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Bestiary » autocorrect corruption monster prompt: fever badgers » 11/16/2021 10:06 pm

I had swiped "decent baker" on my phone, or so I thought. Instead it put "fever badgers".

So...I'll cogitate a bit about what I think that might be a put inside a spoiler block. At least I think these boards have them.

That way folks can choose when they see what we come up with

General Discussion » Beyond Hyperborea » 11/12/2021 8:05 am

Ghul wrote:

Fun! I look forward to hearing what happens next!

 
Yeah, me too because I don't even have even rough ideas about wtf is in the pandora's box I just opened.

General Discussion » Beyond Hyperborea » 11/10/2021 3:41 pm

Not sure where to put this but...one of my campaigns has left the great hexagonal plate that is Hyperborea.

Of course, I need to sketch out a general...transportation grid of the thing that they used :-)

I expanded upon the "Taken from Dunwich" setting and placed it in the exact center of the Lemurian Remnant. The party was certain there was something there...so I decided that was it.

I also added some other...mostly hidden places that expands upon 'Dunwich and makes it an old Yith complex for the most part. Or maybe the Yith found it and expanded it.

Regardless, the party is now in a new place that is a mine, and just acquired some blue, glowing diamonds a la the Ghost Ship green ones.

I'm a tiny bit surprised they made this leap but pc's gonna pc.

Should be fun to even just sketch out wtf the Yith are like as a race and wtf they are doing in the places the transportation network goes.

Hyperborea » Banks, bankers, and banking » 11/09/2021 1:04 pm

Goodness but these last 2 ideas sound like some heckuva plot hook potential.

Even better if the the temple is for Rel or Raven (not likely those banks would last that long after scamming folks)

Hyperborea » Banks, bankers, and banking » 11/01/2021 7:43 am

I've generally tried to avoid thinking about banking in my campaigns but a player as explicitly asked about it.

I think for the most part my more experienced campaign players just converted everything to gems and kept that on them.

However, I could see how Khromarium might have some form of banking.

I suppose I could do a quick survey of different money handling systems throughout history, but I'm lazy and shall ping the Hyperborean Collective Hive Mind for thoughts.

I think my basic starting points are:

1) you aren't going to get any interest
2) you are paying a fee for someone to watch your money

Convention and Game Day » Gamehole VIII 2021 » 10/26/2021 3:22 pm

gizmomathboy
Replies: 21

Go to post

Damn, I should have stopped by and said hi.

I saw a dude in a Manowar shirt and thought, "that kinda looks like MrManowar. I think".

And as Francisca replied when I mentioned I thought it was you, "at the very least he would know who MrManowar is".

Oh well, maybe next year :-)

Hyperborea » MUVIANS moving in » 10/14/2021 7:53 am

mabon5127 wrote:

Ghul wrote:

Yes, the CAS story was inspirational, but I wasn't attempting to emulate it. Much like Atlantis, the location of Mu has been imagined and reimagined many times. In my conception, as detailed in the Gazetteer, they were once coevals with Hyperborea, Atlantis, and Lemuria, but they regressed overtime and abandoned their technology, simplifying their lives and (inspired by a Vance story) boiling down their language to a limited number of words. Still, like the Atlanteans, the technological artefacts of their ancient past may be discovered in hidden places of the realm.

Mu elders long for the days when the roots of Hyperborea shook and split, rising up at the commands of their forbears! Or so it is said...
 

 
I didn't realize Jack Burton was Muvian...or Egg Shen for that matter...

Swordsmen & Sorcerers » Thaumaturgical Warlocks and Legerdemainists » 9/21/2021 2:27 pm

gizmomathboy
Replies: 10

Go to post

Yep, I wasn't gonna worry too much of Raven an Rel.

But yeah, Apollo and Thaumagorga are a bit too dissonant.

Swordsmen & Sorcerers » Thaumaturgical Warlocks and Legerdemainists » 9/20/2021 8:25 pm

gizmomathboy
Replies: 10

Go to post

Ah, ok. I wasn't sure how far you were relaxing things.

For the instance I need to ponder it would probably be ok for the purloiner

The had to deal with some members of their rogue thieves guild that turned out to be wererats. Everyone worships at the Temple of Rel but one of the pc's is nominally a purloiner of Raven, but still attends Rel services per the guild's practices.

