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Announcements » Second Edition AS&SH Hardbacks Have Arrived! » 10/15/2017 5:58 pm

Chainsaw
Replies: 39

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Maps!

Rolled canvas
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_2930_zpseug8iyw6.jpg


http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/FullSizeRender_zps9g2gdb0z.jpg


http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_2932_zps3nc4hpsa.jpg


http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_2933_zpsw4wxxxn6.jpg


Folded into book
http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_2934_zpsh47znwpf.jpg


http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_2935_zps20bsla3o.jpg


http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_2936_zpsac7pmqkt.jpg

General Discussion » How many are starting a new campaign with the 2nd edition? » 10/13/2017 5:33 pm

Chainsaw
Replies: 46

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rhialto wrote:

mabon5127 wrote:

Im pretty sure with the new subclasses there will be some experimentation by the players. I would really like to meet with them individually so there is no peer pressure or team driven decisions. So if it's 3 pyromancers 2 assasins and a berserker so be it. Let's go adventuring!

Exactly so: let's have fun, don't worry about party composition. They'll be decomposing soon enough anyway...

Haha!

Announcements » Second Edition AS&SH Hardbacks Have Arrived! » 10/13/2017 7:22 am

Chainsaw
Replies: 39

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grodog wrote:

Are the books and maps shipping together, Jeff, or separately?

My book came with a folded map, but the rolled canvas map hasn't arrived yet. I'll post more pictures when it does. 

Announcements » Second Edition AS&SH Hardbacks Have Arrived! » 10/12/2017 7:02 pm

Chainsaw
Replies: 39

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Look what arrived today! Beautiful book, man. Great work!

http://i1018.photobucket.com/albums/af303/Chainsaw78/Mobile%20Uploads/IMG_2866_zpsjol6lzcx.jpg

Rules Discussion » Few Game Questions » 10/11/2017 8:36 am

Chainsaw
Replies: 12

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Caveman wrote:

what I call "Little Italy;"

General Discussion » Introduction Thread » 10/09/2017 6:42 am

Chainsaw
Replies: 361

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Tush Hog wrote:

I just preordered the HC of AS&SH and bought the pdf. Look forward to being here!

Welcome! 

General Discussion » Sorcery in the original Conan stories » 10/08/2017 11:22 am

Chainsaw
Replies: 33

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Chainsaw wrote:

I used to think I wanted some sort of corruption, insanity or wild-magic rules for sorcerers...

For example, one idea I considered was allowing sorcerers who'd exhausted their memorized spells to roll a test of constitution in order to regain a spell - success enabled the sorcerer to regain a single spell of his choice, whereas failure still regained the spell but also lost a point of constitution permanently. You could soften it by saying failing the test resulted in a save vs death, with that failure resulting in the permanent attribute point loss. I had also considered a further extension where the cumulative number of permanently lost constitution points mapped to a list of flavorful side-effects (chronic coughing, hunch back, limp, gnarled fingers, sunken features, etc). You could also do something like this with wisdom and have the cumulative wisdom points lost map to AS&SH's madness table.

Again, I ended up not doing it. I thought if I made the system totally optional that I'd be preserving the appeal of the class for people who didn't like the corruption/insanity stuff, but ultimately, what it really does is create situations where the other PCs expect the sorcerer to risk weakening himself permanently every time the group gets in a jam. Out of spells and in trouble? The rest of the group looks over like, "Come on, man." It winds up being less optional and so makes the class less appealing, in my opinion.

General Discussion » Sorcery in the original Conan stories » 10/07/2017 6:36 pm

Chainsaw
Replies: 33

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I used to think I wanted some sort of corruption, insanity or wild-magic rules for sorcerers, until it dawned on me that rather than making the game's magic edgy, dark and evil, they just discourage people from playing magic-using characters altogether. Plus, AS&SH draws from many different pulp authors, not just REH. The fact that the REH text doesn't really support that interpretation of magic all that explicitly ended up being icing on the cake though.

Nevertheless, if a group enjoys that sort of magic system in their game, they should absolutely include it. People ought to tailor the game to suit their needs. Homebrewing has a long history in our hobby! 

Swordsmen & Sorcerers » New Character Classes: » 10/05/2017 6:28 am

Chainsaw
Replies: 6

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These are very cool, man! Thanks for sharing.

Forum Troubleshooting » Captcha? » 9/23/2017 8:49 pm

Chainsaw
Replies: 29

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Man. I wonder what in the world could be wrong here?

