest.
First watch goes by with nothing happening.
At the end of second watch some rats can be heard screeching and scurrying on
the other side of the secret door.
The end of third watch has the helmet of Thaumagorga appear and glare at Arsalion.
The last watch ends with some snorting and sniffling being heard through the day.
### 577-02-27
Decide to go back to the surface, and the return is uneventful.
Get back up and it's actually morning and not raining.
Weather:
conditions:
base: Partly Cloudy
temp: 45
temp_c: 7.2
wind:
wind_direction: Northwest
wind_force: becalmed
wind_speed: 2
wind_speed_kph: 3.2
They decide to walk back to Hillvale and they day and night go by quietly.
### 577-02-28
Weather:
conditions:
base: Rain
effects:
- Missile fire at -2
- -10 MV
temp: 50
temp_c: 10.0
wind:
wind_direction: Northeast
wind_force: light breeze
wind_speed: 7
wind_speed_kph: 11.3
The day goes by uneventfully.
### 577-03-01
Weather:
conditions:
base: Rain
effects:
- Missile fire at -2
- -10 MV
temp: 45
temp_c: 7.2
wind:
wind_direction: North
wind_force: moderate breeze
wind_speed: 20
wind_speed_kph: 32.2
It's another quiet day and they get to Hillvale
The guards ask what happened to the horse, donkeys, and wagon
"Some s*** happened", replies Verica.
"Well, don't f*** s*** up in town," say the guards.
The night is spent recovering with baths and beers.
Session paused here
Offline
## 2024-01-24
Present
- Dave (Torcan-purloiner)
- Yanick (Verg - cryomancer)
- Jenn (Conan - pyromancer)
not present
- Shawn(Asulfr - druid)
- Marge (Verica - purloiner)
- Jason (Aldsvider - huntsman)
- Mark (Emmet Slaan - gadgeteer)
- Chris (arsalion-death-lord)
### 577-03-02
Weather:
conditions:
base: Fog
effects:
- Visibility reduced to 20 feet
temp: 50
temp_c: 10.0
wind:
effects:
- missile fire at -2
- flying creatures at 1/2 MV unless moving with wind
wind_direction: Southeast
wind_force: strong breeze
wind_speed: 24
wind_speed_kph: 38.6
Just outside of Hillvale the run into a ducal patrol.
Verg yells, "Stonebrook forever".
The patrol leader waves and continues on.
Get to Grassland without any other fuss.
Spend the night and head to Stonebrook
### 577-03-03
weather:
conditions:
base: Rain
effects:
- Missile fire at -2
- -10 MV
temp: 45
temp_c: 7.2
wind:
wind_direction: West
wind_force: light breeze
wind_speed: 8
wind_speed_kph: 12.9
Just outside of Grassland they run into another ducal patrol. This time
of only 12 soldiers.
The patrol stops them, "Stop in the name of the Duke of Stonebrook"
"What is your business?"
"Returning from spelunking and adventuring", says Verg.
"What kind of adventuring and where?", the lieutenant asks.
"Taking care of the Witch Mounds."
"Ok, be on your way. Just behave yourself. I know how you adventurers get when
you get back to town"
They are stopped at the gates to the town.
The guards asks them their business.
"Going back home"
"Where's home"
"Southeast side, small mansion"
"Ok, don't cause any trouble"
Aldi and Torcan level up.
Torcan takes 8 days to train (finishing 577-03-12)
and Aldi takes 9 (finishing 577-03-13)
Torcan learns Remove Curse and Dispel Magic
Then takes time to try to learn Purify Food and Water
He fails (577-03-20)
Arsalion and Conan decide to learn Identify (done 577-03-11).
Arsalion is successful. However Conan fails in his attempt, probably
spent too much time burning things.
It is determined these non-money items are magical:
Small Shield
battle axe
brooch
Large Shield
ring mail (studded leather)
battle axe
potion
Scroll: 3 spells, thaumaturgical, only recognize lightning bolt
skis
Verg is able to identify over the course of 6 day:
skis of speed - can travel on snow without using an effort. Verg claims
battle axe 1 - +2
battle axe 2 - +1
brooch - some form of magical protection of indeterminate kind. Verica insists on
giving it to Kallisto
Verg id's the small shield +1. Torcan suggests Kallisto having it.
Arsalion id's the ring mail +2 and the large shield +1. It is decided Asulfr could use this.
