Being the Official Discussion Forum for Astonishing Swordsmen & Sorcerers of Hyperborea™


Visit us at the HYPERBOREA web site!



You are not logged in. Would you like to login or register?

Literary Inspirations » The Ghost Map by Steven Johnson » 7/10/2020 9:22 pm

grodog
Replies: 2

Go to post

Some of those terms are from Victorian thieves cant. Might be worth digging around a bit.

Allan.

Literary Inspirations » Michael Moorcock » 6/23/2020 6:10 pm

grodog
Replies: 26

Go to post

I enjoyed Hawkmoon, but think that I enjoyed the Count Brass sequel series even more.

Allan.

Maps » Encounter maps » 5/05/2020 10:01 pm

grodog
Replies: 12

Go to post

Nice work!---I particularly liked the spider mounds :D

Allan.

General Discussion » Party Tracker for DMs » 5/05/2020 9:41 pm

grodog
Replies: 9

Go to post

Downloading, and thank you! :D

Allan.

Bestiary » Monster Manual Dragons? » 3/03/2020 11:55 pm

grodog
Replies: 11

Go to post

Handy Haversack wrote:

I can't see anything that would need to be altered in the stats if you needed dragons. Maybe improve their AC by a step?

Over the years I worked up several house rules as improvements to baseline AD&D dragons, and will be reevaluating them with more mature eyes in my new Greyhawk campaign.  You can check them out at http://www.greyhawkonline.com/grodog/temp/grodog_AD%26D_dragon_rules_03.pdf if you're curious.

Handy Haversack wrote:

But maybe also a good time to really dragon up your dragons, make them unique, true creatures of legend? Instead of the AD&D treasure dispensaries they often became?

To the latter I say "Pish" ;) while to the former, I'll add that I've been reworking the neutral gem dragons from TD#37, and should have a nice post about them on my blog sometime before the Ides of April, or so....

Allan.

The Tavern » Curiosity: How DO you put your gaming group(s) together? » 2/07/2020 1:27 am

grodog
Replies: 3

Go to post

francisca wrote:

How did your group form?

I knew Jon via the NG message boards and when I was moving to Wichita in 2005 he had been circling the wagons among some old friends to get a game going again, so the timing was quite good. I didn't really know him, or any of his crew, when I first moved to town. 

Over the years, we've lost several players due to changes in jobs, work shift hours, etc. so when I began planning out the Greyhawk game I'm starting to run now, I intentionally wanted to reach out and broaden our base of players via the local gaming community in Wichita.  I've gamed with a number of folks at our local TsunamiCon and at quarterly game days over the years (not always RPGs, sometimes Aliens or board games, etc.), and started out the game there in October.  Before that I ran a survey to get some input on what the possible players wanted out of a game---that netted ~18 respondants (which includes me, my son Henry, and several players from our regular campaign, but netted out about 10-12 new possible players), and pimped it more on FB.  I also met a guy over the summer via my first posting on FB, and gamed some with him and his kids a bit (he was wanting to hire me to run a game for him and his kids, but I decided I didn't want to commit to that).  He's in the current game now, and is the most enthusiastic player (perhaps excepting Henry ;) ). 

Allan.

Rules Discussion » Magic Items » 2/07/2020 1:15 am

grodog
Replies: 39

Go to post

_So_ looking forward to seeing you guys next month! :D

Allan.

Announcements » HYPERBOREA: Otherworldly Tales » 1/29/2020 5:15 pm

grodog
Replies: 94

Go to post

Modules arrived today.  Thanks Jeff, Chainsaw, and team! :D

Allan.

General Discussion » What’s Next? » 1/13/2020 8:58 am

grodog
Replies: 7

Go to post

I was just wondering that myself!

Allan.

Convention and Game Day » Gary Con XII (2020) » 1/09/2020 9:20 pm

grodog
Replies: 69

Go to post

These all sound great, but I'm sure I'll be working the booth while they're running....

That said, I am hoping to play in some off- and/or on-grid games on Wednesday, Thursday, and Sunday nights this year. 

Allan.

Convention and Game Day » Pre-gen Relationships for Convention Games » 1/09/2020 9:18 pm

grodog
Replies: 17

Go to post

My sense is that pre-gen backgrounds were very (i.e., too!) popular in the later 1980s and throughout the 1990s, especially in RPGA tourneys, but even outside of the RPGA too.  I don't mind some personality quirks being hinted at based on the stats, equipment choices, PC portrait, etc., but I don't want anyone dictating to me that I need to play a love-lorn spurned paramour of the 18 Cha MU (or whatever).  I want to play the game, and bring my own take on characters to the table, and make the PC mine during the game as we play.  The rest is window dressing I don't want or need.

Allan.

Hyperborea » Maps of Mount Vhuurmithadon? » 1/08/2020 10:14 am

grodog
Replies: 7

Go to post

Spider of Leng wrote:

Yeah, they really stretched things beyond the canon with Ardor and such, but I always found that a strength.  We embraced playing the mid 3rd Age rather than in the time covered by the books because it allowed for a lot more freedom of action.  In my opinion, the more recent iterations of Middle Earth RPGs try to slavishly reproduce the books/movies way too much.  I want to game in Middle Earth, not rehash the Lord of the Rings.

