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4/13/2015 2:09 pm  #41


Re: Hyperborea Trivia

Handy Haversack wrote:

Chainsaw wrote:

Ynas Midgard wrote:

I find it interesting how low the chances are for rolling a Bard or Paladin, let alone a Berserker.

Using Method I, yes. We use Method III and Attribute Adjustment, so people generally play what they want.

We roll 2d6 straight with automatic disease and anti-magic lice, at least according to J's stories at GaryCon.

Yeah, but all those +0 magical weapons more than compensate, right?


Blackadder23: Insanely long villain soliloquy, then "Your action?"
BORGO'S PLAYER: I shoot him in the face
 

4/13/2015 2:12 pm  #42


Re: Hyperborea Trivia

Chainsaw wrote:

Handy Haversack wrote:

Chainsaw wrote:


Using Method I, yes. We use Method III and Attribute Adjustment, so people generally play what they want.

We roll 2d6 straight with automatic disease and anti-magic lice, at least according to J's stories at GaryCon.

Yeah, but all those +0 magical weapons more than compensate, right?

And then some!

 

4/13/2015 2:24 pm  #43


Re: Hyperborea Trivia

Chainsaw wrote:

Using Method I, yes. We use Method III and Attribute Adjustment, so people play what they want.

That's the method I used for rolling the stats for Waifs of the Boreas.  Out of 288 sets of scores I only had to reroll maybe three - all of them bards.  I had no trouble rolling paladins or berserkers - although I did have to make some of them kind of stupid. http://cdn.boardhost.com/emoticons/smile.png


"The fear of death, its risk each time, is one of the most stimulating parts of the game. It therefore behooves the referee to include as many mystifying and dangerous areas as is consistent with a reasonable chance for survival." - J. Eric Holmes
 

4/14/2015 7:40 am  #44


Re: Hyperborea Trivia

What test is needed to break free from most forms of unarmed combat?


What? Me worry?
 

4/14/2015 7:41 am  #45


Re: Hyperborea Trivia

A simple test of strength (d6).

 

4/14/2015 7:52 am  #46


Re: Hyperborea Trivia

winner winner chicken dinner.


What? Me worry?
 

4/14/2015 8:03 am  #47


Re: Hyperborea Trivia

gizmomathboy wrote:

winner winner chicken dinner.

Speaking of which . . .

The full pulsing light of both moons seemed to barely touch the creatures as they crept out of the forest depths: huge, eight-legged, silent, venom dripping along their black chitin. Now the terrible priests reached a frenzy of vile adoration, calling out in their barbarous tounge--and worse, oh, horribly worse, for new voices reached me--the very fowl that the priests had gathered and which they herded now toward the monsters of the nighted woods called out--in human voice! Ay, their gabbled cacophony echoed back from those dark trees, from the lurid heavens, both of which now seemed somehow to watch, to know. And horror, oh, horror, for the voices of those birds as they were herded forward in seemingly willing sacrifice to those eldritch beasts--their voices were exact imitations of the priests who beat them forward into the waiting venomous mouths! Noble ancestors, preserve your lesser spawn, for madness now beckons me beneath that rock, under those silent and shadowy trees. Oh, gods of Hyperborea--where am I?!

Where indeed?
 

 

4/14/2015 8:51 am  #48


Re: Hyperborea Trivia

Ptarmigan Rock.


"The fear of death, its risk each time, is one of the most stimulating parts of the game. It therefore behooves the referee to include as many mystifying and dangerous areas as is consistent with a reasonable chance for survival." - J. Eric Holmes
 

4/14/2015 8:59 am  #49


Re: Hyperborea Trivia

Sure is! Though I have a real good feeling about this Pict sacrifical rite thing like.

You're up, BA23.

 

4/14/2015 10:20 am  #50


Re: Hyperborea Trivia

Three types of monster are capable of having actual character classes.  What are they?

(By "having character classes" I don't mean just leaders with more hit dice.  I mean these monsters can function in various character classes at various levels.)


