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12/20/2014 2:01 pm  #1


Sabres & Witchery - Characters & Maps etc.

Boris Borisovich Godyunov
Woodsman

Ability * Stat * Bonus/Penalty
STR * 10 * -
INT * 11 * 1 Lang. (Eng.)
WIS * 8 * -1
CON * 11 * -
DEX * 11 * -
CHA * 6 * -1
Class: Woodsman
Level: 3 (+1 to hit bonus for level)
XP: 3001
ST: 13
AC: 12
HP: 17
ENC:
MV: 12
$: 40 silver francs
Abilities: Stealth (DEX), +2 ST vs. Poison, +1 t-h/dmg: wood axe, wilderness survival (CON): self +1, more w/ST, track (WIS),
Gear: Sturdy clothes, leather jack, blanket, utensils, knife, snares, wood axe, 6 furs @ 1d6-2 groats
Atk: Wood axe @ 1d6+1

Boris is your typical Russian serf wood chopper who has seen some messed-up stuff and decided that being chained to *that* particular piece of land was not a long-term survival strategy. Hello, world.
 

Last edited by Scalydemon (12/21/2014 1:35 pm)


I filled my palace with deadly traps so trap admirers will come and visit me

AFS magazine - pulp literature meets old school gaming http://hallsoftizunthane.blogspot.com/
 

12/20/2014 2:03 pm  #2


Re: Sabres & Witchery - Characters & Maps etc.

Name; Dupont
Class: Hunter

Ability * Stat * Bonus/Penalty

STR * 15 * +1
INT * 10 * 1 Lang. (Eng.)
WIS * 13* +1
CON * 7 * -1
DEX * 8 * -1
CHA * 10 * 

Level: 3
XP: 3001
ST: 13, (15 for death magic & fear)
AC: 11
HP: 18
ENC:
MV: 12
$ 47 silver francs
Class abilities; Information gathering CHA detect rumours in an Inn), +2 save vs death,Magic, Fear. Smite Evil (one per day) Wis bonus added to attack/+1 dmg. Turn Monster (Wis) similar to clerk ability.
Gear; Outdoorsmans clothes, wide brimmed hat, riding boots. A thick military trenchcoat, waterproofed. A hand axe (1d6), belt pistol (1d6, rof 1/2, rng 20ft) (12rds), horse (poor breed), dried biscuits, water bottle.



Dupont was disowned by his noble family after attempts to cure his 'insanity' in the asylum failed. He now wanders the lands aimlessly seeking to kill those unseen monsters of the night and gambling away his meagre earnings.

Last edited by Scalydemon (12/21/2014 1:39 pm)


I filled my palace with deadly traps so trap admirers will come and visit me

AFS magazine - pulp literature meets old school gaming http://hallsoftizunthane.blogspot.com/
     Thread Starter
 

12/21/2014 1:06 pm  #3


Re: Sabres & Witchery - Characters & Maps etc.

This adventure takes place in SW Auvergne, France

http://i803.photobucket.com/albums/yy316/srmoberly/france_pre_revolution_zpsaf50e3b8.jpg


I filled my palace with deadly traps so trap admirers will come and visit me

AFS magazine - pulp literature meets old school gaming http://hallsoftizunthane.blogspot.com/
     Thread Starter
 

12/21/2014 2:38 pm  #4


Re: Sabres & Witchery - Characters & Maps etc.

Actual period produced map from the 1720s
direct link where you can zoom in http://www.bergbook.com/images/23613-01.jpg

http://i803.photobucket.com/albums/yy316/srmoberly/23613-01francemap_zpsaee0da5b.jpg

Last edited by Scalydemon (12/21/2014 2:41 pm)


I filled my palace with deadly traps so trap admirers will come and visit me

AFS magazine - pulp literature meets old school gaming http://hallsoftizunthane.blogspot.com/
     Thread Starter
 

12/21/2014 4:49 pm  #5


Re: Sabres & Witchery - Characters & Maps etc.

Ac is positive i assume. Also, i think its fair to assume our languages are French but since I at least, am not fluent in french, I will play in english.

 

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