The potion is id'd to be healing and given to Verg to hold onto, "just in case"
All of these activities are completed by 577-03-14
Offline
## 2024-01-31
Present
- Dave (Torcan-purloiner)
- Jenn (Conan - pyromancer)
- Yanick (Verg - cryomancer)
- Shawn(Asulfr - druid)
- Marge (Verica - purloiner)
- Jason (Aldsvider - huntsman)
not present
- Mark (Emmet Slaan - gadgeteer)
- Chris (arsalion-death-lord)
### 577-03-15
Verg wants to find a renter for the house
However, the group wants to return to the witch mounds
Weather:
conditions:
base: Fog
effects:
- Visibility reduced to 20 feet
temp: 45
temp_c: 7.2
wind:
wind_direction: Northwest
wind_force: light breeze
wind_speed: 6
wind_speed_kph: 9.7
Get to Grassland fine
### 577-03-16
Weather:
conditions:
base: Rain
effects:
- Missile fire at -2
- -10 MV
temp: 40
temp_c: 4.4
wind:
wind_direction: Southeast
wind_force: moderate breeze
wind_speed: 20
wind_speed_kph: 32.2
Get to Hillvale ok
### 577-03-17
Weather:
conditions:
base: Fog
effects:
- Visibility reduced to 20 feet
temp: 35
temp_c: 1.7
wind:
wind_direction: South
wind_force: moderate breeze
wind_speed: 15
wind_speed_kph: 24.1
Get to the witch mounds at might
### 577-03-18
Weather:
conditions:
base: Cloudy
temp: 50
temp_c: 10.0
wind:
wind_direction: South
wind_force: moderate breeze
wind_speed: 19
wind_speed_kph: 30.6
Take the trap door in the barrow and go down into dungeon.
Go exploring until coming to an octagonal room with 4 hallways
leading out.
To the south is door that goes to an open room.
Going back and taking the hallway east. While Torcan checks
for traps it opens and he is attacked by 2 haugbui.
Torcan tries to Hold them but fails.
Two are killed, Torcan is able to turn the last one
and it is killed
While checking the room for secret doors the part is attacked
by 5 svart alfar.
They swarm into the room attacking Verg, Emmett, Asulfr, Aldi,
and Kallisto. The one attacking Aldi loses his weapon.
Verg throws ice darts. One hits but on the second one he stumbles.
Torcan tries to backstab the one engaged with Kallisto
Torcan tries to finish off the Alfar attacking Aldi but fumbles
and critically wounds himself.
They succumb to Conan's Heat Metal along with the attacks by the
rest of the party.
9 copper armbands along with 31gp.
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## 2024-02-21
Present
- Dave (Torcan-purloiner)
- Jenn (Conan - pyromancer)
- Yanick (Verg - cryomancer)
- Marge (Verica - purloiner)
- Jason (Aldsvider - huntsman)
not present
- Shawn(Asulfr - druid)
- Mark (Emmet Slaan - gadgeteer)
- Chris (arsalion-death-lord)
### 577-03-18
Weather:
conditions:
base: Cloudy
temp: 50
temp_c: 10.0
wind:
wind_direction: South
wind_force: moderate breeze
wind_speed: 19
wind_speed_kph: 30.6
They leave the room, cross the octagonal room taking the western hallway.
The hallway twists and turns and ends in a door. Behind it is a room full
of debris and litter. Rotting food, some skulls, and broken arrows are
easily seen.
Torcan rummages for a bit and finds some broken pottery and a large, rusty
chain. He also search the area for secret doors and finds none. He does
give the chain to Verg to hold on to. Aldi walks up and pulls on it. Verg
drops it.
The party goes back to the octagonaly room and go north out of octogaon.
At the intersection they take a right and go throug the door at the end
of the hall.
In the room is a Maerling slaying an extended family.
verg walks up to the mural to check it out. As he gets close a trap
door opens and swalls him up.
Unbeknownst by the rest of the group Verg is attacked by 3 haug bui.
Verg throws ice darts and wounds a couple
Meanwhile Verica ties rope around herself and Torcan anchors it. She then
walks on and triggers the trap door. She slides about half way to the
other room before the trapdoor closes and binds the rope.
Verg throws his ice axe.
Verica decides to untie the rope and slides the rest of the way.
Kallisto decides she can't wait and takes the trap.
Verg throws some more ice darts, Verica misses and Kallisto stands up
Aldi runs to get the rusty chain while everyone else is figuring out a plan.
Kallisto wades into melee and hits her opponent who then tries to attack her but stumbles.
Kallisto takes advantage of this and takes its head off.
Aldi goes down the slide.
Verica takes out the last hagbui.
They had 5 silver arm bands between them
Conan finally drags back a corpse. Torcan ties it up and
holds it in such a way as to kinda keep the trap door open.
They can make out what looks like a metal slide underneath.
Torcan uses the last of his healing on himself and then
they decide to take the trap door down along with
everyone else.
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## 2024-03-06
Present
- Marge (Verica - purloiner)
- Jason (Vigmundr - cleric)
- Dave (Torcan-purloiner)
- Yanick (Verg - cryomancer)
- Jenn (Conan - pyromancer)
not present
- Shawn(Asulfr - druid)
- Mark (Emmet Slaan - gadgeteer)
- Chris (arsalion-death-lord)
### 577-03-19
Weather
conditions:
base: Sleet
effects:
- Visibility reduced to 20 feet
- -10 MV
temp: 35
temp_c: 1.7
wind:
wind_direction: Southeast
wind_force: light breeze
wind_speed: 4
wind_speed_kph: 6.4
During first watch they meet Vigmundr and don't kill him.
At the end of 1st watch the ghostly maerling visits and a few
minutes later a shove at the door. Some norse cursing and steps going away
Towards the beginning of second watch a northern troll bursts through the north door.
Asulfr got hit first but Emmett, Vig, Verg, and kallisto
combine to kill it.