Swordsmen & Sorcerers » Thaumaturgical Warlocks and Legerdemainists » 9/20/2021 7:03 am

gizmomathboy
Replies: 10

Go to post

Ghul, this seemed to be the "best" place to follow up on this.

In 3e did the mechanic of learning spells from a prayer book from a different diety get modified/tossed?

Reading the couple of relevant posts I would guess this is also relaxed if not outright eliminated?

Anything you can share while in between getting the printer cranked up to create all torrent of books that need to be printed and shipped? :-)

Artistic Inspirations » aurora borealis in art » 9/13/2021 2:50 pm

Not much can be more Hyperborean than the aurora borealis.

A cool public domain (USA, I think, so probably everywhere else then) collection of the aurora borealis in art.

Some cool stuff in here.

https://publicdomainreview.org/collection/aurora-borealis-in-art

Campaign » Hyperborea.pm » 9/12/2021 3:53 pm

2021-01-07
  Present
   
    - Dave (loman-paladin)
    - Yanick(Verg-La - magician)
    - Mark (Nabazos Iramboustos - necromancer)
    - Jason (Aldsvider - huntsman)
    - Marge (Verica - purloiner)


  not present

    -  Chris (Perakos Iramboustos - runegraver)

### 576-02-13

The party had gone back upstairs after securing the entrance to the subbasement.

When they get up there they are joined by 2 new friends, Verica and Loman.

After getting acquainted they head back down.

Nabs sends a rat friend down to explore. After a bit it comes back. Then an empty barrel is rolled down the stairs.

The group follows with Loman in the lead. At the bottom of the stairs he finds 5 skeletons around the barrel.

He moves in and attacks Aldi and Verg are able to move in as well.

Loman fells his skeleton with a mighty blow. Aldi hits but isn't as successful. Verg throws some Freezing Hands at his but isn't able to stop it.

The skeletons return the favor by giving Aldi a big hit with their halberds.

Verg's second round of Freezing Hands stops his.

Aldi is knocked unconscious and is bleeding on the ground. Perakos fires some arrows and does some damage to a skeleton. Verg pulls out his axe and joins the fray.

Verica comes down the stairs and heals Aldi, bringing him back to consciousness.

The skeletons are dispatched.

Examining their piles of bones the party notes that 4 of the halberds are mottled with rust but the fifth has a silvery sheen. It is decided that Perakos should have it. Nabs notes how fine and well preserved the homespun cloaks are and picks them up.

Their attention now goes to the room with the corpse of Labras.

Loman beats his shield, waits, and then enters. He pulls off the curtains on the walls. The left hand walls is bare but the right hand wall has 5 purple velvet gowns. They are embroidered with gold thread. On the breast are 7 small gems in the shape of a constellation.

Verg checks out the bookcase and the cedar box on it. It has 3 vials in it:

Campaign » Hyperborea.pm » 9/12/2021 3:52 pm

2020-12-17

  Present

  * Yanick(Verg-La - magician)
  * Mark (Nabazos Iramboustos - necromancer)
  * Dave (Labrás MaccBrógán - priest)
  * Jason (Aldsvider - huntsman) - npc mode

  not present

  * Chris (Perakos Iramboustos - runegraver)

### 576-02-04

It is decided to go buy a pry bar to try and lift up the discolored flagstone.

Doing so they find a rusted, iron trapdoor with a large pull ring on it.

Several attempts are made to open it. Oil is used, ropes are use, but eventually some brutes off the docks/ship area are paid to pull it open.

A sandstone enclosed spiral stair with old, dusty cobwebs is revealed. There are signs of giant rodents being on the stairs. They weren't able to get through the iron door.

A torch is lit and the group descends into the darkness.

At the bottom is opens up into a large room. Two pearly, rose colored columns are seen from the bottom of the stairs along with crates and boxes and some stairs going down.

The pile to the right is explored. They find rotted and rotting boxes, crates, and casks. During the search 5 giant rats surge out of the mess.

They are quickly dispatched but not before Perakos and Verg suffer bites that immediately start festering. As they are assessing their wounds 4 more giant rats swarm Nabazos and Aldsvider. Nabazos is knocked unconscious. Eventually the rats for killed.

