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Campaign » Khromarium Campaign Ref Notes - NO PLAYERS » Yesterday 1:16 pm

Chainsaw
Replies: 91

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Druvas wrote:

24 "Big-handed Zombies".

Undead circle jerk? http://cdn.boardhost.com/emoticons/nerdy.png

Haha! Yeah, during one encounter Weds night, I think a zombie punched someone for a bunch of damage, over-dramatically described as "a big zombie hand knocks your guy in the face!" Well, that led "So they all have over-sized hands?", which stuck of course. From then on, people were getting teeth slapped out by big-handed zombies!

Convention and Game Day » Gary Con X (2018) » Yesterday 1:10 pm

Chainsaw
Replies: 2

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Druvas wrote:

I am planning to attend. And I just might run something this year. Probably AS&SH something or other. :-)

Hope you can make it!

Convention and Game Day » Gary Con X (2018) » Yesterday 10:54 am

Chainsaw
Replies: 2

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Gary Con X's scheduled for March 8-11, 2018 at the Grand Geneva in Lake Geneva, WI. Always a great event - hope everyone can attend! If you're already thinking of attending, do you plan to run anything? If so, what and when? 

Gary Con Homepage

Grand Geneva Homepage

Campaign » Khromarium Campaign Ref Notes - NO PLAYERS » Yesterday 10:33 am

Chainsaw
Replies: 91

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Again, thanks to everyone (23!) who volunteered to explore Foolsgrave. You gave me a ton of great ideas to improve the content and presentation. Should be even better next year! Remember, if you lived, keep your character sheet (and any maps). We'll pick up next March, so long as the NTRPG crew doesn't take everything that's left. 

Campaign » Khromarium Campaign Ref Notes - NO PLAYERS » Yesterday 9:45 am

Chainsaw
Replies: 91

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Quick recaps from Friday and Saturday night...

Friday night, ligedog, Ernesto, gizmo, Jeff, Josh, Del and francisca played from 830PM-130AM, with Ernesto again quickly setting the tone by barrelling through a door and into room with 24 big-handed zombies that pummeled him dead in one round (everyone else watched from the hall, laughed, shut the door and left!). They soon found three adjacent teleportation rooms: one returned Josh to the entrance, one sent them all into the 24 zombie room (luckily they pushed through the corpses, fleeing unharmed) and one teleported them onto the meathooks in the pentagram room (their draining blood created some valuable rubies). They happened upon a walking treasure chest, but it fled after too much damage and was too fast for even ligedog's barbarian. We ended in a high note, with Ernesto defacing a demonic idol, which invoked a powerful demon with two pincers, two claws, a wolf head and a tentacle zapper - it slaughtered Ernesto, gizmo and francisca almost immediately - everyone else fled back to the surface, happy for the bigger shares. 

Saturday night, Noah, Noah's Son, Kevin, Kevin's Son, grodog, Guy, Scott and Tom, all new to the dungeon, played from 830PM-1AM. Lots of carnage (Guy 1 sundered in two by the iron statue [-24 HP]; Guy 2 and Tom 1 vaporized by a floating metal monitoring sphere's green energy ray [Mike's berserker killed it, grodog found some crystals inside]; grodog's skeletal servants Guy 1 and Ernesto 1 incinerated by trapped chests) and a couple fun rooms (they found the teleportation rooms [ended up on the meat hooks over the pentagram, but got the rubies]; a room with a multi-faced floating object asking them "GUILTY or INNOCENT?" [scared, they left]). They also found gold in two chests (killed some dark blue giant beetles guarding one), destroyed a walking treasure chest (lots of gold inside!) and found two potion bottles (one filled with white mist, the other heart-shaped with red l

Convention and Game Day » Gary Con IX (2017) » Yesterday 8:43 am

Chainsaw
Replies: 148

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grodog's game
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_1412_zpsqcasj4as.jpg


Ghul and Del
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_1414_zpsmcu2nv6b.jpg


gizmomathboy running Circus Maximus
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_1424_zpszol9y6k2.jpg


Ancalagon's game
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_1425_zpsc3utwghr.jpg


Jeff and Ernesto
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_1428_zpsfn8rlc5e.jpg


tacojohn's game, from John, clockwise:?, ?, ligedog, Josh, ?, ?, Jeff, ?
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_1437_zpsnq0u4yxo.jpg

Convention and Game Day » Gary Con IX (2017) » 3/24/2017 7:13 pm

Chainsaw
Replies: 148

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So... how did Crash at Corpse Creek go?

Thurs crew - neutralized enemies with surgical precision, found missing trappers, gained treasure!

Friday crew - wreaked havoc by intentionally unleashing cosmic evil upon Hyperborea, laughing all the way!