The party decamps to the other side of the southern door. They
stick a dagger in the door and do the same to the door at the
other end of the hallway they are in.
The flickering flames of the Haug-eldr make a visit during the
middle of second watch.
At the end of second watch another northern troll busts through
the door.
It makes several attacks on Asulfr. Then Kallisto steps in and
gives it some serious damage.
The party realizes that trying to rest in the dungeon is not a
bad idea.
They are able to get back up the slide trap and up to the
barrows.
There is a discussion about creating a pyre for Aldi but wait a day
to see if the weather lets up.
### 577-03-20
Weather
conditions:
base: Rain
effects:
- Missile fire at -2
- -10 MV
temp: 45
temp_c: 7.2
wind:
wind_direction: East
wind_force: moderate breeze
wind_speed: 16
wind_speed_kph: 25.7
There is talk to build the pyre in the barrow the longship was in and have
Conan fireball it again.
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## 2024-03-13
Present
- Jason (Vigmundr - cleric)
- Marge (Verica - purloiner)
- Dave (Torcan-purloiner)
- Yanick (Verg - cryomancer)
- Jenn (Conan - pyromancer)
- Shawn(Asulfr - druid)
not present
- Mark (Emmet Slaan - gadgeteer)
- Chris (arsalion-death-lord)
### 577-03-20
Weather
conditions:
base: Rain
effects:
- Missile fire at -2
- -10 MV
temp: 45
temp_c: 7.2
wind:
wind_direction: East
wind_force: moderate breeze
wind_speed: 16
wind_speed_kph: 25.7
There is talk to build the pyre in the barrow the longship was in and have
Conan fireball it again.
What wood that can be gathered in the rain is found and used to build a pyre
in the large barrow.
This takes of the day and then a fireball and let loose in the barrow.
The pyre didn't really seem to catch but Aldi's corpse did burn.
Conan tries Burning Hands to catch the pyre on fire but it fails.
The general consensus is that they didn't have a huntsman to help find
the proper wood for a funeral pyre.
Emmett decides to throw some greek fire on the pyre as well. The pyre
resists
"I tried", says Emmett.
At the start of 2nd watch a large thing is heard shuffling and snuffling around
but the Asulfr nor Emmett investigates.
The rest of the night goes by uneventfully.
### 577-03-21
Weather:
conditions:
base: Fog
effects:
- Visibility reduced to 20 feet
temp: 55
temp_c: 12.8
wind:
wind_direction: Northeast
wind_force: moderate breeze
wind_speed: 18
wind_speed_kph: 29.0
Shortly after leaving for Hillvale the group surprises a pack of wild
dogs. It is decided to see what they do.
The dogs jog off into the fog.
It is slow going through the fog
In the afternoon a thunderstorm strikes. As the thunder and lightning
come down Asulfr is able to find the slight shelter of a small stand
of trees. At least they didn't get hit by lightning.
By the time the thunderstorm stops it is time to make camp
### 577-03-22
Weather:
conditions:
base: Fog
effects:
- Visibility reduced to 20 feet
temp: 50
temp_c: 10.0
wind:
wind_direction: West
wind_force: moderate breeze
wind_speed: 15
wind_speed_kph: 24.1
The party stumbles through the fog into a large group of
folks.
They are heading to the witch mounds. They heard about a group
that found lots of jewelry there.
They exchange info. The party gives them pointers regarding the Witch Mounds.
Primarily the entrance and the importance of not spending the next below and
avoiding the henge.
### 577-03-23
Weather:
conditions:
base: Rain
effects:
- Missile fire at -2
- -10 MV
temp: 45
temp_c: 7.2
wind:
wind_direction: Southeast
wind_force: moderate breeze
wind_speed: 13
wind_speed_kph: 20.9
Get back to Hillvale about mid day.
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Caveman wrote:
"Hillvale forever!"
Ha.
I need to add a little bit more detail to Hillvale since the party is going through it a bit.
The party is heading to the coast of Brigand's Bay via the forest road you have on your map.
I didn't have a lot of time to think of a name but so far I'm going with Mott's Bailey. Ruled by Duke Mott...or King Mott...not sure yet. That's next week's problem.
Cheesy, yes. Good enough? Maybe.
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Nice 1!
King Mott, sounds good to me.
Edit: Shop smart, shop K. Mott...
Last edited by Caveman (3/22/2024 4:27 am)
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Lol. I haven't decided yet if he's calling himself a king or a duke.
I did decide that there will be lots of apple trees though.
And I have an idea that is inspired by a Thundarr the Barbarian episode.
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Hmm, never seen this Thundarr before, (quick goggle) future Earth after the mass destruction, a mixture of S&S and science. Pity there is no blood!
good luck...
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Well, it was a Saturday morning kids' show in the 1980s.
Here is Ash and Jay critiquing it in GMG's Grim Dark series.
This is such a fun video for those that might have watched it back in the day.
Probably lots of stuff that could be used to inspire a session or 20.
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Nice:
Found this link yesterday for the complete series.
THUNDARR THE BARBARIAN : THE HARDJAGUARRR : Free Download, Borrow, and Streaming : Internet Archive