They pack Nabazos' unconscious body back upstairs with them. Xill asks how it's going.
They meant a huge room under the basement. Xill is stunned to hear this. He had no idea about it. He is a bit concerned about the general state of the party.

The party crashes in Xill's room to recover. They ride his journal and enjoy the prose of him descending into madness because of the rats.

Labras visits his temple to inquire about some healing to cure his friend. Perakos uses his healing on himself first. Labras gathers money from the party and gets a potion to save Verg.

Nabazos convinces the party to pay for his research to successf

Campaign » Hyperborea.pm » 9/12/2021 3:24 pm

2020-12-10

  Present

  * Yanick(Verg-La - magician)
  * Mark (Nabazos Iramboustos - necromancer)
  * Chris (Perakos Iramboustos - runegraver)
  * Dave (Labrás MaccBrógán - priest)

  not present

  * Jason (Aldsvider - huntsman) - npc mode

### 576-02-02

everyone gets:
  - 500xp
  - 120gp

It is decided to take a boat to Khromarium.

The 2 day journey goes by

### 576-02-04

they take up Xill's offer to rid the Silvery Eel of its rat problem.

Perakos takes the Xill's shield


Verg and Perakos go to the basement.
  They find a discolored flagstone.

  5 rats are disturbed and attack them
  They are dispatched and find a pile of shiny coins:
    336sp and 133ep
    each party member get
      67sp each, Verg gets 68sp
      29ep to Verg, Perakos, and Aldsvider
      26ep everyone else

Nabazos goes to talk to Annesta.

Before that Nabazos and Labras here Perakos yell and go to the basement.

Naby loses his squirrel as he sends the cat and squirrel into the rat holes.

Naby animates a dead rat.

Campaign » Hyperborea.pm » 9/12/2021 3:24 pm

2020-12-03

  not present
  * Jason (Aldsvider - huntsman)
  * Yanick(Verg-La - magician)
  * Mark (Nabazos Iramboustos - necromancer)
  * Chris (Perakos Iramboustos - runegraver)
  * Dave (Labrás MaccBrógán - priest)

### 576-01-23

Wake up and talk some of the rangers to join in on the fun.

Lt. Dan, Sgt. Rock, and 2 Rangers join the group.

They encounter what looks to be a large eagle with a bare human torso and head.

It is quickly driven away by some skillful bow fire.

### 576-01-24

The next day 8 creatures that look like some hellishly large mosquito with pterodactyl like wings. A ranger gets nearly sucked to death along with Labras before they are driven off.

### 576-01-25

About midday they approach a small rise and note a glow emanating from behind it. At the top of hit they look down and see a horde of what look to be zombies about 200 meters away. The rangers immediately crouch down as does the rest of the group.

In the center of the horde is a glowing orb, as near as can be determined since there are so many zombies or other undead. They are in a shallow depression that doesn't seem to be filled with water, or even any water at all.

Watching the show for a bit they note what appears to be a zombie approaching from the "north", their right. It shuffles towards the glow and joins the mass. Everyone decides to nope out of there and head back.

The 2 day march back to the encampment goes by.

### 576-01-27

That night a ghoul attacks the party but it does take long to kill it.

Later, at dawn a large troll attacks the group. The rangers make short work of it. Labras remembers that trolls can only be killed by fire. A pyre is quickly made on it.

### 576-02-02

The walk back to the peat cutters camp is mostly quiet. A giant beetle approaches and it quickly killed.

peat cutter camp - tullamoor then has them go to town.

adventurer's bar and grill - meet to figure out to do

The rangers hangout.

Meet peat cutter guild master

Go meet the duke

get m

Campaign » Hyperborea.pm » 9/12/2021 3:22 pm

2020-11-19

  * Mark (Nabazos Iramboustos - necromancer)
  * Chris (Perakos Iramboustos - runegraver)
  * Dave (Labrás MaccBrógán - priest)


  not present

  * Jason (Aldsvider - huntsman)
  * Yanick(Verg-La - magician)

Year 576, Month 1, Day 21?

### 576-01-21

A giant beetle wanders in during second watch and quickly dispatched.

