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1/19/2015 3:03 pm  #1


Khromarium Campaign (beware of spoilers!)

Hey guys. I wanted to start a sister thread to my Khromarium Campaign Journal thread so that I could post my maps and ideas for your amusement. Feel free to comment, but don't feel obligated. I'll certainly be appealing to you all for help from time to time. If you are one of my players, please do not read this thread as it will contain constant spoilers and we won't be using spoiler tags.

I'll kick it off by sharing my map of the snake-man cult lair that I have placed below T1, about 30 miles outside of Khromarium. The players start in the middle. The southwest corner is a crypt, the southeast corner a barracks/jail, the east area a garden and bedrooms for the clerics and magicians with a library and laboratory above it. There's an underground lake in the northern area, complete with small island for sacrifices to a lake monster. To the west, a power room and a "Saturn connection" room that predates the complex's existing snake-cult occupants.

We'll see how far they get tonight!

http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/FullSizeRender_zpsf811e8c0.jpg

Last edited by Chainsaw (3/27/2017 8:36 am)


Blackadder23: Insanely long villain soliloquy, then "Your action?"
BORGO'S PLAYER: I shoot him in the face
 

1/19/2015 3:30 pm  #2


Re: Khromarium Campaign (beware of spoilers!)

Nice map!  That's similar to my preferred mapping style.  The compass rose is quite metal as well. http://cdn.boardhost.com/emoticons/smile.png


"The fear of death, its risk each time, is one of the most stimulating parts of the game. It therefore behooves the referee to include as many mystifying and dangerous areas as is consistent with a reasonable chance for survival." - J. Eric Holmes
 

1/19/2015 3:34 pm  #3


Re: Khromarium Campaign (beware of spoilers!)

Blackadder23 wrote:

Nice map!  That's similar to my preferred mapping style.

Thanks! I am in good company then!

The compass rose is quite metal as well. http://cdn.boardhost.com/emoticons/smile.png

I agree - it's pretty cool! I think Jeff Dee drew it for Matt.

Maybe Jeff (Ghul) ought to throw some AS&SH-themed graph paper in as a KS campaign bonus item at some point. He could add the black/white Xathoqqua pic as the compass rose. Might be neat.


Blackadder23: Insanely long villain soliloquy, then "Your action?"
BORGO'S PLAYER: I shoot him in the face
     Thread Starter
 

1/19/2015 3:47 pm  #4


Re: Khromarium Campaign (beware of spoilers!)

I second the call for a Xathoqqua compass rose! http://cdn.boardhost.com/emoticons/smile.png


"The fear of death, its risk each time, is one of the most stimulating parts of the game. It therefore behooves the referee to include as many mystifying and dangerous areas as is consistent with a reasonable chance for survival." - J. Eric Holmes
 

5/28/2016 3:30 pm  #5


Re: Khromarium Campaign (beware of spoilers!)

So, as I said over in the Khromarium Campaign Journal, I plan to resurrect my Khromarium game later this summer. Unlike the last one, in which the players mostly explored a series of lairs in and around the city, this iteration will be focused in a huge, classic campaign dungeon set below one of the city's mysterious spiral towers of black gneiss. We may still do modules from time to time, but I think my investing in a very large play environment up front will keep the game going longer. I won't be as jammed up to create a "new adventure" every few weeks.

So, toward that end, I started working on the first level yesterday over two porters, two stouts and two jager shots. I plan to add several more sheets (at least four) before the level's complete (aiming for at least 100 rooms per level), then add a similarly sized level two (4-6 sheets) and level three (4-6 sheets). I'm still brainstorming some very simple overarching themes for each level, but I'll populate them randomly, contrive some connections and key it in terse OD&D-style. Also, once I can see the whole level at the same time, I'll probably go back and change things make it "flow" better (bottlenecks, hard to find areas, etc). After I'm finished I'll post it all online in case it's of use to anyone. Until then, I'll post some pics of the levels as I build them out.

The megadungeon setup will be very simple: During the Festival of Plutonia (Nightfall, Year 13), the impenetrable doors of a spiral tower creaked open, admitting anyone brave enough to descend into its dark depths. Many have entered, but few have returned - some with wealth overflowing, others simply mad, drooling and babbling.


Blackadder23: Insanely long villain soliloquy, then "Your action?"
BORGO'S PLAYER: I shoot him in the face
     Thread Starter
 

5/28/2016 3:35 pm  #6


Re: Khromarium Campaign (beware of spoilers!)

