Re: How to make the game... Less magic
It occurs to me that one way to reduce flashy offensive spells and healing magic in AD&D would be to only allow druids and illusionists rather than straight clerics and magicians. You could probably cherry-pick the AS&SH classes the same way.
I like lots of magic though.
"The fear of death, its risk each time, is one of the most stimulating parts of the game. It therefore behooves the referee to include as many mystifying and dangerous areas as is consistent with a reasonable chance for survival." - J. Eric Holmes