It seems I've long missed the boat to pick up a copy of AFS #2, but I am hardly content to wait for AS&SH 2E to play a cryomancer after this blurb from the kickstarter:
CRYOMANCER (Magician): The cryomancer is a sorcerer who manipulates snow, ice, and boreal winds. Through arcane studies and binding pacts made with glacial spirits, the cryomancer develops a spell book similar to that of a magician. Cryomancers may be guild members of an esoteric branch, or adherents of a secret society. Some sects of the latter seek to unlock the genius of a cabal of sorcerer-priests who, in immemorial times, dwelt in a floating citadel of ice that housed their dread god, “The Ashen Worm”. Cryomancers garb themselves in coloured robes revealing their personal ethos: Lawful Good cryomancers don pale blue robes trimmed with white and silver; Lawful Evil cryomancers wear pale grey robes trimmed with white and silver; and Neutral cryomancers vest themselves in white robes trimmed with pale blue and silver. When ranging the icy fields of Hyperborea, cryomancers favour axes, picks, and spears.
That is quite a bit to go on. I think I am going to attempt to foil the Pyromancer class and spell list to create a reasonable simulacrum. Any suggestions as far as replacing some the class features? Thanks!
Last edited by Master Magician Rennalds (1/14/2017 2:02 am)
"We alone of all mankind, who are sorcerers of high attainment and mastery, may endure the lethal ice-change and become breathers of the airless void, and thus, in the end, be made suitable for the provender of such as Rlim Shaikorth." sounds great unless you know what Provender means.