Level one, center
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_2023_zpsseheqao0.jpg


http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_2025_zpsjmozkj1t.jpg


http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_2027_zps4uzgyezg.jpg


http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/FullSizeRender_zpsu0aqovuo.jpg

 


Blackadder23: Insanely long villain soliloquy, then "Your action?"
BORGO'S PLAYER: I shoot him in the face
     Thread Starter
 

5/28/2016 3:36 pm  #7


Re: Khromarium Campaign (beware of spoilers!)

Level one, east
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_2035_zpsirbo12hp.jpg


http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_2040_zpsc3nesfwx.jpg


http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/FullSizeRender_zpsonlt8sli.jpg

Level one, center and east
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/FullSizeRender_zpse8vxbkzn.jpg


Blackadder23: Insanely long villain soliloquy, then "Your action?"
BORGO'S PLAYER: I shoot him in the face
     Thread Starter
 

5/29/2016 7:44 am  #8


Re: Khromarium Campaign (beware of spoilers!)

Level one, south
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/FullSizeRender_zpsbwnkohyk.jpg


http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/FullSizeRender_zpspepcahsm.jpg


http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_2049_zps9vermt0p.jpg


Level one, center, east, south
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_2050_zps8azjaqt1.jpg


Blackadder23: Insanely long villain soliloquy, then "Your action?"
BORGO'S PLAYER: I shoot him in the face
     Thread Starter
 

5/29/2016 10:08 am  #9


Re: Khromarium Campaign (beware of spoilers!)

Level one, west
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_2055_zps4zj2blbb.jpg


http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_2056_zpsd8dhem8f.jpg


http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_2058_zpsqpqulbzw.jpg


Level one, center, east, south, west
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_2059_zpsy3drcdea.jpg


Blackadder23: Insanely long villain soliloquy, then "Your action?"
BORGO'S PLAYER: I shoot him in the face
     Thread Starter
 

5/29/2016 12:29 pm  #10


Re: Khromarium Campaign (beware of spoilers!)

I'm thinking about calling this dungeon, "FOOLSGRAVE," which vandals have painted over the first known exterior entrance at the base of the spiral tower.


Blackadder23: Insanely long villain soliloquy, then "Your action?"
BORGO'S PLAYER: I shoot him in the face
     Thread Starter
 

5/29/2016 3:35 pm  #11


Re: Khromarium Campaign (beware of spoilers!)

Level one, north
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_2065_zpshexfcdl6.jpg


http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_2101_zpsseyuvspv.jpg


http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_2103_zpsyayjfxjt.jpg


Level one, center, east, south, west and north
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/FullSizeRender_zpsyxuvvtwu.jpg


Blackadder23: Insanely long villain soliloquy, then "Your action?"
BORGO'S PLAYER: I shoot him in the face
     Thread Starter
 

5/29/2016 4:03 pm  #12


Re: Khromarium Campaign (beware of spoilers!)

Wow.  Nice.

 

5/29/2016 4:26 pm  #13


Re: Khromarium Campaign (beware of spoilers!)

ThornPlutonius wrote:

Wow.  Nice.

Thanks man! I haven't ever created a dungeon this large.

My next step is to spend a few days assessing the overall flow and brainstorming primary factions. Then I'll key it. The larger "feature" rooms I'll probably design on my own, but the rest I'll assign randomly and contrive some explanations where necessary, though it will be relatively terse regardless - just notes to jog my memory. My hope is post it all here. Then I'll dig into level two and three.


Blackadder23: Insanely long villain soliloquy, then "Your action?"
BORGO'S PLAYER: I shoot him in the face
     Thread Starter
 

5/29/2016 11:01 pm  #14


Re: Khromarium Campaign (beware of spoilers!)

Added NE, SE, SW, NW areas.. edges felt too even.
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_2110_zpsouqoblfo.jpg


Blackadder23: Insanely long villain soliloquy, then "Your action?"
BORGO'S PLAYER: I shoot him in the face
     Thread Starter
 

5/30/2016 5:50 am  #15


Re: Khromarium Campaign (beware of spoilers!)

I really love how it has all come together as a single composition. With the final corner pieces it no longer feels like 8.5 x 11-inch pieces of graph paper matched together. It has the look and feel of something absolutely enormous! I can see a year of adventuring this place. 


Astonishing Swordsmen & Sorcerers of Hyperborea - A Role-Playing Game of Swords, Sorcery, and Weird Fantasy
 

5/30/2016 6:14 am  #16


Re: Khromarium Campaign (beware of spoilers!)

