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11/08/2015 6:25 pm  #21


Re: Rats in the Walls

Ghul wrote:

Try NOT to do things that will set a demon free into the world! ;)

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"The fear of death, its risk each time, is one of the most stimulating parts of the game. It therefore behooves the referee to include as many mystifying and dangerous areas as is consistent with a reasonable chance for survival." - J. Eric Holmes
 

11/08/2015 8:47 pm  #22


Re: Rats in the Walls

Ghul wrote:

Rastus_Burne wrote:

I ran this a few months ago within Xamboola. It was pretty fun from my side of the screen and the players were suitably creeped out!

Thanks! That's great to hear. It had a lasting impact in my campaign. Try NOT to do things that will set a demon free into the world! ;)

They were unbelievably frightened of a certain skeleton and must have spent at least 30 minutes deciding whether to enter the room or not!
 

 

11/09/2015 10:16 am  #23


Re: Rats in the Walls

This was all set to have a lasting impact in my campaign until giant ticks TPKed them in the swamps on the way to the Black Fief. Annesta was quite disappointed.

Also, I just got the pun in her name.

 

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