"The fear of death, its risk each time, is one of the most stimulating parts of the game. It therefore behooves the referee to include as many mystifying and dangerous areas as is consistent with a reasonable chance for survival." - J. Eric Holmes
 

4/14/2015 10:57 am  #51


Re: Hyperborea Trivia

Colour out of space, deer, and otyugh!

No?

How about ape-men, cave-men, and snake-men?

(And scorpiooids of Xin!)

 

4/14/2015 11:24 am  #52


Re: Hyperborea Trivia

Close.  Cave-men can't gain levels BTB (although I allowed it when my players were in the Ice Age).

There's one more monster that can gain levels by the book.


"The fear of death, its risk each time, is one of the most stimulating parts of the game. It therefore behooves the referee to include as many mystifying and dangerous areas as is consistent with a reasonable chance for survival." - J. Eric Holmes
 

4/14/2015 12:22 pm  #53


Re: Hyperborea Trivia

Oh! Oon! Sneaky, sneaky oon.

 

4/14/2015 12:30 pm  #54


Re: Hyperborea Trivia

Correct.

Your turn!


"The fear of death, its risk each time, is one of the most stimulating parts of the game. It therefore behooves the referee to include as many mystifying and dangerous areas as is consistent with a reasonable chance for survival." - J. Eric Holmes
 

4/14/2015 12:49 pm  #55


Re: Hyperborea Trivia

(I checked; I guess this must have made me think cave-men could gain levels as shaman: "Their shamans (male or female) can advance to 6th level.")

What is the name of the living god worshiped by a tribe of savage cannibal Picts who mix lotus leaves into the flesh of their victims and so drive themselves into orgiastic frenzies of violence?

For extra credit, what is the name of the island where they dwell?

 

4/14/2015 1:05 pm  #56


Re: Hyperborea Trivia

I know this one, but I'm going to give other people a chance. http://cdn.boardhost.com/emoticons/cute.png


(Good point about cave-shamans.  I guess that makes four types of monster that can gain levels as characters.  Also, I was accidentally following the rules after all when I allowed a cave-shaman.  Who knew?)


"The fear of death, its risk each time, is one of the most stimulating parts of the game. It therefore behooves the referee to include as many mystifying and dangerous areas as is consistent with a reasonable chance for survival." - J. Eric Holmes
 

4/14/2015 1:07 pm  #57


Re: Hyperborea Trivia

Blackadder23 wrote:

I know this one, but I'm going to give other people a chance. http://cdn.boardhost.com/emoticons/cute.png


(Good point about cave-shamans.  I guess that makes four types of monster that can gain levels as characters.  Also, I was accidentally following the rules after all when I allowed a cave-shaman.  Who knew?)

(Right? And isn't it just like the oon to sneak past me at first. I tell ya, BA23, you can't trust nobody!)
 

 

4/14/2015 8:41 pm  #58


Re: Hyperborea Trivia

Handy Haversack wrote:

What is the name of the living god worshiped by a tribe of savage cannibal Picts who mix lotus leaves into the flesh of their victims and so drive themselves into orgiastic frenzies of violence?

For extra credit, what is the name of the island where they dwell?

Onja Cot


Blackadder23: Insanely long villain soliloquy, then "Your action?"
BORGO'S PLAYER: I shoot him in the face
     Thread Starter
 

4/14/2015 9:00 pm  #59


Re: Hyperborea Trivia

I'm going to go ahead and give the extra credit because I can Internet hear how smug you are about it!

Go, Chainsaw, go!

 

4/14/2015 9:06 pm  #60


Re: Hyperborea Trivia

Handy Haversack wrote:

I'm going to go ahead and give the extra credit because I can Internet hear how smug you are about it!

Well, first, let me thank BA23 for not answering. Second, I want to thank... well, nevermind.

So, another easy one - what two monsters listed in the Bestiary often employ futuristic range weapons?


Blackadder23: Insanely long villain soliloquy, then "Your action?"
BORGO'S PLAYER: I shoot him in the face
     Thread Starter
 

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