Convention and Game Day » Gary Con X (2018) » 9/23/2017 3:00 pm

Chainsaw
Replies: 43

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Events submitted! So, a few changes from before, most notably dropping Death in Every Shadow (as I can already tell it won't be ready by then) and making my Thurs/Fri evening Foolsgrave off-grid games into on-grid games. For all of the on-grid Foolsgrave games, I've requested two rectangular tables that fit ten and officially allowed only six so that I can take extras who don't get in during formal registration (first dibs on those extra slots to Ar'Pharazon, Druvas, francisca, mordegast, capitalbill, who already expressed interest).

Schedule
Weds 8PM-12AM - Foolsgrave (off grid; Ar'Pharazon, capitalbill, Guy Fullerton, Cloak n' Dagger, Josh, EOTB, grodog, tacojohn; full)

Thurs 8PM-12AM - Foolsgrave

Fri 12PM-4PM - Crash at Corpse Creek
Fri 8PM-12AM - Foolsgrave

Sat 12PM-4PM - The Strange Tale of Crystal Point
Sat 8PM-12AM - Foolsgrave

Descriptions
Crash at Corpse Creek. A strange object has fallen from the stars, crashing into the cold, haunted swamp of Corpse Creek. Several curious trappers from a nearby camp went to investigate, but none have returned. The remainder have hired your group to find their friends, but they warn you that Corpse Creek teems with the living dead and that its strange bugs have awakened early from their winter freeze, including some giant varieties never seen before in Hyperborea. A site-based adventure for player characters of levels 3-5.

Foolsgrave. Khromarium's mysterious spiraling towers of black gneiss predate mankind, an ever-present reminder of how strange and alien things once ruled Hyperborea. During the Festival of Plutonia, a sombre commemoration of death, darkness and the all-consuming void, one such tower's impenetrable doors slowly creaked open, admitting anyone brave enough to descend into its depths. Many have entered, but few have returned - some with wealth overflowing, others simply mad, drooling and babbling. Locals n

General Discussion » The Hyperborean Hobby Shop Dungeon » 9/21/2017 9:08 pm

Chainsaw
Replies: 40

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Dwindle wrote:

Thus, on the tail of binging the 2nd edition AS&SH PDF this past weekend, I've once more braved the North Wind to return here, prodigal son-style!

Here's to HSD finishing strong, new AS&SH beginnings, and a Wild-born bridge between worlds!

Sounds great, Josh, and welcome to the forum. 

Swordsmen & Sorcerers » Warlock of the Illusionist bent... » 9/21/2017 6:13 pm

Chainsaw
Replies: 16

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DMPrata wrote:

I knew I could count on Chainsaw not to miss that opportunity.

\m/ >_< \m/

Swordsmen & Sorcerers » Warlock of the Illusionist bent... » 9/21/2017 4:55 pm

Chainsaw
Replies: 16

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gizmomathboy wrote:

Phantom Lord

 



"Phantom Lord"

Sound is ripping through your ears
The deafening sound of metal nears
Your body's waiting for his whips
The taste of leather on your lips

Hear the cry of war
Louder than before
With his sword in hand
To control the land
Crushing metal strikes
On this frightening night
Fall onto your knees
For the Phantom Lord

Victims falling under chains
You hear them crying dying pains
The fist of terror's breaking through
Now there's nothing you can do

Hear the cry of war
Louder than before
With his sword in hand
To control the land
Crushing metal strikes
On this frightening night
Fall onto your knees
For the Phantom Lord

The leather armies have prevailed
The Phantom Lord has never failed
Smoke is lifting from the ground
The rising volume metal sound

Hear the cry of war
Louder than before
With his sword in hand
To control the land
Crushing metal strikes
On this frightening night
Fall onto your knees
For the Phantom Lord

Fall to your knees
And bow to the Phantom Lord

General Discussion » AS&SH 2nd Print? » 9/17/2017 12:20 pm

Chainsaw
Replies: 340

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Cloak n' Dagger wrote:

Fantastic PDF, can't wait to see the printed book.

Agreed! And welcome aboard, Jay!

Rules Discussion » Few Game Questions » 9/17/2017 6:35 am

Chainsaw
Replies: 12

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Blackadder23 wrote:

You are correct that I gave bird-men arms in my own campaign (and thus the ability to readily use weapons).

I'm certainly not opposed to adding arms, but as an alternative, one could also rule that the bird-man's leg talon dexterity and strength is sufficient to wield and attack with a weapon while in flight. 

General Discussion » AS&SH 2nd Print? » 9/16/2017 6:30 pm

Chainsaw
Replies: 340

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Great news! Congrats to Jeff, David and all of the artists and contributors. Looking forward to running many more games! 

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