Convention and Game Day » Gary Con IX (2017) » 3/24/2017 7:10 pm

Chainsaw
Replies: 148

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francisca wrote:

Just wanted to drop in and apologize to everyone for having to cancel my game today (Thursday).  I had to leave the convention to deal with a water leak here at home.  Still waiting on a plumber at this time, as it was more than I could deal with myself.  I'm hoping to get back there tonight or tomorrow morning in advance of my noon game tomorrow.

Man, that sucks Rich! Hope it all works out OK.

Campaign » Khromarium Campaign Ref Notes - NO PLAYERS » 3/24/2017 10:52 am

Chainsaw
Replies: 91

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Second expedition took place from 9PM-130AM last night, with JoeMac (assassin), his two friends Dave (warlock) and Dave (ranger), and Josh (playing his same necromancer from Weds night). These guys really kicked ass! Smaller group than Weds, and very efficient (despite much liquor!). They explored maybe two dozen rooms, avoiding/fleeing several wandering monster encounters along the way (yellow moths, metal monitoring sphere, green slime, evil adventuring party, Thaumagorgon cultists, giant vampire bats), found two chests of gold and ultimately made their way into the overgrown tunnels to the north, where they killed the f***ng shambling mound that guards the portal to the insectoid dimension! I rolled for s*** for the mound's hit points (21/80 possible), then lost initiative almost every time, whereas Dave's warlock rolled two natural 20s, Dave's ranger had a few arrow hits, JoeMac's assassin had two backstabs and Josh's necromancer's skeletons had a couple hits. Of course, the best part was warlock Dave mocking JoeMac and ranger Dave the whole time for not doing as much damage "limp d**k mother f***ers." Might have been the booze talking! Hahaha!

They recovered about 4,000GP worth of loot and 2,000XP. Pretty badass for three Level 1 and one Level 2 adventurers! I totally keyed that room with a "too tough" monster thinking it would slaughter whoever found it. Never know what can happen! 

Sadly, no pics. Too engrossed in drinking and throwing dice.

Campaign » Khromarium Campaign Ref Notes - NO PLAYERS » 3/24/2017 9:46 am

Chainsaw
Replies: 91

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Druvas wrote:

The more I go back and look through this whole thread, the more impressed I am by it. Great work with the dungeon dressing and maps.

Thanks again, man!

Druvas wrote:

If I find some time, I may try and reproduce the maps in GIMP. If I do, I'll happily send you the files. Makes them more immortal and portable. I did this for a hand drawn map I made a few years ago and then took it to FedEx-Kinkos and had it printed. If I can find the file, I'll post it here.

That would be really cool. As I keyed the first level, I ended up changing little things here and there. Give me a few weeks, when I get back from Gary Con, I'll post an update Level 1 of the individual maps and the combination map. 

Campaign » Khromarium Campaign Ref Notes - NO PLAYERS » 3/24/2017 6:48 am

Chainsaw
Replies: 91

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Thanks man!

First game was Weds night from 930PM-midnight (then Thurs, Fri, Sat 8-12+), with nine people, including ligedog (and his buds Ernesto and Jeff), Cloak n' Dagger, Ancalagon, Josh and three of Handy Haversack's crew (Kevin, Ross and Emily). We had a great time! Moved pretty quickly despite group size. We had some exploration (room with a 12 foot tall iron automaton; soot-filled room with a trapped chest; room that looked like a safe campsite, but had a puzzling "Don't camp here" warning written on the wall; room with some wild boars eating zombies; room with a pentagram and some meat hooks hanging from ceiling - the group then hung the boars from the hooks, which magically created rubies when their blood dripped into the pentagram; several empty rooms), some battles (iron automaton, black robed guy with skull amulet, jeweled snail, wild boars, zombies) and two deaths (Jeff cleaved in two by an iron automaton; Ernesto incinerated by the trapped chest that exploded), treasure (gold, gems, skull amulet). Ross picked Ernesto's pocket as Ernesto was leaning over to open the trapped chest. Later, Ross also resorted to spanking the pigs. Lots of beer, laughs and fun!  :D

http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_1344_zpse15hpsvp.jpg

Convention and Game Day » Gary Con IX (2017) » 3/23/2017 12:43 pm

Chainsaw
Replies: 148

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Some pics...

