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General Discussion (Off-Topic) » Happy Thanksgiving! » 11/23/2017 3:52 pm

M'Koth
Replies: 4

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Happy Thanksgiving!

My, these Archaeopteryx legs are delicious!

Hyperborea » Some questions of the Architecture of Hyberborea. » 11/22/2017 5:34 pm

M'Koth
Replies: 2

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Being a decades long WFRP game runner, I'm used to it's usual Medieval Renaisance architecture, but Hyperborea's architectural origins are older and significantly more diverse. I enjoy giving my player's visuals, so either I'll whip up an illustration or two for Roll20 games, or terrain for those in meatspace, and as Hyperborea has a unique feel and quite different from my usual, other than I'm more than indulgent in throwing Lovercraftian elements around all willy-nilly.

Primarily, my question(s) are if these ideas coinside with what you envision, and if they differ, then what are your ideas/suggestions? Unfortunately, I only have the boxed set and not the new massive 2nd edition tome (at this time), so if some of these questions are answered there already, I apologize.

Here are some thoughts/ideas, some from historical sources that don't really mean much in Hyperborea, but they can be a starting point for brain storming, and, to be frank, I haven't read REH Conan and Kull in a good decade, so I could probably use some literary reminders:

Khromarium/Hyperborean architecture: I'm thinking a more 'fantastical' architecture. A lot of long thin lines, circular structures, arches etc. However, I don't think sci-fi types of construction would be ruled out here, either. But since Khromarium is also a city long uninhabited with a much smaller population than it originally held, I imagine lots of delapitated easily-haunted ruins that I imagine has both a Gothic AND Lovecraftian vibe. Also, pre-Hellenic/Hellenic architecture, such as the ruins of Troy for the more 'modern' built structures.

Picts: Ancient architecture of Scotland, such as Scara Brae, crannogs, and Pict Stones.

Kelts: Megaliths and ring forts.Kimmerian: Cappadocian rock houses and stone-hewn dwellings cut into cliff faces.

Kor: Ape City from the original Planet of the Apes!!!

Vikings - the usual longhouses and such with their longships and close relationship to the seas and that which dwells beneath th

General Discussion » Introduction Thread » 11/09/2017 8:56 am

M'Koth
Replies: 386

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Thanks, Chain and Rred! You sure know how to make a fellow feel welcome!

General Discussion » Introduction Thread » 11/08/2017 1:38 pm

M'Koth
Replies: 386

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Hello, fellow seekers of adventure and plunderers of dark secrets, my name is Mick.

I fell in love with gaming when my father bought me the Holmes box set. I can still remember how B1 and it's map set my junior high school imagination on fire. It wasn't until high school where I found my gaming group (most of who I still game with to this day) and we started playing AD&D until the hour long combats of 3.5 and PF got to us. We're in the midst of a Moldvay basic Caves of Chaos campaign now.

High school is also when I discovered Warhammer Fantasy Roleplay and the 1st COC boxset, which both enamoured me even more. If I'm running a campaign, it's always been 1st ed WFRP. For those of you that might be interested in some 'different' ideas about that and some minor entertaining gaming things, I have a game blog like everybody else (but mine is guaranteed to be the most dumb and least updated) at anglypur.blogspot.com

Picked up the boxset of AS&SH a while back when I backed the bad-ass Port Greeley KS, but I hadn't played it until GameHole Con last weekend with Chainsaw. After having such a good time, I'm thinking now I may be hooked...

Convention and Game Day » Gamehole V (2017) » 11/07/2017 1:20 pm

M'Koth
Replies: 80

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Chain, Del, Michael, sure was great to play my first AS&SH game with you guys. Hope to do it again soon!

-Mick

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