Image and video hosting by TinyPic
Image and video hosting by TinyPic

Being the Official Discussion Forum for Astonishing Swordsmen & Sorcerers of Hyperborea™

Visit us at the HYPERBOREA web site!

You are not logged in. Would you like to login or register?

5/08/2018 4:58 pm  #1

Saving Throws for Some classes

So I've been rolling up new characters for our initial party and I noticed that cryomancers and pyromancers have -2 to saves vs. fire and cold respectively.  But they both get +2 to saves vs. devices.  So does this mean that if a cryomancer was saving against a wand of fire the bonus/penalty would negate each other?  Or would the penalty still apply?

"Behind closed eyes,realize your sight."--Blue Oyster Cult

5/08/2018 5:54 pm  #2

Re: Saving Throws for Some classes

Great question! A cryomancer would save at +4 vs. a ​wand of freezing, +2 vs. a wand of paralysis, and ±0 vs. a wand of fireballs​.


Board footera

“Astonishing Swordsmen & Sorcerers of Hyperborea”, “AS&SH”, and all other North Wind Adventures product names and their respective logos are trademarks of North Wind Adventures, LLC in the USA and other countries. ©2018 North Wind Adventures, LLC.