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General Discussion » Testing a Fillable Auto Character Sheet » 6/28/2018 7:18 am

Hi all, 

I started work on a form-fillable sheet that fills in some stuff automatically. Then got side-tracked for months. Looking to finish it up. 

Need your help though: 

1. Play around with and test for what's already there. Comment with results. 
2. Tell me what else you think should be automated that isn't already with this in mind: trying to strike a balance between automating all the basics but keeping some flexibility.

With #2 in mind, I've automated attribute adjustments, attack matrix (though you must manually enter FA -- could automate based on Class/Level), saving throw (though not adjustments), etc. but not things like class abilities and whatnot.

Anyway, here is the link. Please provide feedback at your leisure. 




General Discussion » Anyone use Judges Guild? » 6/03/2018 4:29 pm

I'm running Dark Tower using ASSH at GenCon this year. 

Rules Discussion » Ran my first ASSH game last night... Question about Phased Combat » 1/30/2018 2:34 pm

Handy Haversack wrote:

I find that after a while you rarely have to think about it. If the player wants to move, it's fairly likely any other action will come on phase 2, so that's a good time to think about it. For characters with multiple attacks, I think it's up to the player to tell you how s/he wants to divide them among the phases; otherwise, just assume it's all phase 1.

That may have been another issue was that we were running characters with attacks like 2/1, 5/2, 3/2 etc. and keeping that organized on top of the phases seemed daunting. 

I'll try and run with Phases next time. 

Rules Discussion » Ran my first ASSH game last night... Question about Phased Combat » 1/29/2018 2:18 pm

I really like Phased combat. I used it in my last campaign but a little differently than ASSH does it. Basically, I resolved all missile, movement, melee, magic as separate phases with each side going once for each of those phases. 

ASSH is different though and I intended to use it, but as combat unfolded, I really found the phases to be overwhelming. Especially, because I was running 8th-9th level characters with multiple attacks and so forth. I even had the cheat sheets printed out, but the handling time was still too much. 

After the first round, I basically threw my hands up and just did a single phase, adjudicating some people going later in the round than others based on their distance and choice of action. 

I guess my question is: who is running combat strictly by the book? And, what are some techniques / tips to help me get more acquainted with the phased style of combat ASSH uses? 

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