My Foolsgrave game Weds night, clockwise from me standing: Jeff, Ernesto (not visible), ligedog (not visible), Kevin, Ross, Emily, Ancalagon, Cloak n' Dagger (away from seat), Josh
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_1344_zpse15hpsvp.jpg


Breakfast this morning, clockwise: me, Ghul, Ancalagon, ligedog, Cloak n' Dagger
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_1342_zpsex6rahta.jpg


Registration
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_1346_zpsmmbn9txq.jpg


Tacojohn at Blade Blade booth
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_1347_zpsdzung97t.jpg


http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_1349_zpsxfosxtxb.jpg


http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_1350_zpssvf5zq2k.jpg


Ghul at the Hyperborea booth
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_1353_zpsw8den6ap.jpg


http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_1356_zps1327fv4r.jpg


Ghul and Tenkar
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_1372_zps5n27vbei.jpg


DSL, Darlene
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_1365_zpstgicupnd.jpg


Elmore
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_1364_zpsujqwsfhs.jpg


Paul Stormberg's game
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_1374_zpsogutfrru.jpg


Welleran's game, beginning with him standing, clockwise: ?, ?, Brian, Guy Fulleron, Josh, Wheggi, ?
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_1381_zps00nollzj.jpg


Cloak n' Dagger's game [img]http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_1

Convention and Game Day » Gary Con IX (2017) » 3/22/2017 5:05 pm

Chainsaw
Replies: 148

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En route, arriving 715PM. Pumped to run an off-grid, megadungeon bloodbath for Cloak n' Dagger, Ancalagon, Monkeydono and a few others tonight. If you see us, stop and say hi!

Campaign » Khromarium Campaign Ref Notes - NO PLAYERS » 3/22/2017 5:03 pm

Chainsaw
Replies: 91

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mabon5127 wrote:

Well done! See you soon!

Can't wait!

Campaign » Khromarium Campaign Ref Notes - NO PLAYERS » 3/22/2017 4:54 pm

Chainsaw
Replies: 91

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Finished keying all 301 rooms of Level 1. 

Most have very short entries, just a few words to remind me of what's there, ranging from "iron chest, fireball trap" to "shrine of Xathoqqua" to "three carnivorous ape-men feasting on an owl-man" to "gorgon's treasure" to "yellow moth nest" to "protective sanctuary of Apollo" to "graveyard, 24 unmarked, 50/50 chance ghoul or treasure" to "green slime pool trap" to "cursed frost giant throne" to "Thaumagorgan brazen bull" to "copper vipers" to "empty." Details to be improvised or rolled up as needed. I also annotated the map, writing one word reminders for each room. Excited to see what happens as I run it for the next four nights at Gary Con!

Campaign » Khromarium Campaign Ref Notes - NO PLAYERS » 3/22/2017 4:54 pm

Chainsaw
Replies: 91

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As I began keying Level 1, I ended up making a variety of small changes here and there, most of which are aimed at making more areas "discoverable" by only one or maybe two routes. I also replaced a couple of early configuration experiments that I didn't like as much six months later with "room clusters" that I can use as lairs more easily. You guys will probably have a hard time finding the changes, especially because the maps are too big to show good detail (e.g., some secret door "S" indicators aren't legible), but I figured I'd post an updated pic anyway, if only because I sometimes refer to these when I'm traveling and have a room idea and want to look for a good spot for it.

Old Level 1
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_2110_zpsouqoblfo.jpg


New Level 1
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/FullSizeRender_zpshlzpmp1m.jpg


Level 2
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_2533_zpskpnjdenz.jpg


Level 3
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/FullSizeRender_zpsrj6cdtox.jpg

Convention and Game Day » Gary Con IX (2017) » 3/18/2017 9:33 am

Chainsaw
Replies: 148

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Only a few days away! Can't wait!

To those of you in any of my Foolsgrave games, we'll be rolling "experienced" Level 1 PCs (and any replacements) at the table, using the guidelines below. If you want to roll your PC(s) ahead of time, please feel free. 

- 4d6 arranged to taste
- Max HP at level one
- 4d6x20 gold for equipment
- 800+d6x100 starting XP
- Potion of Healing

Spellcasters, in their spellbooks, automatically receive Detect Magic, roll randomly for two more Level 1 spells and then pick two more Level 1 spells. Your spellbook should then have a total of five spells. Per the rules, you can memorize one per day (maybe two if your intelligence is high enough).  Also, you will start with three scrolls: two for spells selected from your Level 1 spellbook and one for a spell selected from the Level 2 spell list. This means every spellcaster starts with a minimum of four castable spells (probably five).

Convention and Game Day » Gary Con IX (2017) » 3/17/2017 8:02 am

Chainsaw
Replies: 148

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grodog wrote:

Chainsaw wrote:

One week to go! Hope everyone's ready!

Ha!

Allan.

I'm completely finished except for keying the 301 rooms on Level 1 of Foolsgrave. 

Convention and Game Day » Gary Con IX (2017) » 3/15/2017 6:39 pm

Chainsaw
Replies: 148

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mabon5127 wrote:

Nope not yet......

I'm still keying my dungeons!

Convention and Game Day » Gary Con IX (2017) » 3/15/2017 6:34 pm

Chainsaw
Replies: 148

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One week to go! Hope everyone's ready!

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