Ghul wrote:

I really love how it has all come together as a single composition. With the final corner pieces it no longer feels like 8.5 x 11-inch pieces of graph paper matched together.

I agree! I'm glad I added them. I'm considering adding NN, EE, SS and WW areas, but if so, they won't be very large, so it's nothing I'm worrying about now.

Ghul wrote:

It has the look and feel of something absolutely enormous! I can see a year of adventuring this place. 

I hope so! I want it to be a setting piece within my campaign and worthy of hours and hours of singular focus, if desired. I'll probably concentrate level 1-2 creatures in the center and level 1-3 creatures in surrounding areas with an occasional 4-5 sprinkled in there. After I finish keying the major areas, I'll move on to level two and level three, which will be similar in size (maybe a hair smaller) and proportionately more dangerous (naturally). Levels four and beyond will be somewhat smaller and more specifically themed, but that's a ways off.

Here's what Fos suggested for numbering, which makes sense to me:

Fos wrote:

I stand by the system of giving the most important "permanent" features letters with detailed write-ups and giving the "filler" encounters numbers and minimal write-ups. Mark the latter lightly on the map and plan to change them every session to reflect the players' activity (and behind-the-scenes stuff that the players don't know about).

Also, I definitely recommend keying each map separately. The central map should be A and 1, north map A-N and 1-N, the east map A-E and 1-E, etc. if you do one big key you'll have too many entries and it will be harder to keep track of.


Blackadder23: Insanely long villain soliloquy, then "Your action?"
BORGO'S PLAYER: I shoot him in the face
     Thread Starter
 

5/30/2016 6:54 am  #17


Re: Khromarium Campaign (beware of spoilers!)

Chainsaw wrote:

The megadungeon setup will be very simple: During the Festival of Plutonia (Nightfall, Year 13), the impenetrable doors of a spiral tower creaked open, admitting anyone brave enough to descend into its dark depths. Many have entered, but few have returned - some with wealth overflowing, others simply mad, drooling and babbling.

This is perfect!  Not a lot of backstory that is forgotten week to week.  Adventure pure and simple in the vein of Death Test (for the Fantasy Trip).  Much fun will ensue!  This could be the beginning of a Mega Dungeon race at GC to see how far a beginning group can get!


"Faithless is he that says farewell when the road darkens,"
 

5/30/2016 7:29 am  #18


Re: Khromarium Campaign (beware of spoilers!)

mabon5127 wrote:

Chainsaw wrote:

The megadungeon setup will be very simple: During the Festival of Plutonia (Nightfall, Year 13), the impenetrable doors of a spiral tower creaked open, admitting anyone brave enough to descend into its dark depths. Many have entered, but few have returned - some with wealth overflowing, others simply mad, drooling and babbling.

This is perfect!  Not a lot of backstory that is forgotten week to week.  Adventure pure and simple in the vein of Death Test (for the Fantasy Trip).  Much fun will ensue!

We will see! I have some ideas for overarching themes (and maybe a short history), but that will only come out as details here and there. 

mabon5127 wrote:

This could be the beginning of a Mega Dungeon race at GC to see how far a beginning group can get!

Not a bad idea at all. Does anyone do an ongoing mega-dungeon game at GC? For any system?


Blackadder23: Insanely long villain soliloquy, then "Your action?"
BORGO'S PLAYER: I shoot him in the face
     Thread Starter
 

5/30/2016 7:41 am  #19


Re: Khromarium Campaign (beware of spoilers!)

Well, an idea for level two came to me on the way to the grocery store, so I may spend some time mapping it out before I start numbering/keying level one.


Blackadder23: Insanely long villain soliloquy, then "Your action?"
BORGO'S PLAYER: I shoot him in the face
     Thread Starter
 

5/30/2016 8:30 pm  #20


Re: Khromarium Campaign (beware of spoilers!)

Still have level two idea, but had level three idea as well and am doing it first.

Level three, center: the big room at the top will connect to the diamonds in level one, west, because this is where the creature lives - well, close. It will live in level three, south (or maybe southeast), in a pool.
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/FullSizeRender_zpsxq2i7d8e.jpg


http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_2123_zpscikob3s9.jpg


http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_2132_zps1ofce8jy.jpg


Blackadder23: Insanely long villain soliloquy, then "Your action?"
BORGO'S PLAYER: I shoot him in the face
     Thread Starter
 

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