### 576-01-22

meet the patrol (World War 2 rangers)

Wyvern attacked. Party scattered.

Perakos went down but recovered.

The encampment let them in and one sort of speaks something like Old North

The party spent the night outside the palisade.

### 576-01-23

Campaign » Hyperborea.pm » 9/12/2021 3:21 pm

2020-11-05

  * Mark (Nabazos Iramboustos - necromancer)
  * Chris (Perakos Iramboustos - runegraver)
  * Dave (Labrás MaccBrógán - priest)
  * Jason (Aldsvider - huntsman)
  * Yanick(Verg-La - magician)

Did some retconning of dates and such to make more sense to me.

Then about 4 days was spent from the time of landing at Stonebrook,
visit the Peatcutter Guild, get to the cutter camp, get to the encounter
with the ghouls, and get back to the cutter camp.

Then head back out after the replacements join the group

### 576-01-19
Well, first...there is the woolly mammoth encounter  and later 6 giant ants to deal with first.

A width berth is given to both encounters.

Some zombies are encountered and taken care of.

### 576-01-20

Nabazos, Perakos, and Aldsvider found boots that fit.

Perakos takes the spare pair of boots.

A ghoul wearing a bronze medallion worth 100gp is defeated

They  set up camp and night passes uneventfully

  More zombies dealt with.

### 576-01-21

They find a pit and short tunnel full of zombies. They climb out of the pit and then slowly take care of them.

Campaign » Hyperborea.pm » 9/11/2021 10:00 pm

2020-10-29

  * Mark (Nabazos - necromancer)
  * Jason (Dominall - scout)
  * Yanick(Gromm - barbarian)
  * Dave (Altheda - cleric)
  * Chris (Perakos - runegraver)

### 576-01-15
The group gets off the boat and heads to the Adventurer's Guild Bar and Grill.

They get their drink and check out the place.

Dominall buys a drink for the lone, old Kelt in the corner. The fellow has tattoos on the left side of his face, down his neck, and the exposed parts of his arm.

Dominall sees the runes for fire and flame weaved into them.

He introduces himself as Kenaz. He's lived in Stonebrook for about 2 years. He grew up on the Skarag Coast, traveled a bit of Hyperborea including Khromarium.

He only knows about what the party knows about the missing peat cutters.

Next stop is the Peat Cutters Guild Hall. They are taken to the cutters' camp and are introduced to Tullamoor.

They are shown about where the missing people were last known to be Dominall and Gromm find a faint trail and follow it for a little bit. It is decided to go back to the camp before nightfall.

They get back just as dinner is finishing up, they get some of the stew and bread and chat with the peat cutters.

One theory they hear is that the thew wagons are in the middle of mating season and are extra aggressive for some reason. Probably lotus.

Another cutter suggests they were dumb asses and probably fell into a tar pit or some such. No accounting for any kind of common sense nowadays.

A passerby stops and listens to the conversation. He tells the group that the Dead of the Lug are rising up. The Long Night is coming early this cycle and not when it should.

This is all taken into consideration as everyone turns in for the night.

Dominall decides to take a stealthy walk about the camp a few hours after sundown. He notes a lax sort of watch is setup but not much else. Just the expected night sounds in a swamp.

### 576-01-17
The next day they eat breakfast with the rest of the camp and set up along

General Discussion » pc or pregen generator » 9/05/2021 9:07 pm

gizmomathboy
Replies: 149

Go to post

happened to notice that a 4th level huntsman accidentally got the "wilderness fortress" class ability. Whoops.

Also, the weapon mastery was a bit "wrong" for huntsman but that is fixed, too.

Campaign » Hyperborea.pm » 9/04/2021 9:53 am

So many session summaries I can post.

However, I'll just that during Thursday's session...giraffes exist now in my Hyperborea.

I have not clue where, but a sailor called on of the party (an NPC in the group actually) a giraffe and the PC, she was leaning against, a pygmy.

The NPC is Kallisto from Brazen bull. I have her at like 6' and the PC is 4'5".

This led to a brawl where Kallisto knocked the sailor out.

This was during the peak of Bealltainn. Four of the party got high on russet lotus and then started partying....it was a rather interesting session.

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