Agreed completely:  I prefer First and Second Age to Third, but I agree that the allure of ME isn't in the War of the Ring (or the Silmarils, for that matter!), but in exploring the rest of the setting.

Allan.

Hyperborea » Maps of Mount Vhuurmithadon? » 1/07/2020 8:23 am

grodog
Replies: 7

Go to post

Spider of Leng wrote:

After going home to Mississippi over the holidays and consulting my vast MERP collection, I think I'm going to re-purpose the maps of Gundabad for Vhuurmithadon.  Should be a pretty easy conversion, swapping out the orcs for vhuurmis and adding some more AS&SH monsters.  The old MERP adventures often have very cool maps.  For example, I used Orthanc for Mephistopheles' citadel in Hell.

Yes, the MERP products BITD were quite good, and I adapted them to AD&D regularly.  In fact the Greyhawk campaign that I'm laying groundwork for in order to launch at month-end will leverage a decent chunk of the Court of Ardor module (one of my favorites!). 

Allan.

Maps » Zenopus' Doom: » 12/24/2019 10:41 am

grodog
Replies: 7

Go to post

Will check this out later over the holidays!

Chris Holmes, Zach Howard, and I were discussing possible compilations of JEH-related fan material as a book at NTX a few years ago---sort of a Thieves World-like anthology model of fan submissions.  I wonder if it would have more legs than we thought at the time....

Allan.

Adventures » The Isle of Forgotten Gods » 12/24/2019 10:29 am

grodog
Replies: 3

Go to post

Adding to my wishlist, thanks!

Allan.

Convention and Game Day » PAX Unplugged » 12/11/2019 9:51 pm

grodog
Replies: 23

Go to post

How was the con for you as a publisher, Jeff?---worth it compared to GaryCon or TotalCon?

I was in town, but caught a cold from my eldest just before coming out, so I elected to stay home vs. infesting everyone else at the show

Allan.

Adventures » Megadungeons? » 12/01/2019 4:36 pm

grodog
Replies: 39

Go to post

revshafer wrote:

Which ones are you partial to?
[snip]
What megadungeons have you all used?

There was some good discussion about the best published mega-dungeons over at TheRPGSite @ https://www.therpgsite.com/showthread.php?37803-Best-published-megadungeon and this is what I wrote there, with some slight modifications:

grodog wrote:

S'mon wrote:

Thinking about stuff like Dwimmermount, Stonehell, Castle of the Mad Archmage, Barrowmaze, TSR Greyhawk Ruins, Rappan Athuk et al. What are your favourites and why?

I think that for me it really varies, based on who I've been playing (or sometimes, working) with.  I've really enjoyed nearly all of the mega-dungeons that I've played in or run*, but I've also generally had the wonderful pleasure of excellent DMs and players, which makes all the difference in the world in terms of the game experience at the table.

Thinking through the mega-dungeons I'm familiar with, some stand outs that still stick with me are:
- best mapping environment to explore:  Castle El Raja Key, Maure Castle, Caverns of Thracia, Foolsgrave
- most-fun encounters:  Castle Greyhawk, Foolsgrave,
- most-fun enigmas/centerpieces:  Castle Greyhawk, Maure Castle, WG5, ASE1/2-3, Undermountain, Rich Frank's mega-dungeon
- coolest and biggest maps:  Castle of the Mad Archmage, The Quilt Map, Undermountain, Vladikavkaz, Arden Vul, Foolsgrave
- pulls it all together fabulously:  Caverns of Thracia, Maure Castle, Tomb of Abysthor, Foolsgrave

In terms of best-published format/presentation for a mega-dungeon, I don't think that we've seen that yet.  Necromancer Games build out a good standard template for dungeon levels between Rappan Athuk and Tomb of Abysthor, and The Grand Temple of Jing attempted to design a new layout format for the mega-dungeon (similar to what Ptolus successfully achieved for the city sourcebook), but neither product quite achieved their overall goal on those fronts, due to other, over-shadowing issues with the produc

Convention and Game Day » PAX Unplugged » 11/30/2019 7:08 pm

grodog
Replies: 23

Go to post

I may be attending as well, not definite yet.

Allan.

Music » Return of the Manticore(s) » 10/31/2019 10:03 pm

grodog
Replies: 1

Go to post

ELP immediately came to mind when I read the post subject

Allan.

General Discussion » Frozen Tundra minis and terrain » 10/03/2019 11:35 pm

grodog
Replies: 5

Go to post

That's some fine looking s***, Rich!---the gate's quite nice :D

Allan.

Board footera






“Astonishing Swordsmen & Sorcerers of Hyperborea”, “AS&SH”, and all other North Wind Adventures product names and their respective logos are trademarks of North Wind Adventures, LLC in the USA and other countries. ©2020 North Wind Adventures, LLC.